Action Upgrade System (#22277)

* Adds uses before delay so actions can be used multiple times before cooldown

* adds methods to get remaining charges, to set uses before delay, and to set use delay

* adds method to change action name

* moves set usedelay

* action upgrade ECS

* adds method to reset remaining uses

* adds upgrade events

* refactors action upgrade event and adds logic to parse it

* fix serialization issue

* adds level up draft method

* adds action commands and a command to upgrade an action

* more warning lines to help

* Gets action to upgrade properly

* Removes unneeded fields from the action upgrade component and now properly raises the level of the new action

* Cleans up dead code and comments

* Fixes punctuation in actions-commands and adds a TryUpgradeAction method.

* removes TODO comment

* robust fix

* removes RT

* readds RT

* update RT to 190

* removes change name method

* removes remaining uses & related fields and adds that functionality to charges

* Adds Charges to action tooltips that require it
This commit is contained in:
keronshb
2023-12-15 04:41:44 -05:00
committed by GitHub
parent 39cda517a5
commit 2d692f47da
14 changed files with 438 additions and 5 deletions

View File

@@ -5,7 +5,34 @@
noSpawn: true
components:
- type: WorldTargetAction
useDelay: 30
useDelay: 15
itemIconStyle: BigAction
checkCanAccess: false
range: 60
sound: !type:SoundPathSpecifier
path: /Audio/Magic/fireball.ogg
icon:
sprite: Objects/Magic/magicactions.rsi
state: fireball
event: !type:ProjectileSpellEvent
prototype: ProjectileFireball
posData: !type:TargetCasterPos
speech: action-speech-spell-fireball
- type: ActionUpgrade
effectedLevels:
2: ActionFireballII
- type: entity
id: ActionFireballII
parent: ActionFireball
name: Fireball II
description: Fire three explosive fireball towards the clicked location.
noSpawn: true
components:
- type: WorldTargetAction
useDelay: 5
charges: 3
renewCharges: true
itemIconStyle: BigAction
checkCanAccess: false
range: 60