fix material reclaimer sound issue (#15278)
* fix material reclaimer sound issue * this, too
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@@ -160,6 +160,8 @@ public sealed class MaterialReclaimerSystem : SharedMaterialReclaimerSystem
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if (!Resolve(uid, ref component))
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return;
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base.Reclaim(uid, item, completion, component);
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var xform = Transform(uid);
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SpawnMaterialsFromComposition(uid, item, completion * component.Efficiency, xform: xform);
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