Add static "IsPowered" method (#8434)
* Add static "IsPowered" method * Use IsPowered in more places Co-authored-by: wrexbe <wrexbe@protonmail.com>
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@@ -1,20 +1,21 @@
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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using System.Linq;
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using Content.Server.Popups;
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using Content.Server.Power.Components;
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using Content.Server.Power.EntitySystems;
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using Content.Shared.Access.Components;
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using Content.Shared.Access.Systems;
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using Content.Shared.VendingMachines;
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using Robust.Server.GameObjects;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using Content.Shared.Destructible;
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using Content.Shared.Emag.Systems;
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using static Content.Shared.VendingMachines.SharedVendingMachineComponent;
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using Content.Shared.Throwing;
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using Content.Shared.VendingMachines;
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using Robust.Server.GameObjects;
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using Robust.Shared.Audio;
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using Robust.Shared.Player;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Random;
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using static Content.Shared.VendingMachines.SharedVendingMachineComponent;
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namespace Content.Server.VendingMachines.Systems
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namespace Content.Server.VendingMachines
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{
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public sealed class VendingMachineSystem : EntitySystem
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{
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@@ -49,7 +50,7 @@ namespace Content.Server.VendingMachines.Systems
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private void OnInventoryRequestMessage(EntityUid uid, VendingMachineComponent component, InventorySyncRequestMessage args)
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{
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if (!IsPowered(uid, component))
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if (!this.IsPowered(uid, EntityManager))
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return;
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var inventory = new List<VendingMachineInventoryEntry>(component.Inventory);
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@@ -62,7 +63,7 @@ namespace Content.Server.VendingMachines.Systems
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private void OnInventoryEjectMessage(EntityUid uid, VendingMachineComponent component, VendingMachineEjectMessage args)
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{
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if (!IsPowered(uid, component))
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if (!this.IsPowered(uid, EntityManager))
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return;
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if (args.Session.AttachedEntity is not { Valid: true } entity || Deleted(entity))
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@@ -91,18 +92,6 @@ namespace Content.Server.VendingMachines.Systems
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args.Handled = true;
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}
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public bool IsPowered(EntityUid uid, VendingMachineComponent? vendComponent = null)
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{
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if (!Resolve(uid, ref vendComponent))
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return false;
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if (!TryComp<ApcPowerReceiverComponent>(vendComponent.Owner, out var receiver))
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{
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return false;
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}
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return receiver.Powered;
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}
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public void InitializeFromPrototype(EntityUid uid, VendingMachineComponent? vendComponent = null)
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{
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if (!Resolve(uid, ref vendComponent))
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@@ -201,7 +190,7 @@ namespace Content.Server.VendingMachines.Systems
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if (!Resolve(uid, ref vendComponent))
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return;
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if (vendComponent.Ejecting || vendComponent.Broken || !IsPowered(uid, vendComponent))
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if (vendComponent.Ejecting || vendComponent.Broken || !this.IsPowered(uid, EntityManager))
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{
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return;
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}
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@@ -276,7 +265,7 @@ namespace Content.Server.VendingMachines.Systems
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{
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finalState = VendingMachineVisualState.Eject;
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}
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else if (!IsPowered(uid, vendComponent))
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else if (!this.IsPowered(uid, EntityManager))
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{
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finalState = VendingMachineVisualState.Off;
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}
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