Add UsedImplicitly to visualizers and entity systems (#2592)
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@@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using Content.Shared.Chemistry;
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using Content.Shared.Kitchen;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.GameObjects.Components.UserInterface;
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using Robust.Client.Graphics;
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@@ -19,7 +20,8 @@ using Robust.Shared.Prototypes;
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namespace Content.Client.GameObjects.Components.Kitchen
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{
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public class MicrowaveBoundUserInterface : BoundUserInterface
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[UsedImplicitly]
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public class MicrowaveBoundUserInterface : BoundUserInterface
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{
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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@@ -3,6 +3,7 @@ using Content.Client.GameObjects.Components.Sound;
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using Content.Shared.GameObjects.Components.Power;
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using Content.Shared.GameObjects.Components.Sound;
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using Content.Shared.Kitchen;
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using JetBrains.Annotations;
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using Robust.Client.GameObjects;
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using Robust.Client.Interfaces.GameObjects.Components;
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using Robust.Shared.Audio;
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@@ -10,6 +11,7 @@ using Robust.Shared.Log;
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namespace Content.Client.GameObjects.Components.Kitchen
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{
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[UsedImplicitly]
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public sealed class MicrowaveVisualizer : AppearanceVisualizer
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{
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public override void OnChangeData(AppearanceComponent component)
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