Fixing health alerts not properly updating when players are damaged (#13480)
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@@ -142,8 +142,8 @@
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id: HumanCrit
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category: Health
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icons:
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- sprite: /Textures/Interface/Alerts/human_health.rsi
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state: health6
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- sprite: /Textures/Interface/Alerts/human_critical.rsi
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state: critical
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name: alerts-crit-name
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description: alerts-crit-desc
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@@ -151,8 +151,8 @@
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id: HumanDead
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category: Health
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icons:
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- sprite: /Textures/Interface/Alerts/human_health.rsi
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state: health7
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- sprite: /Textures/Interface/Alerts/human_dead.rsi
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state: dead
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name: alerts-dead-name
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description: alerts-dead-desc
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@@ -160,26 +160,20 @@
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id: HumanHealth
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category: Health
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icons:
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- sprite: /Textures/Interface/Alerts/human_health.rsi
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- sprite: /Textures/Interface/Alerts/human_alive.rsi
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state: health0
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- sprite: /Textures/Interface/Alerts/human_health.rsi
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- sprite: /Textures/Interface/Alerts/human_alive.rsi
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state: health1
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- sprite: /Textures/Interface/Alerts/human_health.rsi
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- sprite: /Textures/Interface/Alerts/human_alive.rsi
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state: health2
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- sprite: /Textures/Interface/Alerts/human_health.rsi
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- sprite: /Textures/Interface/Alerts/human_alive.rsi
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state: health3
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- sprite: /Textures/Interface/Alerts/human_health.rsi
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- sprite: /Textures/Interface/Alerts/human_alive.rsi
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state: health4
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- sprite: /Textures/Interface/Alerts/human_health.rsi
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state: health5
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- sprite: /Textures/Interface/Alerts/human_health.rsi
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state: health6
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- sprite: /Textures/Interface/Alerts/human_health.rsi
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state: health7
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name: alerts-health-name
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description: alerts-health-desc
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minSeverity: 1
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maxSeverity: 6
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minSeverity: 0
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maxSeverity: 4
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- type: alert
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id: Internals
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