Reset speed when buckling (#19846)
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@@ -39,7 +39,7 @@ public abstract partial class SharedBuckleSystem
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private void OnStrapStartup(EntityUid uid, StrapComponent component, ComponentStartup args)
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{
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AppearanceSystem.SetData(uid, StrapVisuals.State, component.BuckledEntities.Count != 0);
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Appearance.SetData(uid, StrapVisuals.State, component.BuckledEntities.Count != 0);
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}
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private void OnStrapShutdown(EntityUid uid, StrapComponent component, ComponentShutdown args)
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@@ -90,8 +90,8 @@ public abstract partial class SharedBuckleSystem
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!Resolve(strapUid, ref strapComp, false))
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return;
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var contained = _containerSystem.TryGetContainingContainer(buckleUid, out var ownContainer);
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var strapContained = _containerSystem.TryGetContainingContainer(strapUid, out var strapContainer);
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var contained = _container.TryGetContainingContainer(buckleUid, out var ownContainer);
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var strapContained = _container.TryGetContainingContainer(strapUid, out var strapContainer);
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if (contained != strapContained || ownContainer != strapContainer)
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{
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@@ -133,7 +133,7 @@ public abstract partial class SharedBuckleSystem
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{
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var buckledComp = Comp<BuckleComponent>(entity);
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if (!_interactionSystem.InRangeUnobstructed(args.User, args.Target, range: buckledComp.Range))
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if (!_interaction.InRangeUnobstructed(args.User, args.Target, range: buckledComp.Range))
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continue;
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var verb = new InteractionVerb()
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@@ -158,7 +158,7 @@ public abstract partial class SharedBuckleSystem
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buckle.BuckledTo != uid &&
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args.User != uid &&
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StrapHasSpace(uid, buckle, component) &&
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_interactionSystem.InRangeUnobstructed(args.User, args.Target, range: buckle.Range))
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_interaction.InRangeUnobstructed(args.User, args.Target, range: buckle.Range))
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{
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InteractionVerb verb = new()
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{
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@@ -173,11 +173,11 @@ public abstract partial class SharedBuckleSystem
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if (args.Using is {Valid: true} @using &&
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TryComp<BuckleComponent>(@using, out var usingBuckle) &&
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StrapHasSpace(uid, usingBuckle, component) &&
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_interactionSystem.InRangeUnobstructed(@using, args.Target, range: usingBuckle.Range))
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_interaction.InRangeUnobstructed(@using, args.Target, range: usingBuckle.Range))
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{
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// Check that the entity is unobstructed from the target (ignoring the user).
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bool Ignored(EntityUid entity) => entity == args.User || entity == args.Target || entity == @using;
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if (!_interactionSystem.InRangeUnobstructed(@using, args.Target, usingBuckle.Range, predicate: Ignored))
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if (!_interaction.InRangeUnobstructed(@using, args.Target, usingBuckle.Range, predicate: Ignored))
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return;
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var isPlayer = _playerManager.TryGetSessionByEntity(@using, out var _);
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@@ -269,7 +269,7 @@ public abstract partial class SharedBuckleSystem
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bool Ignored(EntityUid entity) => entity == userUid || entity == buckleUid || entity == targetUid;
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return _interactionSystem.InRangeUnobstructed(targetUid, buckleUid, buckleComp.Range, predicate: Ignored);
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return _interaction.InRangeUnobstructed(targetUid, buckleUid, buckleComp.Range, predicate: Ignored);
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}
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/// <summary>
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@@ -312,9 +312,9 @@ public abstract partial class SharedBuckleSystem
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strapComp.OccupiedSize += buckleComp.Size;
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AppearanceSystem.SetData(buckleUid, StrapVisuals.RotationAngle, strapComp.Rotation);
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Appearance.SetData(buckleUid, StrapVisuals.RotationAngle, strapComp.Rotation);
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AppearanceSystem.SetData(strapUid, StrapVisuals.State, true);
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Appearance.SetData(strapUid, StrapVisuals.State, true);
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Dirty(strapUid, strapComp);
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return true;
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