Adds the Mime (#1798)

* Adds mime job

* Adds mime spawn point

* Moves the ID prototypes/textures to Objects/Misc

* The things I do to avoid conflicts

* identification_cards.yml's final resting place

* Adds ID card and PDA

* Center mime id

* Puts pen and paper in the mimes pocket

* Adds mime spawnpoint to Saltern

* Revert "Adds mime spawnpoint to Saltern"

This reverts commit 56c6cf729baae0958b8b41dd83f71355e4e5f9aa.

* Add mime spawn point

Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com>
This commit is contained in:
Swept
2020-09-01 19:42:31 +00:00
committed by GitHub
parent 9398f90e7c
commit 2e12d8b758
35 changed files with 408 additions and 18 deletions

View File

@@ -0,0 +1,25 @@
- type: job
id: Mime
name: "mime"
positions: 1
startingGear: MimeGear
department:
- Civilian
icon: "Mime"
access:
- Theatre
- Maintenance
- type: startingGear
id: MimeGear
equipment:
innerclothing: UniformMime
backpack: BackpackClothing
head: HatBeret
belt: SuspendersClothing
gloves: GlovesWhite
shoes: ShoesMime
pocket1: Pen
pocket2: Paper
mask: MaskMime
idcard: MimePDA