Lathe Refactor and ECS (#11201)
* lathe and material storage refactor * materialStorage ECS it kinda sus tho * beginning the lathe shitcode dive * couple lathe visuals and lathe system * lathe changes and such * dynamic lathe databases * rewrote internal logic on to ui * da newI * material display clientside * misc ui changes * component state handling and various other things * moar * Update Content.Shared/Lathe/LatheComponent.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * first volley of sloth review * more fixes * losin' my mind * all da changes * test fix and other review Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
42
Content.Client/Lathe/UI/LatheQueueMenu.xaml
Normal file
42
Content.Client/Lathe/UI/LatheQueueMenu.xaml
Normal file
@@ -0,0 +1,42 @@
|
||||
<DefaultWindow
|
||||
xmlns="https://spacestation14.io"
|
||||
xmlns:gfx="clr-namespace:Robust.Client.Graphics;assembly=Robust.Client"
|
||||
Title="{Loc 'lathe-queue-menu-title'}"
|
||||
MinSize="300 450"
|
||||
SetSize="300 450">
|
||||
<BoxContainer Orientation="Vertical">
|
||||
<BoxContainer
|
||||
Orientation="Horizontal"
|
||||
HorizontalExpand="True"
|
||||
SizeFlagsStretchRatio="2">
|
||||
<TextureRect
|
||||
Name="Icon"
|
||||
HorizontalExpand="True"
|
||||
SizeFlagsStretchRatio="2">
|
||||
</TextureRect>
|
||||
<BoxContainer
|
||||
Orientation="Vertical"
|
||||
VerticalExpand="True"
|
||||
SizeFlagsStretchRatio="3">
|
||||
<Label
|
||||
Name="NameLabel"
|
||||
RectClipContent="True">
|
||||
</Label>
|
||||
<Label
|
||||
Name="Description"
|
||||
RectClipContent="True"
|
||||
VerticalAlignment="Stretch"
|
||||
VerticalExpand="True">
|
||||
</Label>
|
||||
</BoxContainer>
|
||||
</BoxContainer>
|
||||
<ItemList
|
||||
Name="QueueList"
|
||||
VerticalExpand="True"
|
||||
SizeFlagsStretchRatio="3"
|
||||
SelectMode="None">
|
||||
</ItemList>
|
||||
</BoxContainer>
|
||||
</DefaultWindow>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user