Portal sprite & behavior tweaks (#19179)

* Portal repalette

* Portal traversal verb + anchoring

* map restriction

* optional max distance checks if we decide to have them later

* lower pointlight energy slightly hopefully makes it less garish
This commit is contained in:
Kara
2023-08-15 13:56:14 -07:00
committed by GitHub
parent 452f2112e8
commit 2e86f4c556
11 changed files with 106 additions and 18 deletions

View File

@@ -22,7 +22,6 @@ public sealed class HandTeleporterSystem : EntitySystem
public override void Initialize()
{
SubscribeLocalEvent<HandTeleporterComponent, UseInHandEvent>(OnUseInHand);
SubscribeLocalEvent<HandTeleporterComponent, TeleporterDoAfterEvent>(OnDoAfter);
}