Portal sprite & behavior tweaks (#19179)
* Portal repalette * Portal traversal verb + anchoring * map restriction * optional max distance checks if we decide to have them later * lower pointlight energy slightly hopefully makes it less garish
This commit is contained in:
8
Resources/Locale/en-US/portal/portal.ftl
Normal file
8
Resources/Locale/en-US/portal/portal.ftl
Normal file
@@ -0,0 +1,8 @@
|
||||
### Portal verb text
|
||||
|
||||
portal-component-ghost-traverse = Traverse
|
||||
|
||||
portal-component-no-linked-entities = Can't ghost traverse a portal that doesn't have exactly 1 linked portal
|
||||
portal-component-can-ghost-traverse = Teleport to the linked portal
|
||||
|
||||
portal-component-invalid-configuration-fizzle = The portal fizzles out!
|
||||
Reference in New Issue
Block a user