Add examines for damage values (#11090)

* Add examines for damage values

Even immersive sims still give you values.

We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things.

* Slightly better

* Cleanup
This commit is contained in:
metalgearsloth
2022-09-09 09:08:14 +10:00
committed by GitHub
parent 7ae1d59ce2
commit 2f07270744
10 changed files with 238 additions and 6 deletions

View File

@@ -42,6 +42,7 @@ public abstract partial class SharedGunSystem : EntitySystem
[Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
[Dependency] private readonly SharedCombatModeSystem _combatMode = default!;
[Dependency] protected readonly SharedContainerSystem Containers = default!;
[Dependency] protected readonly ExamineSystemShared Examine = default!;
[Dependency] protected readonly SharedPhysicsSystem Physics = default!;
[Dependency] protected readonly SharedPopupSystem PopupSystem = default!;
[Dependency] protected readonly ThrowingSystem ThrowingSystem = default!;