Add examines for damage values (#11090)
* Add examines for damage values Even immersive sims still give you values. We should also do this for armour so people don't have to yml dive and so the general public actually know the balance of things. * Slightly better * Cleanup
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Resources/Locale/en-US/damage/damage-examine.ftl
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Resources/Locale/en-US/damage/damage-examine.ftl
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# Damage examines
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damage-examinable-verb-text = Damage
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damage-examinable-verb-message = Examine the damage values.
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damage-hitscan = hitscan
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damage-projectile = projectile
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damage-melee = melee
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damage-examine = It does the following damage:
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damage-examine-type = It does the following {$type} damage:
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damage-value = - [color=red]{$amount}[/color] units of [color=yellow]{$type}[/color].
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