Aspect fix (#411)
* Aspect fixes * Update NonPeacefulRoundItems * Add PresentAspect * Fix * Fix late join * Change color
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@@ -98,7 +98,7 @@ public sealed class RandomGiftSystem : EntitySystem
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_possibleGiftsUnsafe.Add(proto.ID);
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if (!proto.Components.ContainsKey(itemCompName))
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if (!proto.Components.ContainsKey(itemCompName) || proto.SetSuffix is "DEBUG" or "Admeme") // WD EDIT
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continue;
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_possibleGiftsSafe.Add(proto.ID);
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