Serv3 rework content changes (#7145)
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@@ -19,8 +19,8 @@ namespace Content.Server.Projectiles.Components
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public bool DeleteOnCollide { get; } = true;
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// Get that juicy FPS hit sound
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[DataField("soundHit", required: true)] public SoundSpecifier? SoundHit = default!;
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[DataField("soundHitSpecies")] public SoundSpecifier? SoundHitSpecies = null;
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[DataField("soundHit")] public SoundSpecifier? SoundHit;
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[DataField("soundHitSpecies")] public SoundSpecifier? SoundHitSpecies;
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public bool DamagedEntity;
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