Serv3 rework content changes (#7145)

This commit is contained in:
Paul Ritter
2022-04-03 02:01:22 +02:00
committed by GitHub
parent 6b01ab17a6
commit 2ff40d5a1f
133 changed files with 476 additions and 324 deletions

View File

@@ -19,7 +19,7 @@
- alertType: Magboots
- type: alert
alertType: LowOxygen
id: LowOxygen
category: Breathing
icon:
sprite: /Textures/Interface/Alerts/breathing.rsi
@@ -28,7 +28,7 @@
description: "There is [color=red]not enough oxygen[/color] in the air you are breathing. Put on [color=green]internals[/color]."
- type: alert
alertType: Toxins
id: Toxins
category: Toxins
icon:
sprite: /Textures/Interface/Alerts/breathing.rsi
@@ -37,7 +37,7 @@
description: "There are [color=red]too many toxins[/color] in the air you are breathing. Put on [color=green]internals[/color] or get away."
- type: alert
alertType: LowPressure
id: LowPressure
category: Pressure
icon:
sprite: /Textures/Interface/Alerts/pressure.rsi
@@ -47,7 +47,7 @@
description: "The air around you is [color=red]hazardously thin[/color]. A [color=green]space suit[/color] would protect you."
- type: alert
alertType: HighPressure
id: HighPressure
category: Pressure
icon:
sprite: /Textures/Interface/Alerts/pressure.rsi
@@ -57,14 +57,14 @@
description: "The air around you is [color=red]hazardously thick[/color]. A [color=green]pressurized suit[/color] would be enough protect you"
- type: alert
alertType: Fire
id: Fire
icon: /Textures/Interface/Alerts/Fire/fire.png
onClick: !type:ResistFire { }
name: "[color=red]On Fire[/color]"
description: "You're [color=red]on fire[/color]. Click the alert to stop, drop and roll to put the fire out or move to a vacuum area."
- type: alert
alertType: Cold
id: Cold
category: Temperature
icon:
sprite: /Textures/Interface/Alerts/temperature.rsi
@@ -74,7 +74,7 @@
description: "You're [color=cyan]freezing cold![/color] Get somewhere warmer and take off any insulating clothing like a space suit."
- type: alert
alertType: Hot
id: Hot
category: Temperature
icon:
sprite: /Textures/Interface/Alerts/temperature.rsi
@@ -84,7 +84,7 @@
description: "It's [color=red]too hot![/color] Get somewhere colder, take off any insulating clothing like a space suit, or at least get away from the flames."
- type: alert
alertType: Weightless
id: Weightless
icon: /Textures/Interface/Alerts/Weightless/weightless.png
name: Weightless
description: >
@@ -92,20 +92,20 @@
Mag-boots or jetpacks would help you move with more control
- type: alert
alertType: Stun
id: Stun
icon: /Textures/Objects/Weapons/Melee/stunbaton.rsi/stunbaton_off.png #Should probably draw a proper icon
name: "[color=yellow]Stunned[/color]"
description: "You're [color=yellow]stunned[/color]! Something is impairing your ability to move or interact with objects"
- type: alert
alertType: Handcuffed
id: Handcuffed
onClick: !type:RemoveCuffs { }
icon: /Textures/Interface/Alerts/Handcuffed/Handcuffed.png
name: "[color=yellow]Handcuffed[/color]"
description: "You're [color=yellow]handcuffed[/color] and can't use your hands. If anyone drags you, you won't be able to resist."
- type: alert
alertType: Buckled
id: Buckled
category: Buckled
onClick: !type:Unbuckle { }
icon: /Textures/Interface/Alerts/Buckle/buckled.png
@@ -113,7 +113,7 @@
description: "You've been [color=yellow]buckled[/color] to something. Click the alert to unbuckle unless you're [color=yellow]handcuffed.[/color]"
- type: alert
alertType: HumanCrit
id: HumanCrit
category: Health
icon:
sprite: /Textures/Interface/Alerts/human_health.rsi
@@ -122,7 +122,7 @@
description: "You're severely injured and unconscious."
- type: alert
alertType: HumanDead
id: HumanDead
category: Health
icon:
sprite: /Textures/Interface/Alerts/human_health.rsi
@@ -131,7 +131,7 @@
description: You're dead, note that you can still be revived!
- type: alert
alertType: HumanHealth
id: HumanHealth
category: Health
icon:
sprite: /Textures/Interface/Alerts/human_health.rsi
@@ -142,7 +142,7 @@
maxSeverity: 6
- type: alert
alertType: PilotingShuttle
id: PilotingShuttle
category: Piloting
onClick: !type:StopPiloting { }
icon: /Textures/Interface/Alerts/piloting.png
@@ -150,93 +150,93 @@
description: You are piloting a shuttle. Click the alert to stop.
- type: alert
alertType: Overfed
id: Overfed
category: Hunger
icon: /Textures/Interface/Alerts/Hunger/Overfed.png
name: "[color=yellow]Overfed[/color]"
description: You ate too much food, lardass. Run around the station and lose some weight.
- type: alert
alertType: Peckish
id: Peckish
category: Hunger
icon: /Textures/Interface/Alerts/Hunger/Peckish.png
name: "[color=yellow]Peckish[/color]"
description: Some food would be good right about now.
- type: alert
alertType: Starving
id: Starving
category: Hunger
icon: /Textures/Interface/Alerts/Hunger/Starving.png
name: "[color=red]Starving[/color]"
description: You're severely malnourished. The hunger pains make moving around a chore.
- type: alert
alertType: Overhydrated
id: Overhydrated
category: Thirst
icon: /Textures/Interface/Alerts/Thirst/OverHydrated.png
name: "[color=yellow]Overhydrated[/color]"
description: You drank too much.
- type: alert
alertType: Thirsty
id: Thirsty
category: Thirst
icon: /Textures/Interface/Alerts/Thirst/Thirsty.png
name: "[color=yellow]Thirsty[/color]"
description: Something to drink would be good right about now.
- type: alert
alertType: Parched
id: Parched
category: Thirst
icon: /Textures/Interface/Alerts/Thirst/Parched.png
name: "[color=red]Parched[/color]"
description: You're severely thirsty. The thirst makes moving around a chore.
- type: alert
alertType: Pulled
id: Pulled
icon: /Textures/Interface/Alerts/Pull/pulled.png
onClick: !type:StopBeingPulled { }
name: Pulled
description: You're being pulled. Move to break free.
- type: alert
alertType: Pulling
id: Pulling
icon: /Textures/Interface/Alerts/Pull/pulling.png
onClick: !type:StopPulling { }
name: Pulling
description: You're pulling something. Click the alert to stop.
- type: alert
alertType: Debug1
id: Debug1
icon: /Textures/Interface/Alerts/human_health.rsi/health1.png
name: Debug1
description: Debug
- type: alert
alertType: Debug2
id: Debug2
icon: /Textures/Interface/Alerts/human_health.rsi/health2.png
name: Debug2
description: Debug
- type: alert
alertType: Debug3
id: Debug3
icon: /Textures/Interface/Alerts/human_health.rsi/health3.png
name: Debug3
description: Debug
- type: alert
alertType: Debug4
id: Debug4
icon: /Textures/Interface/Alerts/human_health.rsi/health4.png
name: Debug4
description: Debug
- type: alert
alertType: Debug5
id: Debug5
icon: /Textures/Interface/Alerts/human_health.rsi/health5.png
name: Debug5
description: Debug
- type: alert
alertType: Debug6
id: Debug6
icon: /Textures/Interface/Alerts/human_health.rsi/health6.png
name: Debug6
description: Debug

View File

@@ -1,5 +1,5 @@
- type: alert
alertType: Magboots
id: Magboots
icon: { sprite: "/Textures/Clothing/Shoes/Boots/magboots.rsi", state: "icon-on" }
name: "Magboots"
description: You are immume to airflow, but slightly slower.