Dim windows a bit, add rwindows.
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@@ -6,6 +6,7 @@
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- type: Clickable
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- type: Clickable
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- type: InteractionOutline
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- type: InteractionOutline
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- type: Sprite
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- type: Sprite
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color: "#DDDDDD"
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netsync: false
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netsync: false
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drawdepth: WallTops
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drawdepth: WallTops
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sprite: Buildings/window.rsi
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sprite: Buildings/window.rsi
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@@ -32,3 +33,19 @@
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placement:
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placement:
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snap:
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snap:
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- Wall
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- Wall
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- type: entity
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id: rwindow
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name: Reinforced Window
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parent: window
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components:
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- type: Sprite
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drawdepth: WallTops
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sprite: Buildings/rwindow.rsi
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- type: Window
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base: rwindow
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- type: Icon
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sprite: Buildings/rwindow.rsi
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state: rwindow0
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