Try fix click sorting & other misc changes. (#15686)

This commit is contained in:
Leon Friedrich
2023-04-23 19:44:27 +12:00
committed by GitHub
parent a4297aef1a
commit 3116621501
4 changed files with 5 additions and 6 deletions

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@@ -345,11 +345,10 @@ public sealed class StationSystem : EntitySystem
/// <returns>The initialized station.</returns>
public EntityUid InitializeNewStation(StationConfig? stationConfig, IEnumerable<EntityUid>? gridIds, string? name = null)
{
var station = Spawn(null, new MapCoordinates(0, 0, _gameTicker.DefaultMap));
var station = Spawn(null, MapCoordinates.Nullspace);
// TODO SERIALIZATION The station data needs to be saveable somehow, but when a map gets saved, this entity
// won't be included because its in null-space. Also, what happens to shuttles on other maps?
_transform.DetachParentToNull(station, Transform(station));
var data = AddComp<StationDataComponent>(station);
var metaData = MetaData(station);