Merge branch 'master' into 2020-04-28-tool-component
102
Resources/Prototypes/BodySystem/BodyParts/humanoid_parts.yml
Normal file
@@ -0,0 +1,102 @@
|
||||
- type: bodyPart
|
||||
id: bodyPart.Torso.BasicHuman
|
||||
name: "human torso"
|
||||
plural: "human torsos"
|
||||
rsiPath: Objects/BodySystem/BodyParts/basic_human.rsi
|
||||
rsiState: "torso_m"
|
||||
partType: Torso
|
||||
durability: 100
|
||||
destroyThreshold: -150
|
||||
resistance: 4.0
|
||||
size: 14
|
||||
compatibility: Biological
|
||||
surgeryDataType: BiologicalsurgeryDataType
|
||||
mechanisms:
|
||||
- mechanism.Heart.BasicHuman
|
||||
- mechanism.Lungs.BasicHuman
|
||||
- mechanism.Liver.BasicHuman
|
||||
- mechanism.Kidneys.BasicHuman
|
||||
|
||||
|
||||
- type: bodyPart
|
||||
id: bodyPart.Head.BasicHuman
|
||||
name: "human head"
|
||||
plural: "human heads"
|
||||
rsiPath: Objects/BodySystem/BodyParts/basic_human.rsi
|
||||
rsiState: head_m
|
||||
partType: Head
|
||||
durability: 50
|
||||
destroyThreshold: -120
|
||||
resistance: 7.0
|
||||
size: 7
|
||||
compatibility: Biological
|
||||
surgeryDataType: BiologicalsurgeryDataType
|
||||
mechanisms:
|
||||
- mechanism.Brain.BasicHuman
|
||||
- mechanism.Eyes.BasicHuman
|
||||
|
||||
|
||||
|
||||
- type: bodyPart
|
||||
id: bodyPart.Arm.BasicHuman
|
||||
name: "human arm"
|
||||
plural: "human arms"
|
||||
rsiPath: Objects/BodySystem/BodyParts/basic_human.rsi
|
||||
rsiState: r_arm
|
||||
partType: Arm
|
||||
durability: 40
|
||||
destroyThreshold: -80
|
||||
resistance: 3.0
|
||||
size: 5
|
||||
compatibility: Biological
|
||||
surgeryDataType: BiologicalsurgeryDataType
|
||||
properties:
|
||||
- !type:ArmLength
|
||||
length: 2.4
|
||||
|
||||
|
||||
|
||||
- type: bodyPart
|
||||
id: bodyPart.Hand.BasicHuman
|
||||
name: "human hand"
|
||||
plural: "human hands"
|
||||
rsiPath: Objects/BodySystem/BodyParts/basic_human.rsi
|
||||
rsiState: r_hand
|
||||
partType: Hand
|
||||
durability: 30
|
||||
destroyThreshold: -60
|
||||
resistance: 2.0
|
||||
size: 3
|
||||
compatibility: Biological
|
||||
surgeryDataType: BiologicalsurgeryDataType
|
||||
|
||||
|
||||
- type: bodyPart
|
||||
id: bodyPart.Leg.BasicHuman
|
||||
name: "human leg"
|
||||
plural: "human legs"
|
||||
rsiPath: Objects/BodySystem/BodyParts/basic_human.rsi
|
||||
rsiState: r_leg
|
||||
partType: Leg
|
||||
durability: 45
|
||||
destroyThreshold: -90
|
||||
resistance: 2.0
|
||||
size: 6
|
||||
compatibility: Biological
|
||||
surgeryDataType: BiologicalsurgeryDataType
|
||||
|
||||
|
||||
- type: bodyPart
|
||||
id: bodyPart.Foot.BasicHuman
|
||||
name: "human foot"
|
||||
plural: "human feet"
|
||||
rsiPath: Objects/BodySystem/BodyParts/basic_human.rsi
|
||||
rsiState: r_foot
|
||||
partType: Foot
|
||||
durability: 30
|
||||
destroyThreshold: -60
|
||||
resistance: 3.0
|
||||
size: 2
|
||||
compatibility: Biological
|
||||
surgeryDataType: BiologicalsurgeryDataType
|
||||
|
||||
15
Resources/Prototypes/BodySystem/BodyPresets/basic_human.yml
Normal file
@@ -0,0 +1,15 @@
|
||||
- type: bodyPreset
|
||||
name: "basic human"
|
||||
id: bodyPreset.BasicHuman
|
||||
partIDs:
|
||||
head: bodyPart.Head.BasicHuman
|
||||
torso: bodyPart.Torso.BasicHuman
|
||||
right arm: bodyPart.Arm.BasicHuman
|
||||
left arm: bodyPart.Arm.BasicHuman
|
||||
right hand: bodyPart.Hand.BasicHuman
|
||||
left hand: bodyPart.Hand.BasicHuman
|
||||
right leg: bodyPart.Leg.BasicHuman
|
||||
left leg: bodyPart.Leg.BasicHuman
|
||||
right foot: bodyPart.Foot.BasicHuman
|
||||
left foot: bodyPart.Foot.BasicHuman
|
||||
|
||||
33
Resources/Prototypes/BodySystem/BodyTemplates/humanoid.yml
Normal file
@@ -0,0 +1,33 @@
|
||||
- type: bodyTemplate
|
||||
id: bodyTemplate.Humanoid
|
||||
name: "humanoid"
|
||||
centerSlot: "torso"
|
||||
slots:
|
||||
head: Head
|
||||
torso: Torso
|
||||
left arm: Arm
|
||||
left hand: Hand
|
||||
right arm: Arm
|
||||
right hand: Hand
|
||||
left leg: Leg
|
||||
left foot: Foot
|
||||
right leg: Leg
|
||||
right foot: Foot
|
||||
connections:
|
||||
head:
|
||||
- torso
|
||||
torso:
|
||||
- left arm
|
||||
- right arm
|
||||
- left leg
|
||||
- right leg
|
||||
left arm:
|
||||
- left hand
|
||||
right arm:
|
||||
- right hand
|
||||
left leg:
|
||||
- left foot
|
||||
right leg:
|
||||
- right foot
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
- type: bodyTemplate
|
||||
id: bodyTemplate.Quadrupedal
|
||||
name: "Quadrupedal"
|
||||
centerSlot: "torso"
|
||||
slots:
|
||||
head: Head
|
||||
torso: Torso
|
||||
left front leg: Leg
|
||||
left front paw: Foot
|
||||
right front leg: Leg
|
||||
right front paw: Foot
|
||||
left hind leg: Leg
|
||||
left hind paw: Foot
|
||||
right hind leg: Leg
|
||||
right hind paw: Foot
|
||||
connections:
|
||||
head:
|
||||
- torso
|
||||
torso:
|
||||
- left front leg
|
||||
- right front leg
|
||||
- left hind leg
|
||||
- right hind paw
|
||||
left front leg:
|
||||
- left front paw
|
||||
right front leg:
|
||||
- right front paw
|
||||
left hind leg:
|
||||
- left hind paw
|
||||
right hind leg:
|
||||
- right hind paw
|
||||
|
||||
|
||||
@@ -0,0 +1,59 @@
|
||||
- type: mechanism
|
||||
id: mechanism.Brain.BasicHuman
|
||||
name: "Human Brain"
|
||||
rsiPath: Objects/BodySystem/Organs/basic_human.rsi
|
||||
rsiState: "brain_human"
|
||||
description: "The source of incredible, unending intelligence. Honk."
|
||||
durability: 10
|
||||
size: 1
|
||||
compatibility: Biological
|
||||
|
||||
- type: mechanism
|
||||
id: mechanism.Eyes.BasicHuman
|
||||
name: "Human Eyes"
|
||||
rsiPath: Objects/BodySystem/Organs/basic_human.rsi
|
||||
rsiState: "eyes_human"
|
||||
description: "Ocular organ capable of turning light into a colorful visual."
|
||||
durability: 10
|
||||
size: 1
|
||||
compatibility: Biological
|
||||
|
||||
- type: mechanism
|
||||
id: mechanism.Heart.BasicHuman
|
||||
name: "Human Heart"
|
||||
rsiPath: Objects/BodySystem/Organs/basic_human.rsi
|
||||
rsiState: "heart_human"
|
||||
description: "Pumps blood throughout a body. Essential for any entity with blood."
|
||||
durability: 10
|
||||
size: 1
|
||||
compatibility: Biological
|
||||
|
||||
- type: mechanism
|
||||
id: mechanism.Lungs.BasicHuman
|
||||
name: "Human Lungs"
|
||||
rsiPath: Objects/BodySystem/Organs/basic_human.rsi
|
||||
rsiState: "lungs_human"
|
||||
description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier."
|
||||
durability: 13
|
||||
size: 1
|
||||
compatibility: Biological
|
||||
|
||||
- type: mechanism
|
||||
id: mechanism.Liver.BasicHuman
|
||||
name: "Human Liver"
|
||||
rsiPath: Objects/BodySystem/Organs/basic_human.rsi
|
||||
rsiState: "liver_human"
|
||||
description: "Filters impurities out of a bloodstream and provides other important functionality to a human."
|
||||
durability: 15
|
||||
size: 1
|
||||
compatibility: Biological
|
||||
|
||||
- type: mechanism
|
||||
id: mechanism.Kidneys.BasicHuman
|
||||
name: "Human Kidneys"
|
||||
rsiPath: Objects/BodySystem/Organs/basic_human.rsi
|
||||
rsiState: "kidneys_human"
|
||||
description: "Filters toxins out of a bloodstream."
|
||||
durability: 20
|
||||
size: 1
|
||||
compatibility: Biological
|
||||
20
Resources/Prototypes/BodySystem/Mechanisms/basic_tests.yml
Normal file
@@ -0,0 +1,20 @@
|
||||
- type: mechanism
|
||||
id: mechanism.EMPStriker
|
||||
name: "EMP Striker"
|
||||
description: "When activated, this arm implant will apply a small EMP on the target of a physical strike for 10 watts per use."
|
||||
durability: 80
|
||||
size: 4
|
||||
compatibility: Universal
|
||||
implantableParts:
|
||||
- Arm
|
||||
- Hand
|
||||
|
||||
|
||||
- type: mechanism
|
||||
id: mechanism.HonkModule
|
||||
name: "HONK Module 3000"
|
||||
description: "Mandatory implant for all clowns after the Genevo Convention of 2459."
|
||||
durability: 50
|
||||
size: 3
|
||||
compatibility: Universal
|
||||
|
||||
128
Resources/Prototypes/BodySystem/Surgery/surgery_tools.yml
Normal file
@@ -0,0 +1,128 @@
|
||||
- type: entity
|
||||
name: Scalpel
|
||||
parent: BaseItem
|
||||
id: scalpel
|
||||
desc: A surgical tool used to make incisions into flesh.
|
||||
components:
|
||||
- type: SurgeryTool
|
||||
surgeryToolClass: Incision
|
||||
baseOperateTime: 3
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: scalpel
|
||||
- type: Icon
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: scalpel
|
||||
|
||||
- type: ItemCooldown
|
||||
- type: MeleeWeapon
|
||||
|
||||
|
||||
|
||||
- type: entity
|
||||
name: Retractor
|
||||
parent: BaseItem
|
||||
id: retractor
|
||||
desc: A surgical tool used to hold open incisions.
|
||||
components:
|
||||
- type: SurgeryTool
|
||||
surgeryToolClass: Retraction
|
||||
baseOperateTime: 3
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: retractor
|
||||
- type: Icon
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: retractor
|
||||
|
||||
- type: ItemCooldown
|
||||
- type: MeleeWeapon
|
||||
|
||||
|
||||
|
||||
- type: entity
|
||||
name: Cautery
|
||||
parent: BaseItem
|
||||
id: cautery
|
||||
desc: A surgical tool used to cauterize open wounds.
|
||||
components:
|
||||
- type: SurgeryTool
|
||||
surgeryToolClass: Cauterization
|
||||
baseOperateTime: 3
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: cautery
|
||||
- type: Icon
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: cautery
|
||||
|
||||
- type: ItemCooldown
|
||||
- type: MeleeWeapon
|
||||
|
||||
|
||||
|
||||
- type: entity
|
||||
name: Drill
|
||||
parent: BaseItem
|
||||
id: drill
|
||||
desc: A surgical drill for making holes into hard material.
|
||||
components:
|
||||
- type: SurgeryTool
|
||||
surgeryToolClass: Drilling
|
||||
baseOperateTime: 3
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: drill
|
||||
- type: Icon
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: drill
|
||||
|
||||
- type: ItemCooldown
|
||||
- type: MeleeWeapon
|
||||
|
||||
|
||||
|
||||
- type: entity
|
||||
name: Bone Saw
|
||||
parent: BaseItem
|
||||
id: bone_saw
|
||||
desc: A surgical tool used to cauterize open wounds.
|
||||
components:
|
||||
- type: SurgeryTool
|
||||
surgeryToolClass: BoneSawing
|
||||
baseOperateTime: 3
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: bone_saw
|
||||
- type: Icon
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: bone_saw
|
||||
|
||||
- type: ItemCooldown
|
||||
- type: MeleeWeapon
|
||||
|
||||
- type: entity
|
||||
name: Hemostat
|
||||
parent: BaseItem
|
||||
id: hemostat
|
||||
desc: A surgical tool used to compress blood vessels to prevent bleeding.
|
||||
components:
|
||||
- type: SurgeryTool
|
||||
surgeryToolClass: VesselCompression
|
||||
baseOperateTime: 3
|
||||
|
||||
- type: Sprite
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: hemostat
|
||||
- type: Icon
|
||||
sprite: Objects/Surgery/surgery_tools.rsi
|
||||
state: hemostat
|
||||
|
||||
- type: ItemCooldown
|
||||
- type: MeleeWeapon
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
- type: entity
|
||||
name: "BaseDroppedBodyPart"
|
||||
parent: BaseItem
|
||||
id: BaseDroppedBodyPart
|
||||
components:
|
||||
- type: DroppedBodyPart
|
||||
- type: Sprite
|
||||
texture: Objects\BodySystem\Organs\eyes_grey.png
|
||||
- type: Icon
|
||||
|
||||
- type: entity
|
||||
name: "BaseDroppedMechanism"
|
||||
parent: BaseItem
|
||||
id: BaseDroppedMechanism
|
||||
components:
|
||||
- type: DroppedMechanism
|
||||
- type: Sprite
|
||||
texture: Objects\BodySystem\Organs\eyes_grey.png
|
||||
- type: Icon
|
||||
@@ -165,7 +165,23 @@
|
||||
- type: ComputerVisualizer2D
|
||||
key: id_key
|
||||
screen: id
|
||||
|
||||
|
||||
- type: entity
|
||||
id: computerBodyScanner
|
||||
parent: ComputerBase
|
||||
name: Body Scanner Computer
|
||||
components:
|
||||
- type: BodyScanner
|
||||
- type: UserInterface
|
||||
interfaces:
|
||||
- key: enum.BodyScannerUiKey.Key
|
||||
type: BodyScannerBoundUserInterface
|
||||
- type: Appearance
|
||||
visuals:
|
||||
- type: ComputerVisualizer2D
|
||||
key: generic_key
|
||||
screen: generic
|
||||
|
||||
- type: entity
|
||||
id: ComputerComms
|
||||
parent: ComputerBase
|
||||
|
||||
@@ -35,10 +35,10 @@
|
||||
- type: Instrument
|
||||
program: 1
|
||||
- type: Sprite
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
sprite: Objects/Instruments/otherinstruments.rsi
|
||||
state: piano
|
||||
- type: Icon
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
sprite: Objects/Instruments/otherinstruments.rsi
|
||||
state: piano
|
||||
|
||||
- type: entity
|
||||
@@ -49,10 +49,10 @@
|
||||
- type: Instrument
|
||||
program: 7
|
||||
- type: Sprite
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
sprite: Objects/Instruments/otherinstruments.rsi
|
||||
state: minimoog
|
||||
- type: Icon
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
sprite: Objects/Instruments/otherinstruments.rsi
|
||||
state: minimoog
|
||||
|
||||
- type: entity
|
||||
@@ -63,8 +63,8 @@
|
||||
- type: Instrument
|
||||
program: 13
|
||||
- type: Sprite
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
sprite: Objects/Instruments/otherinstruments.rsi
|
||||
state: xylophone
|
||||
- type: Icon
|
||||
sprite: Objects/Instruments/musician.rsi
|
||||
sprite: Objects/Instruments/otherinstruments.rsi
|
||||
state: xylophone
|
||||
|
||||
@@ -28,8 +28,9 @@
|
||||
- type: Damageable
|
||||
- type: Destructible
|
||||
thresholdvalue: 50
|
||||
spawnondestroy: TableParts
|
||||
spawnondestroy: SteelSheet1
|
||||
|
||||
# TODO: drop wood instead of steel when destroyed when that's added
|
||||
- type: entity
|
||||
id: TableWood
|
||||
parent: Table
|
||||
@@ -41,4 +42,4 @@
|
||||
- type: Damageable
|
||||
- type: Destructible
|
||||
thresholdvalue: 50
|
||||
spawnondestroy: TableParts
|
||||
spawnondestroy: SteelSheet1
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
- type: Clothing
|
||||
Slots: [belt]
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BeltBase
|
||||
id: UtilityBeltClothing
|
||||
@@ -14,15 +13,15 @@
|
||||
description: Belt for holding all your usual tools
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/belt_utility.rsi
|
||||
sprite: Clothing/Belts/belt_utility.rsi
|
||||
state: utilitybelt
|
||||
- type: Icon
|
||||
sprite: Clothing/belt_utility.rsi
|
||||
sprite: Clothing/Belts/belt_utility.rsi
|
||||
state: utilitybelt
|
||||
- type: Clothing
|
||||
Size: 50
|
||||
QuickEquip: false
|
||||
sprite: Clothing/belt_utility.rsi
|
||||
sprite: Clothing/Belts/belt_utility.rsi
|
||||
- type: Storage
|
||||
Capacity: 40 # Full tool loadout is 35, plus an extra
|
||||
|
||||
@@ -31,4 +30,20 @@
|
||||
parent: UtilityBeltClothing
|
||||
components:
|
||||
- type: UtilityBeltClothingFill
|
||||
|
||||
|
||||
- type: entity
|
||||
parent: BeltBase
|
||||
id: SuspendersClothing
|
||||
name: Suspenders
|
||||
description: For holding your pants up.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Belts/suspenders.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
sprite: Clothing/Belts/suspenders.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
Size: 50
|
||||
QuickEquip: false
|
||||
sprite: Clothing/Belts/suspenders.rsi
|
||||
|
||||
@@ -5,12 +5,12 @@
|
||||
description: The radio to keep up to date in real time with fun onboard station activities
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/headset.rsi
|
||||
sprite: Clothing/Earpieces/headset.rsi
|
||||
state: headset
|
||||
- type: Icon
|
||||
sprite: Clothing/headset.rsi
|
||||
sprite: Clothing/Earpieces/headset.rsi
|
||||
state: headset
|
||||
- type: Clothing
|
||||
Slots:
|
||||
- ears
|
||||
sprite: Clothing/headset.rsi
|
||||
sprite: Clothing/Earpieces/headset.rsi
|
||||
|
||||
@@ -17,10 +17,10 @@
|
||||
sprite: Clothing/meson_scanners.rsi
|
||||
state: meson
|
||||
- type: Icon
|
||||
sprite: Clothing/meson_scanners.rsi
|
||||
sprite: Clothing/Glasses/meson_scanners.rsi
|
||||
state: meson
|
||||
- type: Clothing
|
||||
sprite: Clothing/meson_scanners.rsi
|
||||
sprite: Clothing/Glasses/meson_scanners.rsi
|
||||
|
||||
|
||||
- type: entity
|
||||
@@ -30,13 +30,13 @@
|
||||
description: Useful both for security and cargonia
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/sunglasses.rsi
|
||||
sprite: Clothing/Glasses/sunglasses.rsi
|
||||
state: sunglasses
|
||||
- type: Icon
|
||||
sprite: Clothing/sunglasses.rsi
|
||||
sprite: Clothing/Glasses/sunglasses.rsi
|
||||
state: sunglasses
|
||||
- type: Clothing
|
||||
sprite: Clothing/sunglasses.rsi
|
||||
sprite: Clothing/Glasses/sunglasses.rsi
|
||||
|
||||
- type: entity
|
||||
parent: GlassesBase
|
||||
@@ -45,10 +45,10 @@
|
||||
description: Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes. Often worn by budget security officers.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/sunglasses_sec.rsi
|
||||
sprite: Clothing/Glasses/sunglasses_sec.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
sprite: Clothing/sunglasses_sec.rsi
|
||||
sprite: Clothing/Glasses/sunglasses_sec.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
sprite: Clothing/sunglasses_sec.rsi
|
||||
sprite: Clothing/Glasses/sunglasses_sec.rsi
|
||||
|
||||
@@ -766,6 +766,19 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/Gloves/s_ninjan.rsi
|
||||
|
||||
- type: entity
|
||||
parent: GlovesBase
|
||||
id: GlovesWhite
|
||||
name: White Gloves
|
||||
description:
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Gloves/white.rsi
|
||||
- type: Icon
|
||||
sprite: Clothing/Gloves/white.rsi
|
||||
- type: Clothing
|
||||
sprite: Clothing/Gloves/white.rsi
|
||||
|
||||
- type: entity
|
||||
parent: GlovesBase
|
||||
id: GlovesYellow
|
||||
|
||||
@@ -6,6 +6,20 @@
|
||||
- type: Clothing
|
||||
Slots: [mask]
|
||||
|
||||
- type: entity
|
||||
parent: MasksBase
|
||||
id: OldGasMaskClothing
|
||||
name: Old Gas Mask
|
||||
description: An old, dusty mask. Yet still dutifully functional.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Masks/mask_gasalt.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
sprite: Clothing/Masks/mask_gasalt.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
sprite: Clothing/Masks/mask_gasalt.rsi
|
||||
|
||||
- type: entity
|
||||
parent: MasksBase
|
||||
@@ -14,14 +28,13 @@
|
||||
description: Regulations require these to be stocked after the fourth coolant leak
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/gas_mask.rsi
|
||||
state: gas_mask
|
||||
sprite: Clothing/Masks/mask_gas.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
sprite: Clothing/gas_mask.rsi
|
||||
state: gas_mask
|
||||
sprite: Clothing/Masks/mask_gas.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
sprite: Clothing/gas_mask.rsi
|
||||
|
||||
sprite: Clothing/Masks/mask_gas.rsi
|
||||
|
||||
- type: entity
|
||||
parent: MasksBase
|
||||
@@ -30,13 +43,13 @@
|
||||
description: Might as well keep this on 24/7
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/mask_breath.rsi
|
||||
state: breath
|
||||
sprite: Clothing/Masks/mask_breath.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
sprite: Clothing/mask_breath.rsi
|
||||
state: breath
|
||||
sprite: Clothing/Masks/mask_breath.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
sprite: Clothing/mask_breath.rsi
|
||||
sprite: Clothing/Masks/mask_breath.rsi
|
||||
|
||||
- type: entity
|
||||
parent: MasksBase
|
||||
@@ -45,10 +58,40 @@
|
||||
description: A true prankster's facial attire. A clown is incomplete without his wig and mask.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/mask_clown.rsi
|
||||
sprite: Clothing/Masks/mask_clown.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
sprite: Clothing/mask_clown.rsi
|
||||
sprite: Clothing/Masks/mask_clown.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
sprite: Clothing/mask_clown.rsi
|
||||
sprite: Clothing/Masks/mask_clown.rsi
|
||||
|
||||
- type: entity
|
||||
parent: MasksBase
|
||||
id: MaskJoy
|
||||
name: Joy Mask
|
||||
description:
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Masks/mask_joy.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
sprite: Clothing/Masks/mask_joy.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
sprite: Clothing/Masks/mask_joy.rsi
|
||||
|
||||
- type: entity
|
||||
parent: MasksBase
|
||||
id: MaskMime
|
||||
name: Mime Mask
|
||||
description:
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Masks/mask_mime.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
sprite: Clothing/Masks/mask_mime.rsi
|
||||
state: icon
|
||||
- type: Clothing
|
||||
sprite: Clothing/Masks/mask_mime.rsi
|
||||
|
||||
@@ -245,6 +245,23 @@
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/uniform_rd.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
|
||||
id: UniformMime
|
||||
name: Mime's Clothes
|
||||
description: ...
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Clothing/Uniforms/uniform_mime.rsi
|
||||
state: icon
|
||||
|
||||
- type: Icon
|
||||
sprite: Clothing/Uniforms/uniform_mime.rsi
|
||||
state: icon
|
||||
|
||||
- type: Clothing
|
||||
sprite: Clothing/Uniforms/uniform_mime.rsi
|
||||
|
||||
- type: entity
|
||||
parent: UniformBase
|
||||
id: UniformHoS
|
||||
|
||||
@@ -19,9 +19,15 @@
|
||||
- type: Instrument
|
||||
program: 2
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/h_synthesizer.png
|
||||
sprite: Objects/Instruments/h_synthesizer.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/h_synthesizer.png
|
||||
sprite: Objects/Instruments/h_synthesizer.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/Instruments/h_synthesizer.rsi
|
||||
|
||||
|
||||
- type: entity
|
||||
name: Acoustic Guitar
|
||||
@@ -31,9 +37,14 @@
|
||||
- type: Instrument
|
||||
program: 25
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/guitar.png
|
||||
sprite: Objects/Instruments/guitar.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/guitar.png
|
||||
sprite: Objects/Instruments/guitar.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/Instruments/guitar.rsi
|
||||
|
||||
- type: entity
|
||||
name: Violin
|
||||
@@ -43,9 +54,14 @@
|
||||
- type: Instrument
|
||||
program: 40
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/violin.png
|
||||
sprite: Objects/Instruments/violin.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/violin.png
|
||||
sprite: Objects/Instruments/violin.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/Instruments/violin.rsi
|
||||
|
||||
- type: entity
|
||||
name: Trumpet
|
||||
@@ -55,9 +71,9 @@
|
||||
- type: Instrument
|
||||
program: 56
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/trumpet.png
|
||||
texture: Objects/Instruments/otherinstruments.rsi/trumpet.png
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/trumpet.png
|
||||
texture: Objects/Instruments/otherinstruments.rsi/trumpet.png
|
||||
|
||||
- type: entity
|
||||
name: Electric Guitar
|
||||
@@ -67,9 +83,14 @@
|
||||
- type: Instrument
|
||||
program: 27
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/eguitar.png
|
||||
sprite: Objects/Instruments/eguitar.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/eguitar.png
|
||||
sprite: Objects/Instruments/eguitar.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/Instruments/eguitar.rsi
|
||||
|
||||
- type: entity
|
||||
name: Accordion
|
||||
@@ -79,9 +100,14 @@
|
||||
- type: Instrument
|
||||
program: 21
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/accordion.png
|
||||
sprite: Objects/Instruments/accordion.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/accordion.png
|
||||
sprite: Objects/Instruments/accordion.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/Instruments/accordion.rsi
|
||||
|
||||
- type: entity
|
||||
name: Harmonica
|
||||
@@ -91,9 +117,14 @@
|
||||
- type: Instrument
|
||||
program: 22
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/harmonica.png
|
||||
sprite: Objects/Instruments/harmonica.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/harmonica.png
|
||||
sprite: Objects/Instruments/harmonica.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/Instruments/harmonica.rsi
|
||||
|
||||
- type: entity
|
||||
name: Recorder
|
||||
@@ -103,9 +134,14 @@
|
||||
- type: Instrument
|
||||
program: 74
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/recorder.png
|
||||
sprite: Objects/Instruments/recorder.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/recorder.png
|
||||
sprite: Objects/Instruments/recorder.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/Instruments/recorder.rsi
|
||||
|
||||
- type: entity
|
||||
name: Trombone
|
||||
@@ -115,9 +151,14 @@
|
||||
- type: Instrument
|
||||
program: 57
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/trombone.png
|
||||
sprite: Objects/Instruments/trombone.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/trombone.png
|
||||
sprite: Objects/Instruments/trombone.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/Instruments/trombone.rsi
|
||||
|
||||
- type: entity
|
||||
name: Saxophone
|
||||
@@ -127,9 +168,14 @@
|
||||
- type: Instrument
|
||||
program: 67
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/saxophone.png
|
||||
sprite: Objects/Instruments/saxophone.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/saxophone.png
|
||||
sprite: Objects/Instruments/saxophone.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/Instruments/saxophone.rsi
|
||||
|
||||
- type: entity
|
||||
name: Glockenspiel
|
||||
@@ -139,6 +185,11 @@
|
||||
- type: Instrument
|
||||
program: 9
|
||||
- type: Sprite
|
||||
texture: Objects/Instruments/musician.rsi/glockenspiel.png
|
||||
sprite: Objects/Instruments/glockenspiel.rsi
|
||||
state: icon
|
||||
- type: Icon
|
||||
texture: Objects/Instruments/musician.rsi/glockenspiel.png
|
||||
sprite: Objects/Instruments/glockenspiel.rsi
|
||||
state: icon
|
||||
- type: Item
|
||||
Size: 24
|
||||
sprite: Objects/Instruments/glockenspiel.rsi
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
- type: MeleeWeapon
|
||||
range: 1.5
|
||||
arcwidth: 10
|
||||
arcwidth: 0
|
||||
arc: spear
|
||||
|
||||
- type: Item
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
- type: entity
|
||||
name: Table Parts
|
||||
parent: BaseItem
|
||||
id: TableParts
|
||||
description: Parts of a table.
|
||||
components:
|
||||
- type: Sprite
|
||||
sprite: Objects/Parts/table_parts.rsi
|
||||
state: icon
|
||||
|
||||
- type: Icon
|
||||
sprite: Objects/Parts/table_parts.rsi
|
||||
state: icon
|
||||
|
||||
- type: Item
|
||||
Size: 25
|
||||
sprite: Objects/Parts/table_parts.rsi
|
||||
@@ -110,6 +110,10 @@
|
||||
- type: Species
|
||||
Template: Human
|
||||
HeatResistance: 323
|
||||
- type: BodyManager
|
||||
BaseTemplate: bodyTemplate.Humanoid
|
||||
BasePreset: bodyPreset.BasicHuman
|
||||
|
||||
- type: StatusEffectsUI
|
||||
- type: OverlayEffectsUI
|
||||
- type: HeatResistance
|
||||
@@ -235,3 +239,4 @@
|
||||
- type: SpeciesVisualizer2D
|
||||
|
||||
- type: HumanoidAppearance
|
||||
|
||||
|
Before Width: | Height: | Size: 294 B After Width: | Height: | Size: 294 B |
|
Before Width: | Height: | Size: 463 B After Width: | Height: | Size: 463 B |
|
After Width: | Height: | Size: 286 B |
BIN
Resources/Textures/Clothing/Belts/suspenders.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 433 B |
38
Resources/Textures/Clothing/Belts/suspenders.rsi/meta.json
Normal file
@@ -0,0 +1,38 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from https://github.com/tgstation",
|
||||
"states": [
|
||||
{
|
||||
"name": "equipped-BELT",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "icon",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
Before Width: | Height: | Size: 165 B After Width: | Height: | Size: 165 B |
|
Before Width: | Height: | Size: 298 B After Width: | Height: | Size: 298 B |
|
Before Width: | Height: | Size: 286 B After Width: | Height: | Size: 286 B |
|
Before Width: | Height: | Size: 329 B After Width: | Height: | Size: 329 B |
|
Before Width: | Height: | Size: 187 B After Width: | Height: | Size: 187 B |
|
Before Width: | Height: | Size: 226 B After Width: | Height: | Size: 226 B |
|
Before Width: | Height: | Size: 226 B After Width: | Height: | Size: 226 B |
|
Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 181 B |
|
Before Width: | Height: | Size: 250 B After Width: | Height: | Size: 250 B |
|
Before Width: | Height: | Size: 207 B After Width: | Height: | Size: 207 B |
|
Before Width: | Height: | Size: 202 B After Width: | Height: | Size: 202 B |
BIN
Resources/Textures/Clothing/Gloves/white.rsi/equipped-HAND.png
Normal file
|
After Width: | Height: | Size: 313 B |
BIN
Resources/Textures/Clothing/Gloves/white.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 220 B |
BIN
Resources/Textures/Clothing/Gloves/white.rsi/inhand-left.png
Normal file
|
After Width: | Height: | Size: 404 B |
BIN
Resources/Textures/Clothing/Gloves/white.rsi/inhand-right.png
Normal file
|
After Width: | Height: | Size: 404 B |
60
Resources/Textures/Clothing/Gloves/white.rsi/meta.json
Normal file
@@ -0,0 +1,60 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
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||||
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||||
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||||
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||||
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||||
{
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||||
"name": "icon",
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||||
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[
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|
||||
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|
||||
},
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||||
{
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||||
"name": "inhand-left",
|
||||
"directions": 4,
|
||||
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||||
[
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||||
1
|
||||
],
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||||
[
|
||||
1
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||||
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||||
[
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||||
1
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||||
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|
||||
[
|
||||
1
|
||||
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|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
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||||
1
|
||||
],
|
||||
[
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||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
Before Width: | Height: | Size: 378 B After Width: | Height: | Size: 378 B |
|
Before Width: | Height: | Size: 307 B After Width: | Height: | Size: 307 B |
38
Resources/Textures/Clothing/Masks/mask_breath.rsi/meta.json
Normal file
@@ -0,0 +1,38 @@
|
||||
{
|
||||
"version": 1,
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||||
"size": {
|
||||
"x": 32,
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||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
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||||
"copyright": "Taken from https://github.com/discordia-space/CEV-Eris at commit 9a3a3a180344460263e8df7ea2565128e07b86b5",
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||||
"states": [
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{
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[
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||||
},
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{
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||||
"name": "equipped-MASK",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
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||||
1
|
||||
],
|
||||
[
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||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
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]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
Before Width: | Height: | Size: 528 B After Width: | Height: | Size: 528 B |
|
Before Width: | Height: | Size: 292 B After Width: | Height: | Size: 292 B |
|
Before Width: | Height: | Size: 287 B After Width: | Height: | Size: 287 B |
|
Before Width: | Height: | Size: 285 B After Width: | Height: | Size: 285 B |
|
Before Width: | Height: | Size: 597 B After Width: | Height: | Size: 597 B |
|
Before Width: | Height: | Size: 444 B After Width: | Height: | Size: 444 B |
|
Before Width: | Height: | Size: 355 B After Width: | Height: | Size: 355 B |
|
Before Width: | Height: | Size: 360 B After Width: | Height: | Size: 360 B |
@@ -8,7 +8,7 @@
|
||||
"copyright": "Taken from https://github.com/discordia-space/CEV-Eris at commit 9f4bd6e0d5e457b6a36f3c505a8194116a666d6f",
|
||||
"states": [
|
||||
{
|
||||
"name": "gas_mask",
|
||||
"name": "icon",
|
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"delays": [ [ 1.0 ] ]
|
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|
After Width: | Height: | Size: 871 B |
BIN
Resources/Textures/Clothing/Masks/mask_gasalt.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 581 B |
|
After Width: | Height: | Size: 337 B |
|
After Width: | Height: | Size: 341 B |
46
Resources/Textures/Clothing/Masks/mask_gasalt.rsi/meta.json
Normal file
@@ -0,0 +1,46 @@
|
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{
|
||||
"version": 1,
|
||||
"size": {
|
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"x": 32,
|
||||
"y": 32
|
||||
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|
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from https://github.com/tgstation",
|
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"states": [
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{
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|
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{
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"name": "equipped-MASK",
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|
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[ 1.0 ],
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[ 1.0 ],
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[ 1.0 ],
|
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[ 1.0 ]
|
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]
|
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},
|
||||
{
|
||||
"name": "inhand-left",
|
||||
"directions": 4,
|
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"delays": [
|
||||
[ 1.0 ],
|
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[ 1.0 ],
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[ 1.0 ],
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[ 1.0 ]
|
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]
|
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|
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{
|
||||
"name": "inhand-right",
|
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"directions": 4,
|
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"delays": [
|
||||
[ 1.0 ],
|
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[ 1.0 ],
|
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[ 1.0 ],
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[ 1.0 ]
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|
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|
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|
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|
||||
BIN
Resources/Textures/Clothing/Masks/mask_joy.rsi/equipped-MASK.png
Normal file
|
After Width: | Height: | Size: 369 B |
BIN
Resources/Textures/Clothing/Masks/mask_joy.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 321 B |
33
Resources/Textures/Clothing/Masks/mask_joy.rsi/meta.json
Normal file
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{
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"version": 1,
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"size": {
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"y": 32
|
||||
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|
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"license": "CC-BY-SA-3.0",
|
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"copyright": "Taken from https://github.com/tgstation",
|
||||
"states": [
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{
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"name": "icon",
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{
|
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"name": "equipped-MASK",
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"directions": 4,
|
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[
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|
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|
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[
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|
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|
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[
|
||||
1
|
||||
],
|
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[
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|
After Width: | Height: | Size: 319 B |
BIN
Resources/Textures/Clothing/Masks/mask_mime.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 226 B |
33
Resources/Textures/Clothing/Masks/mask_mime.rsi/meta.json
Normal file
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{
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||||
"version": 1,
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"size": {
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"x": 32,
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"y": 32
|
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"license": "CC-BY-SA-3.0",
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"copyright": "Taken from https://github.com/tgstation",
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"states": [
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{
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"name": "icon",
|
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|
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{
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"name": "equipped-MASK",
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"directions": 4,
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|
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|
||||
@@ -1 +1,74 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "https://github.com/discordia-space/CEV-Eris/raw/d71760fe0c0e9ea3a9aa8e9e794daf7e7f892d8c/icons/inventory/suit/mob.dmi", "states": [{"name": "equipped-OUTERCLOTHING", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "icon", "directions": 1, "delays": [[1.0]]}, {"name": "inhand-left", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}, {"name": "inhand-right", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
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||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
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||||
"copyright": "https://github.com/discordia-space/CEV-Eris/raw/d71760fe0c0e9ea3a9aa8e9e794daf7e7f892d8c/icons/inventory/suit/mob.dmi",
|
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"states": [
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{
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"name": "equipped-OUTERCLOTHING",
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"directions": 4,
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[
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[
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[
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||||
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|
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{
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[
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|
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|
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|
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{
|
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|
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|
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1
|
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|
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[
|
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1
|
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|
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[
|
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1
|
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|
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|
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|
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{
|
||||
"name": "inhand-right",
|
||||
"directions": 4,
|
||||
"delays": [
|
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[
|
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|
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|
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[
|
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1
|
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|
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[
|
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1
|
||||
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|
||||
[
|
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1
|
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]
|
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]
|
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}
|
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]
|
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}
|
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|
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|
After Width: | Height: | Size: 480 B |
BIN
Resources/Textures/Clothing/Uniforms/uniform_mime.rsi/icon.png
Normal file
|
After Width: | Height: | Size: 206 B |
|
After Width: | Height: | Size: 381 B |
|
After Width: | Height: | Size: 380 B |
@@ -0,0 +1,74 @@
|
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{
|
||||
"version": 1,
|
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"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from https://github.com/tgstation/",
|
||||
"states": [
|
||||
{
|
||||
"name": "equipped-INNERCLOTHING",
|
||||
"directions": 4,
|
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[
|
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[
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|
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|
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|
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},
|
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{
|
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"name": "inhand-left",
|
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"directions": 4,
|
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|
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[
|
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1
|
||||
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|
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[
|
||||
1
|
||||
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|
||||
[
|
||||
1
|
||||
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|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "inhand-right",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
],
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "icon",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[
|
||||
1
|
||||
]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA-3.0", "copyright": "Taken from https://github.com/discordia-space/CEV-Eris at commit 9a3a3a180344460263e8df7ea2565128e07b86b5", "states": [{"name": "breath", "directions": 1, "delays": [[1.0]]}, {"name": "equipped-MASK", "directions": 4, "delays": [[1.0], [1.0], [1.0], [1.0]]}]}
|
||||
|
After Width: | Height: | Size: 573 B |
|
After Width: | Height: | Size: 307 B |
|
After Width: | Height: | Size: 211 B |
|
After Width: | Height: | Size: 294 B |
|
After Width: | Height: | Size: 275 B |
@@ -0,0 +1,81 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from https://github.com/vgstation-coders/vgstation13",
|
||||
"states": [
|
||||
{
|
||||
"name": "head_m",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[1.0], [1.0], [1.0], [1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "torso_m",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[1.0], [1.0], [1.0], [1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "l_arm",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[1.0], [1.0], [1.0], [1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "r_arm",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[1.0], [1.0], [1.0], [1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "l_hand",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[1.0], [1.0], [1.0], [1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "r_hand",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[1.0], [1.0], [1.0], [1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "l_leg",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[1.0], [1.0], [1.0], [1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "r_leg",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[1.0], [1.0], [1.0], [1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "l_foot",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[1.0], [1.0], [1.0], [1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "r_foot",
|
||||
"directions": 4,
|
||||
"delays": [
|
||||
[1.0], [1.0], [1.0], [1.0]
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
|
After Width: | Height: | Size: 327 B |
|
After Width: | Height: | Size: 276 B |
|
After Width: | Height: | Size: 266 B |
|
After Width: | Height: | Size: 275 B |
|
After Width: | Height: | Size: 1.2 KiB |
|
After Width: | Height: | Size: 708 B |
|
After Width: | Height: | Size: 160 B |
|
After Width: | Height: | Size: 155 B |
|
After Width: | Height: | Size: 193 B |
|
After Width: | Height: | Size: 174 B |
|
After Width: | Height: | Size: 233 B |
@@ -0,0 +1,53 @@
|
||||
{
|
||||
"version": 1,
|
||||
"size": {
|
||||
"x": 32,
|
||||
"y": 32
|
||||
},
|
||||
"license": "CC-BY-SA-3.0",
|
||||
"copyright": "Taken from https://github.com/vgstation-coders/vgstation13",
|
||||
"states": [
|
||||
{
|
||||
"name": "brain_human",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "eyes_human",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "heart_human",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "kidneys_human",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "liver_human",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[1.0]
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "lungs_human",
|
||||
"directions": 1,
|
||||
"delays": [
|
||||
[1.0]
|
||||
]
|
||||
},
|
||||
]
|
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}
|
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BIN
Resources/Textures/Objects/BodySystem/Organs/eyes_advanced.png
Normal file
|
After Width: | Height: | Size: 163 B |
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Resources/Textures/Objects/BodySystem/Organs/eyes_grey.png
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