Decal Placer + add new decals for mapping (#6548)
* abomination * okay its less unabashedly garbage now * other UI changes * its britney bitch * proper greyscale full/half/quarter tiles * misc cleanup * rsi * Add a palette system. It's Kara's problem now. * oops * a * Departmental palette alpha tweaks * oopy * so true * Update Content.Shared/Decals/ColorPalettePrototype.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * fixes for that * neutral light color and new warning lines * dirt * checkerboards * oop Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
This commit is contained in:
@@ -8,6 +8,7 @@
|
||||
<GridContainer Columns="3">
|
||||
<Button Name="SpawnEntitiesButton" Text="{Loc 'sandbox-window-spawn-entities-button'}" />
|
||||
<Button Name="SpawnTilesButton" Text="{Loc 'sandbox-window-spawn-tiles-button'} " />
|
||||
<Button Name="SpawnDecalsButton" Text="{Loc 'sandbox-window-spawn-decals-button'}" />
|
||||
<Button Name="LoadGamePrototypeButton" Text="{Loc 'load-game-prototype'}"/>
|
||||
<cc:CommandButton Command="deleteewc Singularity" Name="DeleteSingulos" Text="{Loc 'delete-singularities'}"/>
|
||||
<cc:UICommandButton Command="events" Text="{Loc 'open-station-events'}" WindowType="{x:Type abt:StationEventsWindow}" />
|
||||
|
||||
Reference in New Issue
Block a user