Decal Placer + add new decals for mapping (#6548)
* abomination * okay its less unabashedly garbage now * other UI changes * its britney bitch * proper greyscale full/half/quarter tiles * misc cleanup * rsi * Add a palette system. It's Kara's problem now. * oops * a * Departmental palette alpha tweaks * oopy * so true * Update Content.Shared/Decals/ColorPalettePrototype.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * fixes for that * neutral light color and new warning lines * dirt * checkerboards * oop Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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Content.Client/Decals/UI/PaletteColorPicker.xaml.cs
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Content.Client/Decals/UI/PaletteColorPicker.xaml.cs
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using Content.Shared.Decals;
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using Robust.Client.AutoGenerated;
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using Robust.Client.Graphics;
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using Robust.Client.ResourceManagement;
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using Robust.Client.UserInterface.CustomControls;
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using Robust.Client.UserInterface.XAML;
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using Robust.Shared.Prototypes;
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namespace Content.Client.Decals.UI;
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[GenerateTypedNameReferences]
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public sealed partial class PaletteColorPicker : DefaultWindow
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{
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[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
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[Dependency] private readonly IResourceCache _resourceCache = default!;
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private readonly TextureResource _tex;
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public PaletteColorPicker()
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{
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RobustXamlLoader.Load(this);
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IoCManager.InjectDependencies(this);
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_tex = _resourceCache.GetResource<TextureResource>("/Textures/Interface/Nano/button.svg.96dpi.png");
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var i = 0;
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foreach (var palette in _prototypeManager.EnumeratePrototypes<ColorPalettePrototype>())
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{
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Palettes.AddItem(palette.Name);
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Palettes.SetItemMetadata(i, palette); // ew
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i += 1;
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}
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Palettes.OnItemSelected += args =>
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{
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Palettes.SelectId(args.Id);
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SetupList();
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};
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Palettes.Select(0);
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SetupList();
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}
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private void SetupList()
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{
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PaletteList.Clear();
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foreach (var (color, value) in (Palettes.SelectedMetadata as ColorPalettePrototype)!.Colors)
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{
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var item = PaletteList.AddItem(color, _tex.Texture);
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item.Metadata = value;
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item.IconModulate = value;
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}
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}
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}
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