[Entity] Brig Timers (#15285)
* brigtimer * ok * TextScreen w timer implementation * second commit * working brig timer * signal timers near completion * soon done * removed licenses, fixes noRotation on screens, minor edits * no message * no message * removed my last todos * removed csproj.rej?? * missed a thing with .yml and tests * fix tests * Update base_structureairlocks.yml * timespan type serialize * activation turned into comp * sloth review * Update timer.yml * small changes --------- Co-authored-by: CommieFlowers <rasmus.cedergren@hotmail.com> Co-authored-by: rolfero <45628623+rolfero@users.noreply.github.com>
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@@ -1,8 +1,10 @@
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using System.Threading;
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using Content.Shared.Doors.Systems;
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using Content.Shared.MachineLinking;
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using Robust.Shared.Audio;
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using Robust.Shared.GameStates;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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namespace Content.Shared.Doors.Components;
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@@ -82,6 +84,12 @@ public sealed class AirlockComponent : Component
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/// </summary>
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[ViewVariables(VVAccess.ReadWrite)]
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public float AutoCloseDelayModifier = 1.0f;
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/// <summary>
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/// The receiver port for turning off automatic closing.
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/// </summary>
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[DataField("autoClosePort", customTypeSerializer: typeof(PrototypeIdSerializer<ReceiverPortPrototype>))]
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public string AutoClosePort = "AutoClose";
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}
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[Serializable, NetSerializable]
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