Admin logs (#5419)
* Add admin logging, models, migrations * Add logging damage changes * Add Log admin flag, LogFilter, Logs admin menu tab, message Refactor admin logging API * Change admin log get method names * Fix the name again * Minute amount of reorganization * Reset Postgres db snapshot * Reset Sqlite db snapshot * Make AdminLog have a composite primary key of round, id * Minute cleanup * Change admin system to do a type check instead of index check * Make admin logs use C# 10 interpolated string handlers * Implement UI on its own window Custom controls Searching Add admin log converters * Implement limits into the query * Change logs to be put into an OutputPanel instead for text wrapping * Add log <-> player m2m relationship back * UI improvements, make text wrap, add separators * Remove entity prefix from damaged log * Add explicit m2m model, fix any players filter * Add debug command to test bulk adding logs * Admin logs now just kinda go * Add histogram for database update time * Make admin log system update run every 5 seconds * Add a cap to the log queue and a metric for how many times it has been reached * Add metric for logs sent in a round * Make cvars out of admin logs queue send delay and cap * Merge fixes * Reset some changes * Add test for adding and getting a single log * Add tests for bulk adding logs * Add test for querying logs * Add CallerArgumentExpression to LogStringHandler methods and test * Improve UI, fix SQLite, add searching by round * Add entities to admin logs * Move distinct after orderby * Add migrations * ef core eat my ass * Add cvar for client logs batch size * Sort logs from newest to oldest by default * Merge fixes * Reorganize tests and add one for date ordering * Add note to log types to not change their numeric values * Add impacts to logs, better UI filtering * Make log add callable from shared for convenience * Get current round id directly from game ticker * Revert namespace change for DamageableSystem
This commit is contained in:
committed by
GitHub
parent
0f7e81b564
commit
319aec109d
@@ -1,4 +1,3 @@
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using System;
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using System.Linq;
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using Content.Server.Administration.Managers;
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using Content.Server.Players;
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64
Content.Server/Administration/Commands/AdminLogBulk.cs
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64
Content.Server/Administration/Commands/AdminLogBulk.cs
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@@ -0,0 +1,64 @@
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using System.Threading.Tasks;
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using Content.Server.Administration.Logs;
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using Content.Shared.Administration;
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using Content.Shared.Administration.Logs;
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using Robust.Shared.Console;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Timing;
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namespace Content.Server.Administration.Commands;
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#if DEBUG
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[AdminCommand(AdminFlags.Host)]
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public class AdminLogBulk : IConsoleCommand
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{
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public string Command => "adminlogbulk";
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public string Description => "Adds debug logs to the database.";
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public string Help => $"Usage: {Command} <amount> <parallel>";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (shell.Player?.AttachedEntity is not { } entity)
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{
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shell.WriteError("This command can only be ran by a player with an attached entity.");
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return;
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}
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int amount;
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var parallel = false;
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switch (args)
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{
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case {Length: 1} when int.TryParse(args[0], out amount):
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case {Length: 2} when int.TryParse(args[0], out amount) &&
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bool.TryParse(args[1], out parallel):
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break;
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default:
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shell.WriteError(Help);
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return;
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}
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var logs = EntitySystem.Get<AdminLogSystem>();
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var stopwatch = new Stopwatch();
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stopwatch.Start();
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if (parallel)
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{
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Parallel.For(0, amount, _ =>
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{
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logs.Add(LogType.Unknown, $"Debug log added by {entity:Player}");
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});
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}
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else
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{
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for (var i = 0; i < amount; i++)
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{
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logs.Add(LogType.Unknown, $"Debug log added by {entity:Player}");
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}
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}
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shell.WriteLine($"Added {amount} logs in {stopwatch.Elapsed.TotalMilliseconds} ms");
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}
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}
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#endif
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@@ -0,0 +1,30 @@
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using Content.Server.Administration.Logs;
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using Content.Server.Administration.UI;
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using Content.Server.EUI;
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using Content.Shared.Administration;
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using Robust.Server.Player;
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using Robust.Shared.Console;
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using Robust.Shared.IoC;
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namespace Content.Server.Administration.Commands;
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[AdminCommand(AdminFlags.Logs)]
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public class OpenAdminLogsCommand : IConsoleCommand
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{
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public string Command => "adminlogs";
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public string Description => "Opens the admin logs panel.";
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public string Help => $"Usage: {Command}";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (shell.Player is not IPlayerSession player)
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{
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shell.WriteLine("This does not work from the server console.");
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return;
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}
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var eui = IoCManager.Resolve<EuiManager>();
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var ui = new AdminLogsEui();
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eui.OpenEui(ui, player);
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}
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}
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302
Content.Server/Administration/Logs/AdminLogSystem.cs
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302
Content.Server/Administration/Logs/AdminLogSystem.cs
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using System.Threading.Tasks;
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using Content.Server.Administration.Logs.Converters;
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using Content.Server.Database;
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using Content.Server.GameTicking;
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using Content.Server.GameTicking.Events;
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using Content.Shared.Administration.Logs;
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using Content.Shared.CCVar;
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using Prometheus;
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using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared;
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using Robust.Shared.Configuration;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using Robust.Shared.Reflection;
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namespace Content.Server.Administration.Logs;
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public class AdminLogSystem : SharedAdminLogSystem
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{
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[Dependency] private readonly IConfigurationManager _configuration = default!;
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[Dependency] private readonly IEntityManager _entityManager = default!;
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[Dependency] private readonly ILogManager _logManager = default!;
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[Dependency] private readonly IServerDbManager _db = default!;
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[Dependency] private readonly IDynamicTypeFactory _typeFactory = default!;
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[Dependency] private readonly IReflectionManager _reflection = default!;
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[Dependency] private readonly GameTicker _gameTicker = default!;
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public const string SawmillId = "admin.logs";
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private static readonly Histogram DatabaseUpdateTime = Metrics.CreateHistogram(
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"admin_logs_database_time",
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"Time used to send logs to the database in ms",
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new HistogramConfiguration
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{
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Buckets = Histogram.LinearBuckets(0, 0.5, 20)
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});
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private static readonly Gauge QueueCapReached = Metrics.CreateGauge(
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"admin_logs_queue_cap_reached",
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"Number of times the log queue cap has been reached in a round.");
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private static readonly Gauge LogsSent = Metrics.CreateGauge(
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"admin_logs_sent",
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"Amount of logs sent to the database in a round.");
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private static readonly JsonNamingPolicy NamingPolicy = JsonNamingPolicy.CamelCase;
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// Init only
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private ISawmill _sawmill = default!;
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private JsonSerializerOptions _jsonOptions = default!;
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// CVars
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private bool _metricsEnabled;
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private TimeSpan _queueSendDelay;
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private int _queueMax;
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// Per update
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private float _accumulatedFrameTime;
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private readonly ConcurrentQueue<QueuedLog> _logsToAdd = new();
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private int CurrentRoundId => _gameTicker.RoundId;
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public override void Initialize()
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{
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base.Initialize();
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_sawmill = _logManager.GetSawmill(SawmillId);
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_jsonOptions = new JsonSerializerOptions
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{
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PropertyNamingPolicy = NamingPolicy
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};
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foreach (var converter in _reflection.FindTypesWithAttribute<AdminLogConverterAttribute>())
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{
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var instance = _typeFactory.CreateInstance<JsonConverter>(converter);
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_jsonOptions.Converters.Add(instance);
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}
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var converterNames = _jsonOptions.Converters.Select(converter => converter.GetType().Name);
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_sawmill.Info($"Admin log converters found: {string.Join(" ", converterNames)}");
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_configuration.OnValueChanged(CVars.MetricsEnabled,
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value => _metricsEnabled = value, true);
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_configuration.OnValueChanged(CCVars.AdminLogsQueueSendDelay,
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value => _queueSendDelay = TimeSpan.FromSeconds(value), true);
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_configuration.OnValueChanged(CCVars.AdminLogsQueueMax,
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value => _queueMax = value, true);
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if (_metricsEnabled)
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{
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QueueCapReached.Set(0);
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LogsSent.Set(0);
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}
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SubscribeLocalEvent<RoundStartingEvent>(RoundStarting);
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}
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public override async void Shutdown()
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{
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base.Shutdown();
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if (!_logsToAdd.IsEmpty)
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{
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await SendLogs();
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}
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}
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public override async void Update(float frameTime)
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{
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var count = _logsToAdd.Count;
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if (count == 0)
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{
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return;
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}
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if (count < _queueMax && _accumulatedFrameTime < _queueSendDelay.TotalSeconds)
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{
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_accumulatedFrameTime += frameTime;
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return;
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}
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await SendLogs();
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}
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private async Task SendLogs()
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{
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var copy = new List<QueuedLog>(_logsToAdd);
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_logsToAdd.Clear();
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_accumulatedFrameTime = 0;
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// ship the logs to Azkaban
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var task = Task.Run(() =>
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{
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_db.AddAdminLogs(copy);
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});
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if (_metricsEnabled)
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{
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if (copy.Count >= _queueMax)
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{
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QueueCapReached.Inc();
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}
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LogsSent.Inc(copy.Count);
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using (DatabaseUpdateTime.NewTimer())
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{
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await task;
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return;
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}
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}
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await task;
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}
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private void RoundStarting(RoundStartingEvent ev)
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{
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if (_metricsEnabled)
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{
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QueueCapReached.Set(0);
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LogsSent.Set(0);
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}
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}
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public (JsonDocument json, List<Guid> players, List<(int id, string? name)> entities) ToJson(
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Dictionary<string, object?> properties)
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{
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var entities = new List<(int id, string? name)>();
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var players = new List<Guid>();
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var parsed = new Dictionary<string, object?>();
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foreach (var key in properties.Keys)
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{
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var value = properties[key];
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var parsedKey = NamingPolicy.ConvertName(key);
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parsed.Add(parsedKey, value);
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EntityUid? entityId = properties[key] switch
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{
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EntityUid id => id,
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IEntity entity => entity.Uid,
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IPlayerSession {AttachedEntityUid: { }} session => session.AttachedEntityUid.Value,
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IComponent component => component.OwnerUid,
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_ => null
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};
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if (entityId is not { } uid)
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{
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continue;
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}
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var entityName = _entityManager.TryGetEntity(uid, out var resolvedEntity)
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? resolvedEntity.Name
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: null;
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entities.Add(((int) uid, entityName));
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if (_entityManager.TryGetComponent(uid, out ActorComponent? actor))
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{
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players.Add(actor.PlayerSession.UserId.UserId);
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}
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}
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return (JsonSerializer.SerializeToDocument(parsed, _jsonOptions), players, entities);
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}
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private async void Add(LogType type, LogImpact impact, string message, JsonDocument json, List<Guid> players, List<(int id, string? name)> entities)
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{
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var log = new AdminLog
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{
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RoundId = CurrentRoundId,
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Type = type,
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Impact = impact,
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Date = DateTime.UtcNow,
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Message = message,
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Json = json,
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Players = new List<AdminLogPlayer>(players.Count)
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};
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var queued = new QueuedLog(log, entities);
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_logsToAdd.Enqueue(queued);
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foreach (var id in players)
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{
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var player = new AdminLogPlayer
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{
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PlayerUserId = id,
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RoundId = CurrentRoundId
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};
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log.Players.Add(player);
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}
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}
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public override void Add(LogType type, LogImpact impact, ref LogStringHandler handler)
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{
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var (json, players, entities) = ToJson(handler.Values);
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var message = handler.ToStringAndClear();
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Add(type, impact, message, json, players, entities);
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}
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public override void Add(LogType type, ref LogStringHandler handler)
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{
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Add(type, LogImpact.Medium, ref handler);
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}
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public IAsyncEnumerable<LogRecord> All(LogFilter? filter = null)
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{
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return _db.GetAdminLogs(filter);
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}
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public IAsyncEnumerable<string> AllMessages(LogFilter? filter = null)
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{
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return _db.GetAdminLogMessages(filter);
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}
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public IAsyncEnumerable<JsonDocument> AllJson(LogFilter? filter = null)
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{
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return _db.GetAdminLogsJson(filter);
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}
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public Task<Round> Round(int roundId)
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{
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return _db.GetRound(roundId);
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}
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public IAsyncEnumerable<LogRecord> CurrentRoundLogs(LogFilter? filter = null)
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{
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filter ??= new LogFilter();
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filter.Round = CurrentRoundId;
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return All(filter);
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}
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public IAsyncEnumerable<string> CurrentRoundMessages(LogFilter? filter = null)
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{
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filter ??= new LogFilter();
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filter.Round = CurrentRoundId;
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return AllMessages(filter);
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}
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public IAsyncEnumerable<JsonDocument> CurrentRoundJson(LogFilter? filter = null)
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{
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filter ??= new LogFilter();
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filter.Round = CurrentRoundId;
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return AllJson(filter);
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}
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public Task<Round> CurrentRound()
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{
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return Round(CurrentRoundId);
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}
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}
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204
Content.Server/Administration/Logs/AdminLogsEui.cs
Normal file
204
Content.Server/Administration/Logs/AdminLogsEui.cs
Normal file
@@ -0,0 +1,204 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Content.Server.Administration.Managers;
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using Content.Server.EUI;
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using Content.Server.GameTicking;
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using Content.Shared.Administration;
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using Content.Shared.Administration.Logs;
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using Content.Shared.CCVar;
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using Content.Shared.Eui;
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using Robust.Shared.Configuration;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Log;
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using static Content.Shared.Administration.AdminLogsEuiMsg;
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namespace Content.Server.Administration.Logs;
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public sealed class AdminLogsEui : BaseEui
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{
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[Dependency] private readonly IAdminManager _adminManager = default!;
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[Dependency] private readonly ILogManager _logManager = default!;
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[Dependency] private readonly IConfigurationManager _configuration = default!;
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private readonly ISawmill _sawmill;
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private readonly AdminLogSystem _logSystem;
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private int _clientBatchSize;
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private bool _isLoading = true;
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private readonly Dictionary<Guid, string> _players = new();
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private CancellationTokenSource _logSendCancellation = new();
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private LogFilter _filter;
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public AdminLogsEui()
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{
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IoCManager.InjectDependencies(this);
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_sawmill = _logManager.GetSawmill(AdminLogSystem.SawmillId);
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_configuration.OnValueChanged(CCVars.AdminLogsClientBatchSize, ClientBatchSizeChanged, true);
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_logSystem = EntitySystem.Get<AdminLogSystem>();
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_filter = new LogFilter
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{
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CancellationToken = _logSendCancellation.Token,
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Limit = _clientBatchSize
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};
|
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}
|
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|
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public int CurrentRoundId => EntitySystem.Get<GameTicker>().RoundId;
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|
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public override async void Opened()
|
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{
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base.Opened();
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|
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_adminManager.OnPermsChanged += OnPermsChanged;
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|
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var roundId = _filter.Round ?? EntitySystem.Get<GameTicker>().RoundId;
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LoadFromDb(roundId);
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}
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private void ClientBatchSizeChanged(int value)
|
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{
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_clientBatchSize = value;
|
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}
|
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|
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private void OnPermsChanged(AdminPermsChangedEventArgs args)
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{
|
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if (args.Player == Player && !_adminManager.HasAdminFlag(Player, AdminFlags.Logs))
|
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{
|
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Close();
|
||||
}
|
||||
}
|
||||
|
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public override EuiStateBase GetNewState()
|
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{
|
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if (_isLoading)
|
||||
{
|
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return new AdminLogsEuiState(CurrentRoundId, new Dictionary<Guid, string>())
|
||||
{
|
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IsLoading = true
|
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};
|
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}
|
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|
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var state = new AdminLogsEuiState(CurrentRoundId, _players);
|
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|
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return state;
|
||||
}
|
||||
|
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public override async void HandleMessage(EuiMessageBase msg)
|
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{
|
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if (!_adminManager.HasAdminFlag(Player, AdminFlags.Logs))
|
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{
|
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return;
|
||||
}
|
||||
|
||||
switch (msg)
|
||||
{
|
||||
case Close _:
|
||||
{
|
||||
Close();
|
||||
break;
|
||||
}
|
||||
case LogsRequest request:
|
||||
{
|
||||
_sawmill.Info($"Admin log request from admin with id {Player.UserId.UserId} and name {Player.Name}");
|
||||
|
||||
_logSendCancellation.Cancel();
|
||||
_logSendCancellation = new CancellationTokenSource();
|
||||
_filter = new LogFilter
|
||||
{
|
||||
CancellationToken = _logSendCancellation.Token,
|
||||
Round = request.RoundId,
|
||||
Types = request.Types,
|
||||
Impacts = request.Impacts,
|
||||
Before = request.Before,
|
||||
After = request.After,
|
||||
AnyPlayers = request.AnyPlayers,
|
||||
AllPlayers = request.AllPlayers,
|
||||
LastLogId = 0,
|
||||
Limit = _clientBatchSize
|
||||
};
|
||||
|
||||
var roundId = _filter.Round ??= EntitySystem.Get<GameTicker>().RoundId;
|
||||
LoadFromDb(roundId);
|
||||
|
||||
SendLogs(true);
|
||||
break;
|
||||
}
|
||||
case NextLogsRequest:
|
||||
{
|
||||
_sawmill.Info($"Admin log next batch request from admin with id {Player.UserId.UserId} and name {Player.Name}");
|
||||
|
||||
SendLogs(false);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private async void SendLogs(bool replace)
|
||||
{
|
||||
var logs = new List<SharedAdminLog>(_clientBatchSize);
|
||||
|
||||
await Task.Run(async () =>
|
||||
{
|
||||
var results = await Task.Run(() => _logSystem.All(_filter));
|
||||
|
||||
await foreach (var record in results.WithCancellation(_logSendCancellation.Token))
|
||||
{
|
||||
var log = new SharedAdminLog(record.Id, record.Type, record.Impact, record.Date, record.Message, record.Players);
|
||||
logs.Add(log);
|
||||
}
|
||||
}, _filter.CancellationToken);
|
||||
|
||||
if (logs.Count > 0)
|
||||
{
|
||||
var largestId = _filter.DateOrder switch
|
||||
{
|
||||
DateOrder.Ascending => ^1,
|
||||
DateOrder.Descending => 0,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(_filter.DateOrder), _filter.DateOrder, null)
|
||||
};
|
||||
|
||||
_filter.LastLogId = logs[largestId].Id;
|
||||
}
|
||||
|
||||
var message = new NewLogs(logs.ToArray(), replace);
|
||||
|
||||
SendMessage(message);
|
||||
}
|
||||
|
||||
public override void Closed()
|
||||
{
|
||||
base.Closed();
|
||||
|
||||
_configuration.UnsubValueChanged(CCVars.AdminLogsClientBatchSize, ClientBatchSizeChanged);
|
||||
_adminManager.OnPermsChanged -= OnPermsChanged;
|
||||
|
||||
_logSendCancellation.Cancel();
|
||||
_logSendCancellation.Dispose();
|
||||
}
|
||||
|
||||
private async void LoadFromDb(int roundId)
|
||||
{
|
||||
_isLoading = true;
|
||||
StateDirty();
|
||||
|
||||
var round = await Task.Run(() => _logSystem.Round(roundId));
|
||||
var players = round.Players
|
||||
.ToDictionary(player => player.UserId, player => player.LastSeenUserName);
|
||||
|
||||
_players.Clear();
|
||||
|
||||
foreach (var (id, name) in players)
|
||||
{
|
||||
_players.Add(id, name);
|
||||
}
|
||||
|
||||
_isLoading = false;
|
||||
StateDirty();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
using System;
|
||||
using System.Text.Json;
|
||||
using System.Text.Json.Serialization;
|
||||
|
||||
namespace Content.Server.Administration.Logs.Converters;
|
||||
|
||||
public abstract class AdminLogConverter<T> : JsonConverter<T>
|
||||
{
|
||||
public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public abstract override void Write(Utf8JsonWriter writer, T value, JsonSerializerOptions options);
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
using System;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Content.Server.Administration.Logs.Converters;
|
||||
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
[BaseTypeRequired(typeof(AdminLogConverter<>))]
|
||||
public class AdminLogConverterAttribute : Attribute
|
||||
{
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
using System.Text.Json;
|
||||
using Robust.Server.GameObjects;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.IoC;
|
||||
|
||||
namespace Content.Server.Administration.Logs.Converters;
|
||||
|
||||
[AdminLogConverter]
|
||||
public class EntityJsonConverter : AdminLogConverter<Entity>
|
||||
{
|
||||
[Dependency] private readonly IEntityManager _entities = default!;
|
||||
|
||||
public override void Write(Utf8JsonWriter writer, Entity value, JsonSerializerOptions options)
|
||||
{
|
||||
writer.WriteStartObject();
|
||||
|
||||
writer.WriteNumber("id", (int) value.Uid);
|
||||
writer.WriteString("name", value.Name);
|
||||
|
||||
if (_entities.TryGetComponent(value.Uid, out ActorComponent? actor))
|
||||
{
|
||||
writer.WriteString("player", actor.PlayerSession.UserId.UserId);
|
||||
}
|
||||
|
||||
writer.WriteEndObject();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
using System.Text.Json;
|
||||
using Content.Shared.FixedPoint;
|
||||
|
||||
namespace Content.Server.Administration.Logs.Converters;
|
||||
|
||||
[AdminLogConverter]
|
||||
public class FixedPoint2Converter : AdminLogConverter<FixedPoint2>
|
||||
{
|
||||
public override void Write(Utf8JsonWriter writer, FixedPoint2 value, JsonSerializerOptions options)
|
||||
{
|
||||
writer.WriteNumberValue(value.Int());
|
||||
}
|
||||
}
|
||||
33
Content.Server/Administration/Logs/LogFilter.cs
Normal file
33
Content.Server/Administration/Logs/LogFilter.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Threading;
|
||||
using Content.Shared.Administration.Logs;
|
||||
|
||||
namespace Content.Server.Administration.Logs;
|
||||
|
||||
public sealed class LogFilter
|
||||
{
|
||||
public CancellationToken CancellationToken { get; set; }
|
||||
|
||||
public int? Round { get; set; }
|
||||
|
||||
public string? Search { get; set; }
|
||||
|
||||
public List<LogType>? Types { get; set; }
|
||||
|
||||
public List<LogImpact>? Impacts { get; set; }
|
||||
|
||||
public DateTime? Before { get; set; }
|
||||
|
||||
public DateTime? After { get; set; }
|
||||
|
||||
public Guid[]? AnyPlayers { get; set; }
|
||||
|
||||
public Guid[]? AllPlayers { get; set; }
|
||||
|
||||
public int? LastLogId { get; set; }
|
||||
|
||||
public int? Limit { get; set; }
|
||||
|
||||
public DateOrder DateOrder { get; set; } = DateOrder.Descending;
|
||||
}
|
||||
35
Content.Server/Administration/Logs/LogRecord.cs
Normal file
35
Content.Server/Administration/Logs/LogRecord.cs
Normal file
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.Database;
|
||||
using Content.Shared.Administration.Logs;
|
||||
|
||||
namespace Content.Server.Administration.Logs;
|
||||
|
||||
public class LogRecord
|
||||
{
|
||||
public LogRecord(
|
||||
int id,
|
||||
int roundId,
|
||||
LogType type,
|
||||
LogImpact impact,
|
||||
DateTime date,
|
||||
string message,
|
||||
Guid[] players)
|
||||
{
|
||||
Id = id;
|
||||
RoundId = roundId;
|
||||
Type = type;
|
||||
Impact = impact;
|
||||
Date = date;
|
||||
Message = message;
|
||||
Players = players;
|
||||
}
|
||||
|
||||
public int Id { get; }
|
||||
public int RoundId { get; }
|
||||
public LogType Type { get; }
|
||||
public LogImpact Impact { get; }
|
||||
public DateTime Date { get; }
|
||||
public string Message { get; }
|
||||
public Guid[] Players { get; }
|
||||
}
|
||||
24
Content.Server/Administration/Logs/QueuedLog.cs
Normal file
24
Content.Server/Administration/Logs/QueuedLog.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
using System.Collections.Generic;
|
||||
using Content.Server.Database;
|
||||
using JetBrains.Annotations;
|
||||
|
||||
namespace Content.Server.Administration.Logs;
|
||||
|
||||
public readonly struct QueuedLog
|
||||
{
|
||||
public QueuedLog(AdminLog log, List<(int id, string? name)> entities)
|
||||
{
|
||||
Log = log;
|
||||
Entities = entities;
|
||||
}
|
||||
|
||||
public AdminLog Log { get; }
|
||||
|
||||
public List<(int id, string? name)> Entities { get; }
|
||||
|
||||
public void Deconstruct(out AdminLog log, out List<(int id, string? name)> entities)
|
||||
{
|
||||
log = Log;
|
||||
entities = Entities;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,3 @@
|
||||
using Content.Shared.Chemistry.Components;
|
||||
using Content.Shared.Chemistry.Reagent;
|
||||
using Robust.Shared.GameObjects;
|
||||
using Robust.Shared.Serialization.Manager.Attributes;
|
||||
|
||||
@@ -3,14 +3,18 @@ using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text.Json;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.CharacterAppearance;
|
||||
using Content.Shared.Preferences;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Robust.Shared.Enums;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Server.Database
|
||||
{
|
||||
@@ -440,6 +444,54 @@ namespace Content.Server.Database
|
||||
await db.DbContext.SaveChangesAsync(cancel);
|
||||
}
|
||||
|
||||
public virtual async Task<int> AddNewRound(params Guid[] playerIds)
|
||||
{
|
||||
await using var db = await GetDb();
|
||||
|
||||
var players = await db.DbContext.Player
|
||||
.Where(player => playerIds.Contains(player.UserId))
|
||||
.ToListAsync();
|
||||
|
||||
var round = new Round
|
||||
{
|
||||
Players = players
|
||||
};
|
||||
|
||||
db.DbContext.Round.Add(round);
|
||||
|
||||
await db.DbContext.SaveChangesAsync();
|
||||
|
||||
return round.Id;
|
||||
}
|
||||
|
||||
public async Task<Round> GetRound(int id)
|
||||
{
|
||||
await using var db = await GetDb();
|
||||
|
||||
var round = await db.DbContext.Round
|
||||
.Include(round => round.Players)
|
||||
.SingleAsync(round => round.Id == id);
|
||||
|
||||
return round;
|
||||
}
|
||||
|
||||
public async Task AddRoundPlayers(int id, Guid[] playerIds)
|
||||
{
|
||||
await using var db = await GetDb();
|
||||
|
||||
var round = await db.DbContext.Round
|
||||
.Include(round => round.Players)
|
||||
.SingleAsync(round => round.Id == id);
|
||||
|
||||
var players = await db.DbContext.Player
|
||||
.Where(player => playerIds.Contains(player.UserId))
|
||||
.ToListAsync();
|
||||
|
||||
round.Players.AddRange(players);
|
||||
|
||||
await db.DbContext.SaveChangesAsync();
|
||||
}
|
||||
|
||||
public async Task UpdateAdminRankAsync(AdminRank rank, CancellationToken cancel)
|
||||
{
|
||||
await using var db = await GetDb();
|
||||
@@ -455,6 +507,160 @@ namespace Content.Server.Database
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Admin Logs
|
||||
|
||||
public virtual async Task AddAdminLogs(List<QueuedLog> logs)
|
||||
{
|
||||
await using var db = await GetDb();
|
||||
|
||||
var entities = new Dictionary<int, AdminLogEntity>();
|
||||
|
||||
foreach (var (log, entityData) in logs)
|
||||
{
|
||||
var logEntities = new List<AdminLogEntity>(entityData.Count);
|
||||
foreach (var (id, name) in entityData)
|
||||
{
|
||||
var entity = entities.GetOrNew(id);
|
||||
entity.Name = name;
|
||||
logEntities.Add(entity);
|
||||
}
|
||||
|
||||
log.Entities = logEntities;
|
||||
db.DbContext.AdminLog.Add(log);
|
||||
}
|
||||
|
||||
await db.DbContext.SaveChangesAsync();
|
||||
}
|
||||
|
||||
private async Task<IQueryable<AdminLog>> GetAdminLogsQuery(ServerDbContext db, LogFilter? filter = null)
|
||||
{
|
||||
IQueryable<AdminLog> query = db.AdminLog;
|
||||
|
||||
if (filter == null)
|
||||
{
|
||||
return query.OrderBy(log => log.Date);
|
||||
}
|
||||
|
||||
if (filter.Round != null)
|
||||
{
|
||||
query = query.Where(log => log.RoundId == filter.Round);
|
||||
}
|
||||
|
||||
if (filter.Search != null)
|
||||
{
|
||||
query = query.Where(log => log.Message.Contains(filter.Search));
|
||||
}
|
||||
|
||||
if (filter.Types != null)
|
||||
{
|
||||
query = query.Where(log => filter.Types.Contains(log.Type));
|
||||
}
|
||||
|
||||
if (filter.Impacts != null)
|
||||
{
|
||||
query = query.Where(log => filter.Impacts.Contains(log.Impact));
|
||||
}
|
||||
|
||||
if (filter.Before != null)
|
||||
{
|
||||
query = query.Where(log => log.Date < filter.Before);
|
||||
}
|
||||
|
||||
if (filter.After != null)
|
||||
{
|
||||
query = query.Where(log => log.Date > filter.After);
|
||||
}
|
||||
|
||||
if (filter.AnyPlayers != null)
|
||||
{
|
||||
var players = await db.AdminLogPlayer
|
||||
.Where(player => filter.AnyPlayers.Contains(player.PlayerUserId))
|
||||
.ToListAsync();
|
||||
|
||||
if (players.Count > 0)
|
||||
{
|
||||
query = from log in query
|
||||
join player in db.AdminLogPlayer on log.Id equals player.LogId
|
||||
where filter.AnyPlayers.Contains(player.Player.UserId)
|
||||
select log;
|
||||
}
|
||||
}
|
||||
|
||||
if (filter.AllPlayers != null)
|
||||
{
|
||||
// TODO ADMIN LOGGING
|
||||
}
|
||||
|
||||
query = query.Distinct();
|
||||
|
||||
if (filter.LastLogId != null)
|
||||
{
|
||||
query = filter.DateOrder switch
|
||||
{
|
||||
DateOrder.Ascending => query.Where(log => log.Id < filter.LastLogId),
|
||||
DateOrder.Descending => query.Where(log => log.Id > filter.LastLogId),
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(filter),
|
||||
$"Unknown {nameof(DateOrder)} value {filter.DateOrder}")
|
||||
};
|
||||
}
|
||||
|
||||
query = filter.DateOrder switch
|
||||
{
|
||||
DateOrder.Ascending => query.OrderBy(log => log.Date),
|
||||
DateOrder.Descending => query.OrderByDescending(log => log.Date),
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(filter),
|
||||
$"Unknown {nameof(DateOrder)} value {filter.DateOrder}")
|
||||
};
|
||||
|
||||
if (filter.Limit != null)
|
||||
{
|
||||
query = query.Take(filter.Limit.Value);
|
||||
}
|
||||
|
||||
return query;
|
||||
}
|
||||
|
||||
public async IAsyncEnumerable<string> GetAdminLogMessages(LogFilter? filter = null)
|
||||
{
|
||||
await using var db = await GetDb();
|
||||
var query = await GetAdminLogsQuery(db.DbContext, filter);
|
||||
|
||||
await foreach (var log in query.Select(log => log.Message).AsAsyncEnumerable())
|
||||
{
|
||||
yield return log;
|
||||
}
|
||||
}
|
||||
|
||||
public async IAsyncEnumerable<LogRecord> GetAdminLogs(LogFilter? filter = null)
|
||||
{
|
||||
await using var db = await GetDb();
|
||||
var query = await GetAdminLogsQuery(db.DbContext, filter);
|
||||
|
||||
await foreach (var log in query.AsAsyncEnumerable())
|
||||
{
|
||||
var players = new Guid[log.Players.Count];
|
||||
for (var i = 0; i < log.Players.Count; i++)
|
||||
{
|
||||
players[i] = log.Players[i].PlayerUserId;
|
||||
}
|
||||
|
||||
yield return new LogRecord(log.Id, log.RoundId, log.Type, log.Impact, log.Date, log.Message, players);
|
||||
}
|
||||
}
|
||||
|
||||
public async IAsyncEnumerable<JsonDocument> GetAdminLogsJson(LogFilter? filter = null)
|
||||
{
|
||||
await using var db = await GetDb();
|
||||
var query = await GetAdminLogsQuery(db.DbContext, filter);
|
||||
|
||||
await foreach (var json in query.Select(log => log.Json).AsAsyncEnumerable())
|
||||
{
|
||||
yield return json;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
protected abstract Task<DbGuard> GetDb();
|
||||
|
||||
protected abstract class DbGuard : IAsyncDisposable
|
||||
|
||||
@@ -3,8 +3,10 @@ using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Text.Json;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Shared.CCVar;
|
||||
using Content.Shared.Preferences;
|
||||
using Microsoft.Data.Sqlite;
|
||||
@@ -17,17 +19,17 @@ using Robust.Shared.IoC;
|
||||
using Robust.Shared.Log;
|
||||
using Robust.Shared.Maths;
|
||||
using Robust.Shared.Network;
|
||||
using Logger = Robust.Shared.Log.Logger;
|
||||
using LogLevel = Robust.Shared.Log.LogLevel;
|
||||
using MSLogLevel = Microsoft.Extensions.Logging.LogLevel;
|
||||
|
||||
|
||||
namespace Content.Server.Database
|
||||
{
|
||||
public interface IServerDbManager
|
||||
{
|
||||
void Init();
|
||||
|
||||
// Preferences
|
||||
#region Preferences
|
||||
Task<PlayerPreferences> InitPrefsAsync(NetUserId userId, ICharacterProfile defaultProfile);
|
||||
Task SaveSelectedCharacterIndexAsync(NetUserId userId, int index);
|
||||
|
||||
@@ -38,12 +40,15 @@ namespace Content.Server.Database
|
||||
// Single method for two operations for transaction.
|
||||
Task DeleteSlotAndSetSelectedIndex(NetUserId userId, int deleteSlot, int newSlot);
|
||||
Task<PlayerPreferences?> GetPlayerPreferencesAsync(NetUserId userId);
|
||||
#endregion
|
||||
|
||||
#region User Ids
|
||||
// Username assignment (for guest accounts, so they persist GUID)
|
||||
Task AssignUserIdAsync(string name, NetUserId userId);
|
||||
Task<NetUserId?> GetAssignedUserIdAsync(string name);
|
||||
#endregion
|
||||
|
||||
// Ban stuff
|
||||
#region Bans
|
||||
/// <summary>
|
||||
/// Looks up a ban by id.
|
||||
/// This will return a pardoned ban as well.
|
||||
@@ -82,8 +87,9 @@ namespace Content.Server.Database
|
||||
|
||||
Task AddServerBanAsync(ServerBanDef serverBan);
|
||||
Task AddServerUnbanAsync(ServerUnbanDef serverBan);
|
||||
#endregion
|
||||
|
||||
// Player records
|
||||
#region Player Records
|
||||
Task UpdatePlayerRecordAsync(
|
||||
NetUserId userId,
|
||||
string userName,
|
||||
@@ -91,15 +97,17 @@ namespace Content.Server.Database
|
||||
ImmutableArray<byte> hwId);
|
||||
Task<PlayerRecord?> GetPlayerRecordByUserName(string userName, CancellationToken cancel = default);
|
||||
Task<PlayerRecord?> GetPlayerRecordByUserId(NetUserId userId, CancellationToken cancel = default);
|
||||
#endregion
|
||||
|
||||
// Connection log
|
||||
#region Connection Logs
|
||||
Task AddConnectionLogAsync(
|
||||
NetUserId userId,
|
||||
string userName,
|
||||
IPAddress address,
|
||||
ImmutableArray<byte> hwId);
|
||||
#endregion
|
||||
|
||||
// Admins
|
||||
#region Admin Ranks
|
||||
Task<Admin?> GetAdminDataForAsync(NetUserId userId, CancellationToken cancel = default);
|
||||
Task<AdminRank?> GetAdminRankAsync(int id, CancellationToken cancel = default);
|
||||
|
||||
@@ -113,6 +121,24 @@ namespace Content.Server.Database
|
||||
Task RemoveAdminRankAsync(int rankId, CancellationToken cancel = default);
|
||||
Task AddAdminRankAsync(AdminRank rank, CancellationToken cancel = default);
|
||||
Task UpdateAdminRankAsync(AdminRank rank, CancellationToken cancel = default);
|
||||
#endregion
|
||||
|
||||
#region Rounds
|
||||
|
||||
Task<int> AddNewRound(params Guid[] playerIds);
|
||||
Task<Round> GetRound(int id);
|
||||
Task AddRoundPlayers(int id, params Guid[] playerIds);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Admin Logs
|
||||
|
||||
Task AddAdminLogs(List<QueuedLog> logs);
|
||||
IAsyncEnumerable<string> GetAdminLogMessages(LogFilter? filter = null);
|
||||
IAsyncEnumerable<LogRecord> GetAdminLogs(LogFilter? filter = null);
|
||||
IAsyncEnumerable<JsonDocument> GetAdminLogsJson(LogFilter? filter = null);
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public sealed class ServerDbManager : IServerDbManager
|
||||
@@ -290,11 +316,46 @@ namespace Content.Server.Database
|
||||
return _db.AddAdminRankAsync(rank, cancel);
|
||||
}
|
||||
|
||||
public Task<int> AddNewRound(params Guid[] playerIds)
|
||||
{
|
||||
return _db.AddNewRound(playerIds);
|
||||
}
|
||||
|
||||
public Task<Round> GetRound(int id)
|
||||
{
|
||||
return _db.GetRound(id);
|
||||
}
|
||||
|
||||
public Task AddRoundPlayers(int id, params Guid[] playerIds)
|
||||
{
|
||||
return _db.AddRoundPlayers(id, playerIds);
|
||||
}
|
||||
|
||||
public Task UpdateAdminRankAsync(AdminRank rank, CancellationToken cancel = default)
|
||||
{
|
||||
return _db.UpdateAdminRankAsync(rank, cancel);
|
||||
}
|
||||
|
||||
public Task AddAdminLogs(List<QueuedLog> logs)
|
||||
{
|
||||
return _db.AddAdminLogs(logs);
|
||||
}
|
||||
|
||||
public IAsyncEnumerable<string> GetAdminLogMessages(LogFilter? filter = null)
|
||||
{
|
||||
return _db.GetAdminLogMessages(filter);
|
||||
}
|
||||
|
||||
public IAsyncEnumerable<LogRecord> GetAdminLogs(LogFilter? filter = null)
|
||||
{
|
||||
return _db.GetAdminLogs(filter);
|
||||
}
|
||||
|
||||
public IAsyncEnumerable<JsonDocument> GetAdminLogsJson(LogFilter? filter = null)
|
||||
{
|
||||
return _db.GetAdminLogsJson(filter);
|
||||
}
|
||||
|
||||
private DbContextOptions<ServerDbContext> CreatePostgresOptions()
|
||||
{
|
||||
var host = _cfg.GetCVar(CCVars.DatabasePgHost);
|
||||
|
||||
@@ -3,15 +3,19 @@ using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text.Json;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Content.Server.Administration.Logs;
|
||||
using Content.Server.IP;
|
||||
using Content.Server.Preferences.Managers;
|
||||
using Content.Shared.Administration.Logs;
|
||||
using Content.Shared.CCVar;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Robust.Shared.Configuration;
|
||||
using Robust.Shared.IoC;
|
||||
using Robust.Shared.Network;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Server.Database
|
||||
{
|
||||
@@ -246,6 +250,65 @@ namespace Content.Server.Database
|
||||
return (admins.Select(p => (p.a, p.LastSeenUserName)).ToArray(), adminRanks)!;
|
||||
}
|
||||
|
||||
private async Task<int> NextId<TModel>(DbSet<TModel> set, Func<TModel, int> selector) where TModel : class
|
||||
{
|
||||
var id = 1;
|
||||
|
||||
if (await set.AnyAsync())
|
||||
{
|
||||
id = set.Max(selector) + 1;
|
||||
}
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
public override async Task<int> AddNewRound(params Guid[] playerIds)
|
||||
{
|
||||
await using var db = await GetDb();
|
||||
|
||||
var players = await db.DbContext.Player
|
||||
.Where(player => playerIds.Contains(player.UserId))
|
||||
.ToListAsync();
|
||||
|
||||
var round = new Round
|
||||
{
|
||||
Id = await NextId(db.DbContext.Round, round => round.Id),
|
||||
Players = players
|
||||
};
|
||||
|
||||
db.DbContext.Round.Add(round);
|
||||
|
||||
await db.DbContext.SaveChangesAsync();
|
||||
|
||||
return round.Id;
|
||||
}
|
||||
|
||||
public override async Task AddAdminLogs(List<QueuedLog> logs)
|
||||
{
|
||||
await using var db = await GetDb();
|
||||
|
||||
var nextId = await NextId(db.DbContext.AdminLog, log => log.Id);
|
||||
var entities = new Dictionary<int, AdminLogEntity>();
|
||||
|
||||
foreach (var (log, entityData) in logs)
|
||||
{
|
||||
log.Id = nextId++;
|
||||
|
||||
var logEntities = new List<AdminLogEntity>(entityData.Count);
|
||||
foreach (var (id, name) in entityData)
|
||||
{
|
||||
var entity = entities.GetOrNew(id);
|
||||
entity.Name = name;
|
||||
logEntities.Add(entity);
|
||||
}
|
||||
|
||||
log.Entities = logEntities;
|
||||
db.DbContext.AdminLog.Add(log);
|
||||
}
|
||||
|
||||
await db.DbContext.SaveChangesAsync();
|
||||
}
|
||||
|
||||
private async Task<DbGuardImpl> GetDbImpl()
|
||||
{
|
||||
await _dbReadyTask;
|
||||
|
||||
10
Content.Server/GameTicking/Events/RoundStartingEvent.cs
Normal file
10
Content.Server/GameTicking/Events/RoundStartingEvent.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using Robust.Shared.GameObjects;
|
||||
|
||||
namespace Content.Server.GameTicking.Events;
|
||||
|
||||
/// <summary>
|
||||
/// Raised at the start of <see cref="GameTicker.StartRound"/>
|
||||
/// </summary>
|
||||
public class RoundStartingEvent : EntityEventArgs
|
||||
{
|
||||
}
|
||||
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using Content.Server.Players;
|
||||
using Content.Shared.GameTicking;
|
||||
using Content.Shared.GameWindow;
|
||||
@@ -35,6 +36,8 @@ namespace Content.Server.GameTicking
|
||||
|
||||
case SessionStatus.Connected:
|
||||
{
|
||||
AddPlayerToDb(args.Session.UserId.UserId);
|
||||
|
||||
// Always make sure the client has player data. Mind gets assigned on spawn.
|
||||
if (session.Data.ContentDataUncast == null)
|
||||
session.Data.ContentDataUncast = new PlayerData(session.UserId, args.Session.Name);
|
||||
@@ -106,6 +109,14 @@ namespace Content.Server.GameTicking
|
||||
await _prefsManager.WaitPreferencesLoaded(session);
|
||||
SpawnPlayer(session);
|
||||
}
|
||||
|
||||
async void AddPlayerToDb(Guid id)
|
||||
{
|
||||
if (RoundId != 0 && _runLevel != GameRunLevel.PreRoundLobby)
|
||||
{
|
||||
await _db.AddRoundPlayers(RoundId, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private HumanoidCharacterProfile GetPlayerProfile(IPlayerSession p)
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Linq;
|
||||
using Content.Server.Database;
|
||||
using Content.Server.GameTicking.Events;
|
||||
using Content.Server.Players;
|
||||
using Content.Server.Mind;
|
||||
using Content.Server.Ghost;
|
||||
@@ -33,6 +36,8 @@ namespace Content.Server.GameTicking
|
||||
"ss14_round_length",
|
||||
"Round length in seconds.");
|
||||
|
||||
[Dependency] private readonly IServerDbManager _db = default!;
|
||||
|
||||
[ViewVariables]
|
||||
private TimeSpan _roundStartTimeSpan;
|
||||
|
||||
@@ -54,6 +59,9 @@ namespace Content.Server.GameTicking
|
||||
}
|
||||
}
|
||||
|
||||
[ViewVariables]
|
||||
public int RoundId { get; private set; }
|
||||
|
||||
private void PreRoundSetup()
|
||||
{
|
||||
DefaultMap = _mapManager.CreateMap();
|
||||
@@ -88,7 +96,7 @@ namespace Content.Server.GameTicking
|
||||
Logger.InfoS("ticker", $"Loaded map in {timeSpan.TotalMilliseconds:N2}ms.");
|
||||
}
|
||||
|
||||
public void StartRound(bool force = false)
|
||||
public async void StartRound(bool force = false)
|
||||
{
|
||||
// If this game ticker is a dummy, do nothing!
|
||||
if (DummyTicker)
|
||||
@@ -97,6 +105,12 @@ namespace Content.Server.GameTicking
|
||||
DebugTools.Assert(RunLevel == GameRunLevel.PreRoundLobby);
|
||||
Logger.InfoS("ticker", "Starting round!");
|
||||
|
||||
var playerIds = _playersInLobby.Keys.Select(player => player.UserId.UserId).ToArray();
|
||||
RoundId = await _db.AddNewRound(playerIds);
|
||||
|
||||
var startingEvent = new RoundStartingEvent();
|
||||
RaiseLocalEvent(startingEvent);
|
||||
|
||||
SendServerMessage(Loc.GetString("game-ticker-start-round"));
|
||||
|
||||
List<IPlayerSession> readyPlayers;
|
||||
|
||||
@@ -2,14 +2,11 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Content.Server.Atmos.Components;
|
||||
using Content.Server.Atmos.EntitySystems;
|
||||
using Content.Server.Audio;
|
||||
using Content.Server.Damage.Systems;
|
||||
using Content.Server.Power.Components;
|
||||
using Content.Server.Shuttles.Components;
|
||||
using Content.Shared.Damage;
|
||||
using Content.Shared.Damage.Prototypes;
|
||||
using Content.Shared.FixedPoint;
|
||||
using Content.Shared.Interaction;
|
||||
using Content.Shared.Maps;
|
||||
using Content.Shared.Physics;
|
||||
@@ -21,7 +18,6 @@ using Robust.Shared.Maths;
|
||||
using Robust.Shared.Physics;
|
||||
using Robust.Shared.Physics.Collision.Shapes;
|
||||
using Robust.Shared.Physics.Dynamics;
|
||||
using Robust.Shared.Prototypes;
|
||||
using Robust.Shared.Utility;
|
||||
|
||||
namespace Content.Server.Shuttles.EntitySystems
|
||||
|
||||
Reference in New Issue
Block a user