Admin logs (#5419)

* Add admin logging, models, migrations

* Add logging damage changes

* Add Log admin flag, LogFilter, Logs admin menu tab, message
Refactor admin logging API

* Change admin log get method names

* Fix the name again

* Minute amount of reorganization

* Reset Postgres db snapshot

* Reset Sqlite db snapshot

* Make AdminLog have a composite primary key of round, id

* Minute cleanup

* Change admin system to do a type check instead of index check

* Make admin logs use C# 10 interpolated string handlers

* Implement UI on its own window
Custom controls
Searching
Add admin log converters

* Implement limits into the query

* Change logs to be put into an OutputPanel instead for text wrapping

* Add log <-> player m2m relationship back

* UI improvements, make text wrap, add separators

* Remove entity prefix from damaged log

* Add explicit m2m model, fix any players filter

* Add debug command to test bulk adding logs

* Admin logs now just kinda go

* Add histogram for database update time

* Make admin log system update run every 5 seconds

* Add a cap to the log queue and a metric for how many times it has been reached

* Add metric for logs sent in a round

* Make cvars out of admin logs queue send delay and cap

* Merge fixes

* Reset some changes

* Add test for adding and getting a single log

* Add tests for bulk adding logs

* Add test for querying logs

* Add CallerArgumentExpression to LogStringHandler methods and test

* Improve UI, fix SQLite, add searching by round

* Add entities to admin logs

* Move distinct after orderby

* Add migrations

* ef core eat my ass

* Add cvar for client logs batch size

* Sort logs from newest to oldest by default

* Merge fixes

* Reorganize tests and add one for date ordering

* Add note to log types to not change their numeric values

* Add impacts to logs, better UI filtering

* Make log add callable from shared for convenience

* Get current round id directly from game ticker

* Revert namespace change for DamageableSystem
This commit is contained in:
Javier Guardia Fernández
2021-11-22 18:49:26 +01:00
committed by GitHub
parent 0f7e81b564
commit 319aec109d
65 changed files with 7021 additions and 236 deletions

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using System;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Content.Server.Administration.Logs.Converters;
public abstract class AdminLogConverter<T> : JsonConverter<T>
{
public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
throw new NotSupportedException();
}
public abstract override void Write(Utf8JsonWriter writer, T value, JsonSerializerOptions options);
}

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using System;
using JetBrains.Annotations;
namespace Content.Server.Administration.Logs.Converters;
[AttributeUsage(AttributeTargets.Class)]
[BaseTypeRequired(typeof(AdminLogConverter<>))]
public class AdminLogConverterAttribute : Attribute
{
}

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using System.Text.Json;
using Robust.Server.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
namespace Content.Server.Administration.Logs.Converters;
[AdminLogConverter]
public class EntityJsonConverter : AdminLogConverter<Entity>
{
[Dependency] private readonly IEntityManager _entities = default!;
public override void Write(Utf8JsonWriter writer, Entity value, JsonSerializerOptions options)
{
writer.WriteStartObject();
writer.WriteNumber("id", (int) value.Uid);
writer.WriteString("name", value.Name);
if (_entities.TryGetComponent(value.Uid, out ActorComponent? actor))
{
writer.WriteString("player", actor.PlayerSession.UserId.UserId);
}
writer.WriteEndObject();
}
}

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using System.Text.Json;
using Content.Shared.FixedPoint;
namespace Content.Server.Administration.Logs.Converters;
[AdminLogConverter]
public class FixedPoint2Converter : AdminLogConverter<FixedPoint2>
{
public override void Write(Utf8JsonWriter writer, FixedPoint2 value, JsonSerializerOptions options)
{
writer.WriteNumberValue(value.Int());
}
}