Refactoring body system to use containers and general body cleanup (#20202)

Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Jezithyr
2023-09-21 00:23:02 -07:00
committed by GitHub
parent d888d9ad67
commit 31b2c9f830
38 changed files with 1298 additions and 1098 deletions

View File

@@ -53,7 +53,7 @@ namespace Content.Server.Toilet
// Check that victim has a head
// FIXME: since suiciding turns you into a ghost immediately, both messages are seen, not sure how this can be fixed
if (TryComp<BodyComponent>(args.Victim, out var body) &&
_body.BodyHasChildOfType(args.Victim, BodyPartType.Head, body))
_body.BodyHasPartType(args.Victim, BodyPartType.Head, body))
{
var othersMessage = Loc.GetString("toilet-component-suicide-head-message-others",
("victim", Identity.Entity(args.Victim, EntityManager)), ("owner", uid));