Adds FlammableComponent, humans can now catch on fire. (#2115)
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Resources/Textures/Interface/StatusEffects/Fire/fire.png
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Resources/Textures/Interface/StatusEffects/Temperature/cold1.png
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Resources/Textures/Interface/StatusEffects/Temperature/hot1.png
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Resources/Textures/Interface/StatusEffects/Temperature/hot3.png
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After Width: | Height: | Size: 1.9 KiB |
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Resources/Textures/Mobs/Effects/onfire.rsi/Monkey_burning.png
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Resources/Textures/Mobs/Effects/onfire.rsi/Standing.png
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Resources/Textures/Mobs/Effects/onfire.rsi/meta.json
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{"version": 1, "size": {"x": 32, "y": 32}, "license": "CC-BY-SA 3.0", "copyright": "Taken from https://github.com/tgstation/tgstation at 0d9c9a8233dfc3fc55edc538955a761a6328bee0", "states": [{"name": "Generic_mob_burning", "directions": 4, "delays": [[0.1, 0.1, 0.1, 0.1, 0.1], [0.1, 0.1, 0.1, 0.1, 0.1], [0.1, 0.1, 0.1, 0.1, 0.1], [0.1, 0.1, 0.1, 0.1, 0.1]]}, {"name": "Monkey_burning", "directions": 4, "delays": [[0.1, 0.1, 0.1, 0.1], [0.1, 0.1, 0.1, 0.1], [0.1, 0.1, 0.1, 0.1], [0.1, 0.1, 0.1, 0.1]]}, {"name": "Standing", "directions": 4, "delays": [[0.1, 0.1, 0.1, 0.1], [0.1, 0.1, 0.1, 0.1], [0.1, 0.1, 0.1, 0.1], [0.1, 0.1, 0.1, 0.1]]}]}
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