Adds lobby music (#3620)
* Adds lobby music * Add UI toggle for lobby music * Pick the song serverside so everyone gets the same song * Add more songs * Fixes * Catch-all end lobby music * Rename it * Catchall ambience cvar change * Wait until we receive the lobby song to start playing one * Fix toggling ready status resetting the song * Comment * Expend the last of my sanity fixing latejoin lobby music * Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Update Content.Client/GameObjects/EntitySystems/BackgroundAudioSystem.cs Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> * Move the var Co-authored-by: ike709 <sparebytes@protonmail.com> Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
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@@ -12,6 +12,7 @@ ui-options-reset-all = Reset All
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## Audio menu
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ui-options-master-volume = Master Volume:
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ui-options-ambient-hum = Ambient Hum
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ui-options-lobby-music = Lobby Music
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ui-options-volume-sliders = Volume Sliders
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ui-options-volume-percent = { TOSTRING($volume, "P0") }
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