Conveyors now tickrate agnostic (#1618)
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
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@@ -27,7 +27,7 @@ namespace Content.Server.GameObjects.EntitySystems
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continue;
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}
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conveyor.Update();
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conveyor.Update(frameTime);
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}
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}
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}
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