diff --git a/Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs b/Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs index bbb9d1057e..9e7ad7e3a7 100644 --- a/Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs +++ b/Content.Shared/Weapons/Melee/MeleeWeaponComponent.cs @@ -75,7 +75,7 @@ public sealed partial class MeleeWeaponComponent : Component /// Multiplies damage by this amount for single-target attacks. /// [ViewVariables(VVAccess.ReadWrite), DataField("clickDamageModifier")] - public FixedPoint2 ClickDamageModifier; + public FixedPoint2 ClickDamageModifier = FixedPoint2.New(1); // TODO: Temporarily 1.5 until interactionoutline is adjusted to use melee, then probably drop to 1.2 ///