Microwave ECS (#10766)

* microwave ECS

* allcomponentdelete etset

ack

* container purge
This commit is contained in:
Nemanja
2022-08-27 19:40:29 -04:00
committed by GitHub
parent f442fb044e
commit 32abdf5f00
23 changed files with 535 additions and 922 deletions

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@@ -1,14 +0,0 @@
using Content.Shared.Kitchen.Components;
using Robust.Shared.Audio;
namespace Content.Client.Kitchen.Components
{
[RegisterComponent]
public sealed class MicrowaveComponent : SharedMicrowaveComponent
{
public IPlayingAudioStream? PlayingStream { get; set; }
[DataField("loopingSound")]
public SoundSpecifier LoopingSound = new SoundPathSpecifier("/Audio/Machines/microwave_loop.ogg");
}
}

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@@ -1,24 +0,0 @@
using System;
using Content.Client.Kitchen.Components;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
using Robust.Shared.Player;
namespace Content.Client.Kitchen.EntitySystems
{
public sealed class MicrowaveSystem : EntitySystem
{
public void StartSoundLoop(MicrowaveComponent microwave)
{
StopSoundLoop(microwave);
microwave.PlayingStream = SoundSystem.Play(microwave.LoopingSound.GetSound(), Filter.Local(),
microwave.Owner, AudioParams.Default.WithMaxDistance(5).WithLoop(true));
}
public void StopSoundLoop(MicrowaveComponent microwave)
{
microwave.PlayingStream?.Stop();
}
}
}

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@@ -10,7 +10,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
using static Content.Shared.Kitchen.Components.SharedMicrowaveComponent;
namespace Content.Client.Kitchen.UI
{

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@@ -1,70 +0,0 @@
using Content.Client.Kitchen.Components;
using Content.Client.Kitchen.EntitySystems;
using Content.Shared.Kitchen.Components;
using Content.Shared.Power;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
namespace Content.Client.Kitchen.Visualizers
{
[UsedImplicitly]
public sealed class MicrowaveVisualizer : AppearanceVisualizer
{
[Obsolete("Subscribe to AppearanceChangeEvent instead.")]
public override void OnChangeData(AppearanceComponent component)
{
base.OnChangeData(component);
var entMan = IoCManager.Resolve<IEntityManager>();
var sprite = entMan.GetComponent<ISpriteComponent>(component.Owner);
var microwaveComponent = entMan.GetComponentOrNull<MicrowaveComponent>(component.Owner);
if (!component.TryGetData(PowerDeviceVisuals.VisualState, out MicrowaveVisualState state))
{
state = MicrowaveVisualState.Idle;
}
// The only reason we get the entity system so late is so that tests don't fail... Amazing, huh?
switch (state)
{
case MicrowaveVisualState.Broken:
sprite.LayerSetState(MicrowaveVisualizerLayers.BaseUnlit, "mwb");
if(microwaveComponent != null)
EntitySystem.Get<MicrowaveSystem>().StopSoundLoop(microwaveComponent);
break;
case MicrowaveVisualState.Idle:
sprite.LayerSetState(MicrowaveVisualizerLayers.Base, "mw");
sprite.LayerSetState(MicrowaveVisualizerLayers.BaseUnlit, "mw_unlit");
if(microwaveComponent != null)
EntitySystem.Get<MicrowaveSystem>().StopSoundLoop(microwaveComponent);
break;
case MicrowaveVisualState.Cooking:
sprite.LayerSetState(MicrowaveVisualizerLayers.Base, "mw");
sprite.LayerSetState(MicrowaveVisualizerLayers.BaseUnlit, "mw_running_unlit");
if(microwaveComponent != null)
EntitySystem.Get<MicrowaveSystem>().StartSoundLoop(microwaveComponent);
break;
default:
Logger.Debug($"Something terrible happened in {this}");
break;
}
var glowingPartsVisible = !(component.TryGetData(PowerDeviceVisuals.Powered, out bool powered) && !powered);
sprite.LayerSetVisible(MicrowaveVisualizerLayers.BaseUnlit, glowingPartsVisible);
}
private enum MicrowaveVisualizerLayers : byte
{
Base,
BaseUnlit
}
}
}

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@@ -0,0 +1,8 @@
namespace Content.Client.Kitchen.Visualizers;
public enum MicrowaveVisualizerLayers : byte
{
Base,
BaseUnlit
}