Adds Special Respawn, spawns a new disk if the old one was deleted (#12762)

* Spawns a new disk if one was deleted

* Adds tiledef to space checks, also adds a way to randomly check for a respawn point on station

* Removes unused method

* Cuts down on tile checks needed by checking surrounding tiles first

* Fixes up an issue where the coords wouldn't spawn

* Removes disk system, adds special respawning system and comp

* Fixes spelling error

* Fixes linter issue

* Maybe fixes the linter with a ref event?

* Empty commit to rerun tests

* Maybe fix?

* check for deleted grid

* Moves shutdown code to terminating code

* Customtypeseralizer

* changes name of datafield

* Removes owning station references

* Trying the queue event again
This commit is contained in:
keronshb
2022-12-19 21:38:34 -05:00
committed by GitHub
parent 0549b22cbc
commit 3327c2998f
6 changed files with 251 additions and 18 deletions

View File

@@ -6,4 +6,7 @@ namespace Content.Shared.Nuke;
/// Used for tracking the nuke disk - isn't a tag for pinpointer purposes.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed class NukeDiskComponent : Component {}
public sealed class NukeDiskComponent : Component
{
}