Fix comms consoles not working (#8644)

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Veritius
2022-06-04 19:09:04 +10:00
committed by GitHub
parent 68a58aa0d1
commit 33faf00112
10 changed files with 37 additions and 30 deletions

View File

@@ -63,8 +63,9 @@ public sealed class DiseaseOutbreak : StationEvent
return;
var diseaseSystem = EntitySystem.Get<DiseaseSystem>();
var stationSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<StationSystem>();
var chatSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ChatSystem>();
var entSysMgr = IoCManager.Resolve<IEntitySystemManager>();
var stationSystem = entSysMgr.GetEntitySystem<StationSystem>();
var chatSystem = entSysMgr.GetEntitySystem<ChatSystem>();
// Now we give it to people in the list of living disease carriers earlier
foreach (var target in aliveList)
{

View File

@@ -51,8 +51,9 @@ public sealed class RandomSentience : StationEvent
var kind2 = groupList.Count > 1 ? groupList[1] : "???";
var kind3 = groupList.Count > 2 ? groupList[2] : "???";
var stationSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<StationSystem>();
var chatSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ChatSystem>();
var entSysMgr = IoCManager.Resolve<IEntitySystemManager>();
var stationSystem = entSysMgr.GetEntitySystem<StationSystem>();
var chatSystem = entSysMgr.GetEntitySystem<ChatSystem>();
foreach (var target in targetList)
{
var station = stationSystem.GetOwningStation(target.Owner);

View File

@@ -43,8 +43,9 @@ namespace Content.Server.StationEvents.Events
var toInfect = _random.Next(1, 3);
// Now we give it to people in the list of dead entities earlier.
var stationSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<StationSystem>();
var chatSystem = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<ChatSystem>();
var entSysMgr = IoCManager.Resolve<IEntitySystemManager>();
var stationSystem = entSysMgr.GetEntitySystem<StationSystem>();
var chatSystem = entSysMgr.GetEntitySystem<ChatSystem>();
foreach (var target in deadList)
{
if (toInfect-- == 0)