diff --git a/Resources/Prototypes/GameRules/roundstart.yml b/Resources/Prototypes/GameRules/roundstart.yml index 377e15d738..b03470a8ce 100644 --- a/Resources/Prototypes/GameRules/roundstart.yml +++ b/Resources/Prototypes/GameRules/roundstart.yml @@ -69,7 +69,7 @@ noSpawn: true components: - type: GameRule - minPlayers: 20 + minPlayers: 15 # Honk - type: RandomMetadata #this generates the random operation name cuz it's cool. nameSegments: - operationPrefix @@ -212,7 +212,7 @@ noSpawn: true components: - type: GameRule - minPlayers: 20 + minPlayers: 15 # Honk delay: min: 600 max: 900 @@ -260,7 +260,7 @@ noSpawn: true components: - type: GameRule - minPlayers: 30 + minPlayers: 15 # Honk - type: CultRule - type: AntagSelection definitions: @@ -287,7 +287,7 @@ noSpawn: true components: - type: GameRule - minPlayers: 20 + minPlayers: 15 # Honk - type: RandomMetadata - type: LoadMapRule gameMap: WizardShuttle