@@ -118,7 +118,7 @@ namespace Content.Client.HUD
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}
|
||||
dir = proto.Path;
|
||||
|
||||
var resourcePath = (new ResourcePath("/Textures/Interface/Inventory") / dir) / path;
|
||||
var resourcePath = (new ResourcePath("/Textures/Interface/") / dir) / "Slots" / path;
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return _resourceCache.GetTexture(resourcePath);
|
||||
}
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@@ -30,7 +30,7 @@ namespace Content.Client.Hands.UI
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private readonly HandsComponent _handsComponent;
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private string StorageTexture => "back.png";
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private Texture BlockedTexture => _resourceCache.GetTexture("/Textures/Interface/Inventory/blocked.png");
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private Texture BlockedTexture => _resourceCache.GetTexture("/Textures/Interface/Default/blocked.png");
|
||||
|
||||
private ItemStatusPanel StatusPanel { get; }
|
||||
|
||||
|
||||
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Block a user