[Feat] Тонкие спрайты снова в строю (#102)
* Revert "Hair Overhaul (#19298)"
This reverts commit 9491f322de.
# Conflicts:
# Resources/Textures/Mobs/Customization/human_hair.rsi/a.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/afro.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/afro2.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/bigafro.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/cornrows2.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/emofringe.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/keanu.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/long.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/long2.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/long3.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/meta.json
# Resources/Textures/Mobs/Customization/human_hair.rsi/modern.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/quiff.png
* add: возврат системы тонкоспрайтов
* fix: небольшие фиксы после реверта причесок
* add: старые текстуры для slim бодитайпа
* fix: фикс причесок после апстрима
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@@ -180,6 +180,7 @@ namespace Content.Server.Database
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if (Enum.TryParse<Sex>(profile.Sex, true, out var sexVal))
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sex = sexVal;
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var bodyType = profile.BodyType;
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var clothing = ClothingPreference.Jumpsuit;
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if (Enum.TryParse<ClothingPreference>(profile.Clothing, true, out var clothingVal))
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clothing = clothingVal;
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@@ -225,6 +226,7 @@ namespace Content.Server.Database
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profile.Age,
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sex,
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gender,
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bodyType,
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new HumanoidCharacterAppearance
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(
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profile.HairName,
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@@ -265,6 +267,7 @@ namespace Content.Server.Database
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profile.Age = humanoid.Age;
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profile.Sex = humanoid.Sex.ToString();
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profile.Gender = humanoid.Gender.ToString();
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profile.BodyType = humanoid.BodyType;
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profile.HairName = appearance.HairStyleId;
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profile.HairColor = appearance.HairColor.ToHex();
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profile.FacialHairName = appearance.FacialHairStyleId;
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