[Feat] Тонкие спрайты снова в строю (#102)
* Revert "Hair Overhaul (#19298)"
This reverts commit 9491f322de.
# Conflicts:
# Resources/Textures/Mobs/Customization/human_hair.rsi/a.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/afro.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/afro2.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/bigafro.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/cornrows2.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/emofringe.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/keanu.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/long.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/long2.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/long3.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/meta.json
# Resources/Textures/Mobs/Customization/human_hair.rsi/modern.png
# Resources/Textures/Mobs/Customization/human_hair.rsi/quiff.png
* add: возврат системы тонкоспрайтов
* fix: небольшие фиксы после реверта причесок
* add: старые текстуры для slim бодитайпа
* fix: фикс причесок после апстрима
This commit is contained in:
@@ -1,4 +1,3 @@
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using System.Linq;
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using Content.Shared.Examine;
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using Content.Shared.Humanoid;
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using Content.Shared.Humanoid.Markings;
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@@ -27,11 +26,12 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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private void OnExamined(EntityUid uid, HumanoidAppearanceComponent component, ExaminedEvent args)
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{
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var identity = Identity.Entity(component.Owner, EntityManager);
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var identity = Identity.Entity(uid, EntityManager);
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var species = GetSpeciesRepresentation(component.Species).ToLower();
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var age = GetAgeRepresentation(component.Species, component.Age);
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args.PushText(Loc.GetString("humanoid-appearance-component-examine", ("user", identity), ("age", age), ("species", species)));
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args.PushText(Loc.GetString("humanoid-appearance-component-examine", ("user", identity), ("age", age),
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("species", species)));
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}
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/// <summary>
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@@ -40,7 +40,10 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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/// <param name="uid">The mob's entity UID.</param>
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/// <param name="profile">The character profile to load.</param>
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/// <param name="humanoid">Humanoid component of the entity</param>
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public void LoadProfile(EntityUid uid, HumanoidCharacterProfile profile, HumanoidAppearanceComponent? humanoid = null)
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public void LoadProfile(
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EntityUid uid,
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HumanoidCharacterProfile profile,
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HumanoidAppearanceComponent? humanoid = null)
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{
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if (!Resolve(uid, ref humanoid))
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{
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@@ -51,6 +54,8 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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SetSex(uid, profile.Sex, false, humanoid);
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humanoid.EyeColor = profile.Appearance.EyeColor;
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SetBodyType(uid, profile.BodyType, false, humanoid);
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SetSkinColor(uid, profile.Appearance.SkinColor, false);
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humanoid.MarkingSet.Clear();
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@@ -74,10 +79,15 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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// Hair/facial hair - this may eventually be deprecated.
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// We need to ensure hair before applying it or coloring can try depend on markings that can be invalid
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var hairColor = _markingManager.MustMatchSkin(profile.Species, HumanoidVisualLayers.Hair, out var hairAlpha, _prototypeManager)
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? profile.Appearance.SkinColor.WithAlpha(hairAlpha) : profile.Appearance.HairColor;
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var facialHairColor = _markingManager.MustMatchSkin(profile.Species, HumanoidVisualLayers.FacialHair, out var facialHairAlpha, _prototypeManager)
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? profile.Appearance.SkinColor.WithAlpha(facialHairAlpha) : profile.Appearance.FacialHairColor;
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var hairColor = _markingManager.MustMatchSkin(profile.BodyType, HumanoidVisualLayers.Hair, out var hairAlpha,
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_prototypeManager)
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? profile.Appearance.SkinColor.WithAlpha(hairAlpha)
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: profile.Appearance.HairColor;
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var facialHairColor = _markingManager.MustMatchSkin(profile.BodyType, HumanoidVisualLayers.FacialHair,
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out var facialHairAlpha, _prototypeManager)
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? profile.Appearance.SkinColor.WithAlpha(facialHairAlpha)
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: profile.Appearance.FacialHairColor;
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if (_markingManager.Markings.TryGetValue(profile.Appearance.HairStyleId, out var hairPrototype) &&
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_markingManager.CanBeApplied(profile.Species, profile.Sex, hairPrototype, _prototypeManager))
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@@ -86,12 +96,14 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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}
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if (_markingManager.Markings.TryGetValue(profile.Appearance.FacialHairStyleId, out var facialHairPrototype) &&
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_markingManager.CanBeApplied(profile.Species,profile.Sex, facialHairPrototype, _prototypeManager))
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_markingManager.CanBeApplied(profile.Species, profile.Sex, facialHairPrototype, _prototypeManager))
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{
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AddMarking(uid, profile.Appearance.FacialHairStyleId, facialHairColor, false);
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}
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humanoid.MarkingSet.EnsureSpecies(profile.Species, profile.Appearance.SkinColor, _markingManager, _prototypeManager);
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humanoid.MarkingSet.EnsureSpecies(profile.Species, profile.BodyType, profile.Appearance.SkinColor,
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_markingManager,
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_prototypeManager);
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// Finally adding marking with forced colors
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foreach (var (marking, prototype) in markingFColored)
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@@ -102,6 +114,7 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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profile.Appearance.EyeColor,
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humanoid.MarkingSet
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);
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AddMarking(uid, marking.MarkingId, markingColors, false);
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}
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@@ -128,7 +141,10 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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/// <param name="target">Target entity to apply the source entity's appearance to.</param>
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/// <param name="sourceHumanoid">Source entity's humanoid component.</param>
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/// <param name="targetHumanoid">Target entity's humanoid component.</param>
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public void CloneAppearance(EntityUid source, EntityUid target, HumanoidAppearanceComponent? sourceHumanoid = null,
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public void CloneAppearance(
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EntityUid source,
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EntityUid target,
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HumanoidAppearanceComponent? sourceHumanoid = null,
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HumanoidAppearanceComponent? targetHumanoid = null)
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{
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if (!Resolve(source, ref sourceHumanoid) || !Resolve(target, ref targetHumanoid))
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@@ -143,6 +159,8 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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SetSex(target, sourceHumanoid.Sex, false, targetHumanoid);
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targetHumanoid.CustomBaseLayers = new(sourceHumanoid.CustomBaseLayers);
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targetHumanoid.MarkingSet = new(sourceHumanoid.MarkingSet);
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targetHumanoid.BodyType = sourceHumanoid.BodyType;
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SetTTSVoice(target, sourceHumanoid.Voice, targetHumanoid);
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targetHumanoid.Gender = sourceHumanoid.Gender;
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if (TryComp<GrammarComponent>(target, out var grammar))
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@@ -153,6 +171,32 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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Dirty(targetHumanoid);
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}
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/// <summary>
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/// Set a humanoid mob's body yupe. This will change their base sprites.
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/// </summary>
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/// <param name="uid">The humanoid mob's UID.</param>
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/// <param name="bodyType">The body type to set the mob to. Will return if the body type prototype was invalid.</param>
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/// <param name="sync">Whether to immediately synchronize this to the humanoid mob, or not.</param>
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/// <param name="humanoid">Humanoid component of the entity</param>
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public void SetBodyType(
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EntityUid uid,
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string bodyType,
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bool sync = true,
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HumanoidAppearanceComponent? humanoid = null)
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{
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if (!Resolve(uid, ref humanoid) || !_prototypeManager.TryIndex<BodyTypePrototype>(bodyType, out _))
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{
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return;
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}
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humanoid.BodyType = bodyType;
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if (sync)
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{
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Dirty(uid, humanoid);
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}
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}
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/// <summary>
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/// Adds a marking to this humanoid.
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/// </summary>
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@@ -162,7 +206,13 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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/// <param name="sync">Whether to immediately sync this marking or not</param>
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/// <param name="forced">If this marking was forced (ignores marking points)</param>
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/// <param name="humanoid">Humanoid component of the entity</param>
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public void AddMarking(EntityUid uid, string marking, Color? color = null, bool sync = true, bool forced = false, HumanoidAppearanceComponent? humanoid = null)
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public void AddMarking(
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EntityUid uid,
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string marking,
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Color? color = null,
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bool sync = true,
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bool forced = false,
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HumanoidAppearanceComponent? humanoid = null)
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{
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if (!Resolve(uid, ref humanoid)
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|| !_markingManager.Markings.TryGetValue(marking, out var prototype))
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@@ -195,7 +245,13 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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/// <param name="sync">Whether to immediately sync this marking or not</param>
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/// <param name="forced">If this marking was forced (ignores marking points)</param>
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/// <param name="humanoid">Humanoid component of the entity</param>
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public void AddMarking(EntityUid uid, string marking, IReadOnlyList<Color> colors, bool sync = true, bool forced = false, HumanoidAppearanceComponent? humanoid = null)
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public void AddMarking(
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EntityUid uid,
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string marking,
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IReadOnlyList<Color> colors,
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bool sync = true,
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bool forced = false,
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HumanoidAppearanceComponent? humanoid = null)
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{
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if (!Resolve(uid, ref humanoid)
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|| !_markingManager.Markings.TryGetValue(marking, out var prototype))
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@@ -218,7 +274,11 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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/// <param name="marking">The marking to try and remove.</param>
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/// <param name="sync">Whether to immediately sync this to the humanoid</param>
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/// <param name="humanoid">Humanoid component of the entity</param>
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public void RemoveMarking(EntityUid uid, string marking, bool sync = true, HumanoidAppearanceComponent? humanoid = null)
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public void RemoveMarking(
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EntityUid uid,
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string marking,
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bool sync = true,
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HumanoidAppearanceComponent? humanoid = null)
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{
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if (!Resolve(uid, ref humanoid)
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|| !_markingManager.Markings.TryGetValue(marking, out var prototype))
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@@ -239,7 +299,11 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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/// <param name="category">Category of the marking</param>
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/// <param name="index">Index of the marking</param>
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/// <param name="humanoid">Humanoid component of the entity</param>
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public void RemoveMarking(EntityUid uid, MarkingCategories category, int index, HumanoidAppearanceComponent? humanoid = null)
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public void RemoveMarking(
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EntityUid uid,
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MarkingCategories category,
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int index,
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HumanoidAppearanceComponent? humanoid = null)
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{
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if (index < 0
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|| !Resolve(uid, ref humanoid)
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@@ -261,7 +325,12 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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/// <param name="index">Index of the marking</param>
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/// <param name="markingId">The marking ID to use</param>
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/// <param name="humanoid">Humanoid component of the entity</param>
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public void SetMarkingId(EntityUid uid, MarkingCategories category, int index, string markingId, HumanoidAppearanceComponent? humanoid = null)
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public void SetMarkingId(
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EntityUid uid,
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MarkingCategories category,
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int index,
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string markingId,
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HumanoidAppearanceComponent? humanoid = null)
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{
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if (index < 0
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|| !_markingManager.MarkingsByCategory(category).TryGetValue(markingId, out var markingPrototype)
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@@ -290,7 +359,11 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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/// <param name="index">Index of the marking</param>
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/// <param name="colors">The marking colors to use</param>
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/// <param name="humanoid">Humanoid component of the entity</param>
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public void SetMarkingColor(EntityUid uid, MarkingCategories category, int index, List<Color> colors,
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public void SetMarkingColor(
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EntityUid uid,
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MarkingCategories category,
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int index,
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List<Color> colors,
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HumanoidAppearanceComponent? humanoid = null)
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{
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if (index < 0
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@@ -314,37 +387,24 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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/// </summary>
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public string GetSpeciesRepresentation(string speciesId)
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{
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if (_prototypeManager.TryIndex<SpeciesPrototype>(speciesId, out var species))
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{
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return Loc.GetString(species.Name);
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}
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else
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{
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return Loc.GetString("humanoid-appearance-component-unknown-species");
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}
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return Loc.GetString(_prototypeManager.TryIndex<SpeciesPrototype>(speciesId, out var species)
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? species.Name
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: "humanoid-appearance-component-unknown-species");
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}
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public string GetAgeRepresentation(string species, int age)
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{
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_prototypeManager.TryIndex<SpeciesPrototype>(species, out var speciesPrototype);
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if (speciesPrototype == null)
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if (speciesPrototype != null)
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{
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Logger.Error("Tried to get age representation of species that couldn't be indexed: " + species);
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return Loc.GetString("identity-age-young");
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return age < speciesPrototype.YoungAge
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? Loc.GetString("identity-age-young")
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: Loc.GetString(age < speciesPrototype.OldAge ? "identity-age-middle-aged" : "identity-age-old");
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}
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if (age < speciesPrototype.YoungAge)
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{
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return Loc.GetString("identity-age-young");
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}
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if (age < speciesPrototype.OldAge)
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{
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return Loc.GetString("identity-age-middle-aged");
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}
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return Loc.GetString("identity-age-old");
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Logger.Error("Tried to get age representation of species that couldn't be indexed: " + species);
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return Loc.GetString("identity-age-young");
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}
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private void EnsureDefaultMarkings(EntityUid uid, HumanoidAppearanceComponent? humanoid)
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@@ -353,6 +413,7 @@ public sealed partial class HumanoidAppearanceSystem : SharedHumanoidAppearanceS
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{
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return;
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}
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humanoid.MarkingSet.EnsureDefault(humanoid.SkinColor, humanoid.EyeColor, _markingManager);
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}
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}
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