[Feat] Тонкие спрайты снова в строю (#102)

* Revert "Hair Overhaul (#19298)"

This reverts commit 9491f322de.

# Conflicts:
#	Resources/Textures/Mobs/Customization/human_hair.rsi/a.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/afro.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/afro2.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/bigafro.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/cornrows2.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/emofringe.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/keanu.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/long.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/long2.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/long3.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/meta.json
#	Resources/Textures/Mobs/Customization/human_hair.rsi/modern.png
#	Resources/Textures/Mobs/Customization/human_hair.rsi/quiff.png

* add: возврат системы тонкоспрайтов

* fix: небольшие фиксы после реверта причесок

* add: старые текстуры для slim бодитайпа

* fix: фикс причесок после апстрима
This commit is contained in:
Remuchi
2024-02-24 17:06:32 +07:00
committed by GitHub
parent ac2d162c53
commit 3515e87f74
850 changed files with 6170 additions and 675 deletions

View File

@@ -44,6 +44,7 @@ public sealed class HumanoidMarkingModifierState : BoundUserInterfaceState
public HumanoidMarkingModifierState(
MarkingSet markingSet,
string species,
string bodyType,
Sex sex,
Color skinColor,
Dictionary<HumanoidVisualLayers, CustomBaseLayerInfo> customBaseLayers
@@ -51,6 +52,7 @@ public sealed class HumanoidMarkingModifierState : BoundUserInterfaceState
{
MarkingSet = markingSet;
Species = species;
BodyType = bodyType;
Sex = sex;
SkinColor = skinColor;
CustomBaseLayers = customBaseLayers;
@@ -60,6 +62,7 @@ public sealed class HumanoidMarkingModifierState : BoundUserInterfaceState
public string Species { get; }
public Sex Sex { get; }
public Color SkinColor { get; }
public string BodyType { get; }
public Color EyeColor { get; }
public Color? HairColor { get; }
public Color? FacialHairColor { get; }