diff --git a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs index aa5fa3dd36..71225de70d 100644 --- a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs @@ -269,6 +269,7 @@ public sealed class NukeopsRuleSystem : GameRuleSystem newMind.TransferTo(mob); _stationSpawningSystem.EquipStartingGear(mob, gear, null); + ev.PlayerPool.Remove(session); _aliveNukeops.Add(newMind, true); GameTicker.PlayerJoinGame(session);