Фиксики ГАНДОНЫ
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@@ -136,7 +136,7 @@ public sealed class TippyUIController : UIController
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}
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else
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{
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_entity = EntityManager.SpawnEntity(_cfg.GetCVar(CCVars.TippyEntity), MapCoordinates.Nullspace);
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_entity = EntityManager.SpawnEntity(_cfg.GetCVar(CCVars.ClippyEntity), MapCoordinates.Nullspace);
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tippy.ModifyLayers = true;
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}
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if (!EntityManager.TryGetComponent(_entity, out sprite))
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