Transit: NEW Evacuation shuttle (#17095)
* add shuttle * fix mistakes, improve consistency - adds tiny fans to airlock - changes LED to lights - adds supplies to med - engineering door changed to not be glass - added tile beneath engi and medbay door - changed security cell - added SMES to power - added variety (variantize) - saved as grid instead of map * apply changes - replaced plastic tiles with steel - removed fireaxe in bridge - rotated defib the correct way - switched a couple LED lights out - replaced potted plants and vending machines with their appropriate spawner - adds more chairs * fix defib changed from empty to filled --------- Co-authored-by: Ubaser <ubaserblueknight2@gmail.com>
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Resources/Maps/Shuttles/emergency_transit.yml
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Resources/Maps/Shuttles/emergency_transit.yml
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Cluster:
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Cluster:
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stationProto: StandardNanotrasenStation
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stationProto: StandardNanotrasenStation
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components:
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components:
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- type: StationEmergencyShuttle
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emergencyShuttlePath: /Maps/Shuttles/emergency_transit.yml
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- type: StationNameSetup
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- type: StationNameSetup
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mapNameTemplate: '{0} Cluster Station {1}'
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mapNameTemplate: '{0} Cluster Station {1}'
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nameGenerator:
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nameGenerator:
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