Airlock hacking (#329)

* Airlock hacking

* Added status text

* Whoops don't need this

* Update Content.Server/GameObjects/Components/Doors/AirlockComponent.cs

Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com>

* ComponentReference ServerDoorComponent

* Suggested name
This commit is contained in:
DamianX
2019-09-06 10:05:02 +02:00
committed by Pieter-Jan Briers
parent 34f4731c9b
commit 36078382e4
8 changed files with 288 additions and 29 deletions

View File

@@ -25,8 +25,7 @@ namespace Content.Client.GameObjects.Components.Wires
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
var castState = (WiresBoundUserInterfaceState) state;
_menu.Populate(castState.WiresList);
_menu.Populate((WiresBoundUserInterfaceState) state);
}
public void PerformAction(Guid guid, WiresAction action)