Airlock hacking (#329)
* Airlock hacking * Added status text * Whoops don't need this * Update Content.Server/GameObjects/Components/Doors/AirlockComponent.cs Co-Authored-By: Pieter-Jan Briers <pieterjan.briers@gmail.com> * ComponentReference ServerDoorComponent * Suggested name
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Pieter-Jan Briers
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34f4731c9b
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36078382e4
@@ -35,10 +35,12 @@ namespace Content.Shared.GameObjects.Components
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public class WiresBoundUserInterfaceState : BoundUserInterfaceState
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{
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public readonly List<ClientWire> WiresList;
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public readonly List<string> Statuses;
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public WiresBoundUserInterfaceState(List<ClientWire> wiresList)
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public WiresBoundUserInterfaceState(List<ClientWire> wiresList, List<string> statuses)
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{
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WiresList = wiresList;
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Statuses = statuses;
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}
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}
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