DamageableSystem cleanup & performance improvements (#20820)

This commit is contained in:
Leon Friedrich
2023-10-09 03:27:41 +11:00
committed by GitHub
parent 70246ae10e
commit 364c9b7f0a
12 changed files with 135 additions and 77 deletions

View File

@@ -53,7 +53,7 @@ public sealed class ProjectileSystem : SharedProjectileSystem
if (modifiedDamage is not null && EntityManager.EntityExists(component.Shooter))
{
if (modifiedDamage.Total > FixedPoint2.Zero && !deleted)
if (modifiedDamage.Any() && !deleted)
{
_color.RaiseEffect(Color.Red, new List<EntityUid> { target }, Filter.Pvs(target, entityManager: EntityManager));
}