DamageableSystem cleanup & performance improvements (#20820)

This commit is contained in:
Leon Friedrich
2023-10-09 03:27:41 +11:00
committed by GitHub
parent 70246ae10e
commit 364c9b7f0a
12 changed files with 135 additions and 77 deletions

View File

@@ -62,7 +62,7 @@ public sealed class MeleeWeaponSystem : SharedMeleeWeaponSystem
var damageSpec = GetDamage(uid, args.User, component);
if (damageSpec.Total == FixedPoint2.Zero)
if (damageSpec.Empty)
return;
_damageExamine.AddDamageExamine(args.Message, damageSpec, Loc.GetString("damage-melee"));