From 373261a4ee379aa2e139aa661d0105515a796164 Mon Sep 17 00:00:00 2001 From: Paul Ritter Date: Tue, 27 Sep 2022 18:54:22 +0200 Subject: [PATCH] hotfixes bed healing not taking sleeping into account (#11560) --- Content.Server/Bed/BedSystem.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Bed/BedSystem.cs b/Content.Server/Bed/BedSystem.cs index 8ed37d8313..8b957e0735 100644 --- a/Content.Server/Bed/BedSystem.cs +++ b/Content.Server/Bed/BedSystem.cs @@ -78,7 +78,7 @@ namespace Content.Server.Bed if (HasComp(healedEntity)) damage *= bedComponent.SleepMultiplier; - _damageableSystem.TryChangeDamage(healedEntity, bedComponent.Damage, true); + _damageableSystem.TryChangeDamage(healedEntity, damage, true); } } }