Remove redundant IComponent casts

This commit is contained in:
metalgearsloth
2021-12-07 21:54:00 +11:00
parent 8d4799e611
commit 373b5988d7
29 changed files with 53 additions and 53 deletions

View File

@@ -365,7 +365,7 @@ namespace Content.Server.Weapon.Ranged.Barrels.Components
_entities.GetComponent<TransformComponent>(projectile).WorldRotation = projectileAngle + MathHelper.PiOver2;
}
_entities.EventBus.RaiseLocalEvent(((IComponent) this).Owner, new GunShotEvent(firedProjectiles));
_entities.EventBus.RaiseLocalEvent(Owner, new GunShotEvent(firedProjectiles));
_entities.EventBus.RaiseLocalEvent(ammo, new AmmoShotEvent(firedProjectiles));
}