Body code cleanup (#24946)
* Fix test * Kill float accumulators * Use entity proxy methods * DataField auto name generation where possible * Kill comp properties * Clean up server comps * Make events record structs * Clean up shared body code * Clean up server body code * Rename organ events to be same names as in med refactor
This commit is contained in:
@@ -202,7 +202,7 @@ namespace Content.Shared.ActionBlocker
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public bool CanShiver(EntityUid uid)
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{
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var ev = new ShiverAttemptEvent(uid);
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RaiseLocalEvent(uid, ev);
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RaiseLocalEvent(uid, ref ev);
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return !ev.Cancelled;
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}
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@@ -210,7 +210,7 @@ namespace Content.Shared.ActionBlocker
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public bool CanSweat(EntityUid uid)
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{
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var ev = new SweatAttemptEvent(uid);
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RaiseLocalEvent(uid, ev);
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RaiseLocalEvent(uid, ref ev);
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return !ev.Cancelled;
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}
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@@ -1,61 +1,28 @@
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namespace Content.Shared.Body.Events
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{
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// All of these events are raised on a mechanism entity when added/removed to a body in different
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// ways.
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namespace Content.Shared.Body.Events;
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/// <summary>
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/// Raised on a mechanism when it is added to a body part.
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/// </summary>
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public sealed class AddedToPartEvent : EntityEventArgs
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{
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public EntityUid Part;
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// All of these events are raised on a mechanism entity when added/removed to a body in different
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// ways.
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public AddedToPartEvent(EntityUid part)
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{
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Part = part;
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}
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}
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/// <summary>
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/// Raised on a mechanism when it is added to a body part.
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/// </summary>
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[ByRefEvent]
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public readonly record struct OrganAddedEvent(EntityUid Part);
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/// <summary>
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/// Raised on a mechanism when it is added to a body part within a body.
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/// </summary>
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public sealed class AddedToPartInBodyEvent : EntityEventArgs
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{
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public EntityUid Body;
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public EntityUid Part;
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/// <summary>
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/// Raised on a mechanism when it is added to a body part within a body.
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/// </summary>
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[ByRefEvent]
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public readonly record struct OrganAddedToBodyEvent(EntityUid Body, EntityUid Part);
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public AddedToPartInBodyEvent(EntityUid body, EntityUid part)
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{
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Body = body;
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Part = part;
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}
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}
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/// <summary>
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/// Raised on a mechanism when it is removed from a body part.
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/// </summary>
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[ByRefEvent]
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public readonly record struct OrganRemovedEvent(EntityUid OldPart);
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/// <summary>
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/// Raised on a mechanism when it is removed from a body part.
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/// </summary>
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public sealed class RemovedFromPartEvent : EntityEventArgs
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{
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public EntityUid OldPart;
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public RemovedFromPartEvent(EntityUid oldPart)
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{
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OldPart = oldPart;
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}
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}
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/// <summary>
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/// Raised on a mechanism when it is removed from a body part within a body.
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/// </summary>
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public sealed class RemovedFromPartInBodyEvent : EntityEventArgs
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{
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public EntityUid OldBody;
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public EntityUid OldPart;
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public RemovedFromPartInBodyEvent(EntityUid oldBody, EntityUid oldPart)
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{
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OldBody = oldBody;
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OldPart = oldPart;
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}
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}
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}
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/// <summary>
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/// Raised on a mechanism when it is removed from a body part within a body.
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/// </summary>
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[ByRefEvent]
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public readonly record struct OrganRemovedFromBodyEvent(EntityUid OldBody, EntityUid OldPart);
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@@ -1,12 +1,8 @@
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namespace Content.Shared.Body.Events
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{
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public sealed class ShiverAttemptEvent : CancellableEntityEventArgs
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{
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public ShiverAttemptEvent(EntityUid uid)
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{
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Uid = uid;
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}
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namespace Content.Shared.Body.Events;
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public EntityUid Uid { get; }
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}
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[ByRefEvent]
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public record struct ShiverAttemptEvent(EntityUid Uid)
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{
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public readonly EntityUid Uid = Uid;
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public bool Cancelled = false;
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}
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@@ -1,12 +1,8 @@
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namespace Content.Shared.Body.Events
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{
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public sealed class SweatAttemptEvent : CancellableEntityEventArgs
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{
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public SweatAttemptEvent(EntityUid uid)
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{
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Uid = uid;
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}
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namespace Content.Shared.Body.Events;
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public EntityUid Uid { get; }
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}
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[ByRefEvent]
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public record struct SweatAttemptEvent(EntityUid Uid)
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{
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public readonly EntityUid Uid = Uid;
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public bool Cancelled = false;
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}
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@@ -1,4 +1,4 @@
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using Content.Shared.Body.Systems;
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using Content.Shared.Body.Systems;
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using Robust.Shared.Containers;
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using Robust.Shared.GameStates;
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@@ -11,6 +11,6 @@ public sealed partial class OrganComponent : Component
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/// <summary>
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/// Relevant body this organ is attached to.
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/// </summary>
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[DataField("body"), AutoNetworkedField]
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[DataField, AutoNetworkedField]
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public EntityUid? Body;
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}
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@@ -1,7 +1,7 @@
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namespace Content.Shared.Body.Part;
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namespace Content.Shared.Body.Part;
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[ByRefEvent]
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public readonly record struct BodyPartAddedEvent(string Slot, BodyPartComponent Part);
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public readonly record struct BodyPartAddedEvent(string Slot, Entity<BodyPartComponent> Part);
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[ByRefEvent]
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public readonly record struct BodyPartRemovedEvent(string Slot, BodyPartComponent Part);
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public readonly record struct BodyPartRemovedEvent(string Slot, Entity<BodyPartComponent> Part);
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@@ -9,7 +9,6 @@ using Content.Shared.Gibbing.Components;
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using Content.Shared.Gibbing.Events;
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using Content.Shared.Gibbing.Systems;
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using Content.Shared.Inventory;
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using Content.Shared.Inventory.Events;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Containers;
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@@ -30,8 +29,10 @@ public partial class SharedBodySystem
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[Dependency] private readonly InventorySystem _inventory = default!;
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[Dependency] private readonly GibbingSystem _gibbingSystem = default!;
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[Dependency] private readonly SharedAudioSystem _audioSystem = default!;
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private const float GibletLaunchImpulse = 8;
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private const float GibletLaunchImpulseVariance = 3;
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private void InitializeBody()
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{
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// Body here to handle root body parts.
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@@ -43,7 +44,7 @@ public partial class SharedBodySystem
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SubscribeLocalEvent<BodyComponent, CanDragEvent>(OnBodyCanDrag);
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}
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private void OnBodyInserted(EntityUid uid, BodyComponent component, EntInsertedIntoContainerMessage args)
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private void OnBodyInserted(Entity<BodyComponent> ent, ref EntInsertedIntoContainerMessage args)
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{
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// Root body part?
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var slotId = args.Container.ID;
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@@ -51,21 +52,21 @@ public partial class SharedBodySystem
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if (slotId != BodyRootContainerId)
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return;
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var entity = args.Entity;
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var insertedUid = args.Entity;
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if (TryComp(entity, out BodyPartComponent? childPart))
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if (TryComp(insertedUid, out BodyPartComponent? part))
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{
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AddPart(uid, entity, slotId, childPart);
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RecursiveBodyUpdate(entity, uid, childPart);
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AddPart((ent, ent), (insertedUid, part), slotId);
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RecursiveBodyUpdate((insertedUid, part), ent);
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}
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if (TryComp(entity, out OrganComponent? organ))
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if (TryComp(insertedUid, out OrganComponent? organ))
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{
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AddOrgan(entity, uid, uid, organ);
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AddOrgan((insertedUid, organ), ent, ent);
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}
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}
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private void OnBodyRemoved(EntityUid uid, BodyComponent component, EntRemovedFromContainerMessage args)
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private void OnBodyRemoved(Entity<BodyComponent> ent, ref EntRemovedFromContainerMessage args)
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{
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// Root body part?
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var slotId = args.Container.ID;
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@@ -73,55 +74,55 @@ public partial class SharedBodySystem
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if (slotId != BodyRootContainerId)
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return;
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var entity = args.Entity;
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DebugTools.Assert(!TryComp(entity, out BodyPartComponent? b) || b.Body == uid);
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DebugTools.Assert(!TryComp(entity, out OrganComponent? o) || o.Body == uid);
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var removedUid = args.Entity;
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DebugTools.Assert(!TryComp(removedUid, out BodyPartComponent? b) || b.Body == ent);
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DebugTools.Assert(!TryComp(removedUid, out OrganComponent? o) || o.Body == ent);
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if (TryComp(entity, out BodyPartComponent? childPart))
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if (TryComp(removedUid, out BodyPartComponent? part))
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{
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RemovePart(uid, entity, slotId, childPart);
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RecursiveBodyUpdate(entity, null, childPart);
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RemovePart((ent, ent), (removedUid, part), slotId);
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RecursiveBodyUpdate((removedUid, part), null);
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}
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if (TryComp(entity, out OrganComponent? organ))
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RemoveOrgan(entity, uid, organ);
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if (TryComp(removedUid, out OrganComponent? organ))
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RemoveOrgan((removedUid, organ), ent);
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}
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private void OnBodyInit(EntityUid bodyId, BodyComponent body, ComponentInit args)
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private void OnBodyInit(Entity<BodyComponent> ent, ref ComponentInit args)
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{
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// Setup the initial container.
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body.RootContainer = Containers.EnsureContainer<ContainerSlot>(bodyId, BodyRootContainerId);
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ent.Comp.RootContainer = Containers.EnsureContainer<ContainerSlot>(ent, BodyRootContainerId);
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}
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private void OnBodyMapInit(EntityUid bodyId, BodyComponent body, MapInitEvent args)
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private void OnBodyMapInit(Entity<BodyComponent> ent, ref MapInitEvent args)
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{
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if (body.Prototype == null)
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if (ent.Comp.Prototype is null)
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return;
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// One-time setup
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// Obviously can't run in Init to avoid double-spawns on save / load.
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var prototype = Prototypes.Index(body.Prototype.Value);
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MapInitBody(bodyId, prototype);
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var prototype = Prototypes.Index(ent.Comp.Prototype.Value);
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MapInitBody(ent, prototype);
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}
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private void MapInitBody(EntityUid bodyEntity, BodyPrototype prototype)
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{
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var protoRoot = prototype.Slots[prototype.Root];
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if (protoRoot.Part == null)
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if (protoRoot.Part is null)
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return;
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// This should already handle adding the entity to the root.
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var rootPartEntity = SpawnInContainerOrDrop(protoRoot.Part, bodyEntity, BodyRootContainerId);
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var rootPart = Comp<BodyPartComponent>(rootPartEntity);
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var rootPartUid = SpawnInContainerOrDrop(protoRoot.Part, bodyEntity, BodyRootContainerId);
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var rootPart = Comp<BodyPartComponent>(rootPartUid);
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rootPart.Body = bodyEntity;
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Dirty(rootPartEntity, rootPart);
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Dirty(rootPartUid, rootPart);
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// Setup the rest of the body entities.
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SetupOrgans(rootPartEntity, rootPart, protoRoot.Organs);
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MapInitParts(rootPartEntity, prototype);
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SetupOrgans((rootPartUid, rootPart), protoRoot.Organs);
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MapInitParts(rootPartUid, prototype);
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}
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private void OnBodyCanDrag(EntityUid uid, BodyComponent component, ref CanDragEvent args)
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private void OnBodyCanDrag(Entity<BodyComponent> ent, ref CanDragEvent args)
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{
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args.Handled = true;
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}
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@@ -169,7 +170,7 @@ public partial class SharedBodySystem
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var partSlot = CreatePartSlot(parentEntity, connection, childPartComponent.PartType, parentPartComponent);
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var cont = Containers.GetContainer(parentEntity, GetPartSlotContainerId(connection));
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if (partSlot == null || !Containers.Insert(childPart, cont))
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if (partSlot is null || !Containers.Insert(childPart, cont))
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{
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Log.Error($"Could not create slot for connection {connection} in body {prototype.ID}");
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QueueDel(childPart);
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@@ -177,7 +178,7 @@ public partial class SharedBodySystem
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}
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// Add organs
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SetupOrgans(childPart, childPartComponent, connectionSlot.Organs);
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SetupOrgans((childPart, childPartComponent), connectionSlot.Organs);
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// Enqueue it so we can also get its neighbors.
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frontier.Enqueue(connection);
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@@ -185,16 +186,16 @@ public partial class SharedBodySystem
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}
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}
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private void SetupOrgans(EntityUid partId, BodyPartComponent partComponent, Dictionary<string, string> organs)
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private void SetupOrgans(Entity<BodyPartComponent> ent, Dictionary<string, string> organs)
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{
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foreach (var (organSlotId, organProto) in organs)
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{
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var slot = CreateOrganSlot(organSlotId, partId, partComponent);
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SpawnInContainerOrDrop(organProto, partId, GetOrganContainerId(organSlotId));
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var slot = CreateOrganSlot((ent, ent), organSlotId);
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SpawnInContainerOrDrop(organProto, ent, GetOrganContainerId(organSlotId));
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if (slot == null)
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if (slot is null)
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{
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Log.Error($"Could not create organ for slot {organSlotId} in {ToPrettyString(partId)}");
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Log.Error($"Could not create organ for slot {organSlotId} in {ToPrettyString(ent)}");
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}
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}
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}
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@@ -202,12 +203,14 @@ public partial class SharedBodySystem
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/// <summary>
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/// Gets all body containers on this entity including the root one.
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/// </summary>
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public IEnumerable<BaseContainer> GetBodyContainers(EntityUid id, BodyComponent? body = null,
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public IEnumerable<BaseContainer> GetBodyContainers(
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EntityUid id,
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BodyComponent? body = null,
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BodyPartComponent? rootPart = null)
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{
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if (!Resolve(id, ref body, false) ||
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body.RootContainer.ContainedEntity == null ||
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!Resolve(body.RootContainer.ContainedEntity.Value, ref rootPart))
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if (!Resolve(id, ref body, logMissing: false)
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|| body.RootContainer.ContainedEntity is null
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|| !Resolve(body.RootContainer.ContainedEntity.Value, ref rootPart))
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{
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yield break;
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}
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@@ -223,13 +226,15 @@ public partial class SharedBodySystem
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/// <summary>
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/// Gets all child body parts of this entity, including the root entity.
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/// </summary>
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public IEnumerable<(EntityUid Id, BodyPartComponent Component)> GetBodyChildren(EntityUid? id, BodyComponent? body = null,
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public IEnumerable<(EntityUid Id, BodyPartComponent Component)> GetBodyChildren(
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EntityUid? id,
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BodyComponent? body = null,
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BodyPartComponent? rootPart = null)
|
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{
|
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if (id == null ||
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!Resolve(id.Value, ref body, false) ||
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body.RootContainer.ContainedEntity == null ||
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!Resolve(body.RootContainer.ContainedEntity.Value, ref rootPart))
|
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if (id is null
|
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|| !Resolve(id.Value, ref body, logMissing: false)
|
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|| body.RootContainer.ContainedEntity is null
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|| !Resolve(body.RootContainer.ContainedEntity.Value, ref rootPart))
|
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{
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yield break;
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}
|
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@@ -240,9 +245,11 @@ public partial class SharedBodySystem
|
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}
|
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}
|
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|
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public IEnumerable<(EntityUid Id, OrganComponent Component)> GetBodyOrgans(EntityUid? bodyId, BodyComponent? body = null)
|
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public IEnumerable<(EntityUid Id, OrganComponent Component)> GetBodyOrgans(
|
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EntityUid? bodyId,
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BodyComponent? body = null)
|
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{
|
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if (bodyId == null || !Resolve(bodyId.Value, ref body, false))
|
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if (bodyId is null || !Resolve(bodyId.Value, ref body, logMissing: false))
|
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yield break;
|
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|
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foreach (var part in GetBodyChildren(bodyId, body))
|
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@@ -260,10 +267,15 @@ public partial class SharedBodySystem
|
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/// <param name="bodyId"></param>
|
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/// <param name="body"></param>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<BodyPartSlot> GetBodyAllSlots(EntityUid bodyId, BodyComponent? body = null)
|
||||
public IEnumerable<BodyPartSlot> GetBodyAllSlots(
|
||||
EntityUid bodyId,
|
||||
BodyComponent? body = null)
|
||||
{
|
||||
if (!Resolve(bodyId, ref body, false) || body.RootContainer.ContainedEntity == null)
|
||||
if (!Resolve(bodyId, ref body, logMissing: false)
|
||||
|| body.RootContainer.ContainedEntity is null)
|
||||
{
|
||||
yield break;
|
||||
}
|
||||
|
||||
foreach (var slot in GetAllBodyPartSlots(body.RootContainer.ContainedEntity.Value))
|
||||
{
|
||||
@@ -279,12 +291,11 @@ public partial class SharedBodySystem
|
||||
Vector2? splatDirection = null,
|
||||
float splatModifier = 1,
|
||||
Angle splatCone = default,
|
||||
SoundSpecifier? gibSoundOverride = null
|
||||
)
|
||||
SoundSpecifier? gibSoundOverride = null)
|
||||
{
|
||||
var gibs = new HashSet<EntityUid>();
|
||||
|
||||
if (!Resolve(bodyId, ref body, false))
|
||||
if (!Resolve(bodyId, ref body, logMissing: false))
|
||||
return gibs;
|
||||
|
||||
var root = GetRootPartOrNull(bodyId, body);
|
||||
@@ -311,7 +322,7 @@ public partial class SharedBodySystem
|
||||
launchImpulseVariance:GibletLaunchImpulseVariance, launchCone: splatCone);
|
||||
}
|
||||
}
|
||||
if(TryComp<InventoryComponent>(bodyId, out var inventory))
|
||||
if (TryComp<InventoryComponent>(bodyId, out var inventory))
|
||||
{
|
||||
foreach (var item in _inventory.GetHandOrInventoryEntities(bodyId))
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Body.Events;
|
||||
using Content.Shared.Body.Organ;
|
||||
@@ -9,41 +9,50 @@ namespace Content.Shared.Body.Systems;
|
||||
|
||||
public partial class SharedBodySystem
|
||||
{
|
||||
private void AddOrgan(EntityUid uid, EntityUid bodyUid, EntityUid parentPartUid, OrganComponent component)
|
||||
private void AddOrgan(
|
||||
Entity<OrganComponent> organEnt,
|
||||
EntityUid bodyUid,
|
||||
EntityUid parentPartUid)
|
||||
{
|
||||
component.Body = bodyUid;
|
||||
RaiseLocalEvent(uid, new AddedToPartEvent(parentPartUid));
|
||||
organEnt.Comp.Body = bodyUid;
|
||||
var addedEv = new OrganAddedEvent(parentPartUid);
|
||||
RaiseLocalEvent(organEnt, ref addedEv);
|
||||
|
||||
if (component.Body != null)
|
||||
RaiseLocalEvent(uid, new AddedToPartInBodyEvent(component.Body.Value, parentPartUid));
|
||||
|
||||
Dirty(uid, component);
|
||||
}
|
||||
|
||||
private void RemoveOrgan(EntityUid uid, EntityUid parentPartUid, OrganComponent component)
|
||||
{
|
||||
RaiseLocalEvent(uid, new RemovedFromPartEvent(parentPartUid));
|
||||
|
||||
if (component.Body != null)
|
||||
if (organEnt.Comp.Body is not null)
|
||||
{
|
||||
RaiseLocalEvent(uid, new RemovedFromPartInBodyEvent(component.Body.Value, parentPartUid));
|
||||
var addedInBodyEv = new OrganAddedToBodyEvent(bodyUid, parentPartUid);
|
||||
RaiseLocalEvent(organEnt, ref addedInBodyEv);
|
||||
}
|
||||
|
||||
component.Body = null;
|
||||
Dirty(uid, component);
|
||||
Dirty(organEnt, organEnt.Comp);
|
||||
}
|
||||
|
||||
private void RemoveOrgan(Entity<OrganComponent> organEnt, EntityUid parentPartUid)
|
||||
{
|
||||
var removedEv = new OrganRemovedEvent(parentPartUid);
|
||||
RaiseLocalEvent(organEnt, ref removedEv);
|
||||
|
||||
if (organEnt.Comp.Body is { Valid: true } bodyUid)
|
||||
{
|
||||
var removedInBodyEv = new OrganRemovedFromBodyEvent(bodyUid, parentPartUid);
|
||||
RaiseLocalEvent(organEnt, ref removedInBodyEv);
|
||||
}
|
||||
|
||||
organEnt.Comp.Body = null;
|
||||
Dirty(organEnt, organEnt.Comp);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the specified organ slot on the parent entity.
|
||||
/// </summary>
|
||||
private OrganSlot? CreateOrganSlot(string slotId, EntityUid parent, BodyPartComponent? part = null)
|
||||
private OrganSlot? CreateOrganSlot(Entity<BodyPartComponent?> parentEnt, string slotId)
|
||||
{
|
||||
if (!Resolve(parent, ref part, false))
|
||||
if (!Resolve(parentEnt, ref parentEnt.Comp, logMissing: false))
|
||||
return null;
|
||||
|
||||
Containers.EnsureContainer<ContainerSlot>(parent, GetOrganContainerId(slotId));
|
||||
Containers.EnsureContainer<ContainerSlot>(parentEnt, GetOrganContainerId(slotId));
|
||||
var slot = new OrganSlot(slotId);
|
||||
part.Organs.Add(slotId, slot);
|
||||
parentEnt.Comp.Organs.Add(slotId, slot);
|
||||
return slot;
|
||||
}
|
||||
|
||||
@@ -58,20 +67,23 @@ public partial class SharedBodySystem
|
||||
{
|
||||
slot = null;
|
||||
|
||||
if (parent == null || !Resolve(parent.Value, ref part, false))
|
||||
if (parent is null || !Resolve(parent.Value, ref part, logMissing: false))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Containers.EnsureContainer<ContainerSlot>(parent.Value, GetOrganContainerId(slotId));
|
||||
slot = new OrganSlot(slotId);
|
||||
return part.Organs.TryAdd(slotId,slot.Value);
|
||||
return part.Organs.TryAdd(slotId, slot.Value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns whether the slotId exists on the partId.
|
||||
/// </summary>
|
||||
public bool CanInsertOrgan(EntityUid partId, string slotId, BodyPartComponent? part = null)
|
||||
public bool CanInsertOrgan(
|
||||
EntityUid partId,
|
||||
string slotId,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
return Resolve(partId, ref part) && part.Organs.ContainsKey(slotId);
|
||||
}
|
||||
@@ -79,26 +91,32 @@ public partial class SharedBodySystem
|
||||
/// <summary>
|
||||
/// Returns whether the specified organ slot exists on the partId.
|
||||
/// </summary>
|
||||
public bool CanInsertOrgan(EntityUid partId, OrganSlot slot, BodyPartComponent? part = null)
|
||||
public bool CanInsertOrgan(
|
||||
EntityUid partId,
|
||||
OrganSlot slot,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
return CanInsertOrgan(partId, slot.Id, part);
|
||||
}
|
||||
|
||||
public bool InsertOrgan(EntityUid partId, EntityUid organId, string slotId, BodyPartComponent? part = null, OrganComponent? organ = null)
|
||||
public bool InsertOrgan(
|
||||
EntityUid partId,
|
||||
EntityUid organId,
|
||||
string slotId,
|
||||
BodyPartComponent? part = null,
|
||||
OrganComponent? organ = null)
|
||||
{
|
||||
if (!Resolve(organId, ref organ, false) ||
|
||||
!Resolve(partId, ref part, false) ||
|
||||
!CanInsertOrgan(partId, slotId, part))
|
||||
if (!Resolve(organId, ref organ, logMissing: false)
|
||||
|| !Resolve(partId, ref part, logMissing: false)
|
||||
|| !CanInsertOrgan(partId, slotId, part))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var containerId = GetOrganContainerId(slotId);
|
||||
|
||||
if (!Containers.TryGetContainer(partId, containerId, out var container))
|
||||
return false;
|
||||
|
||||
return Containers.Insert(organId, container);
|
||||
return Containers.TryGetContainer(partId, containerId, out var container)
|
||||
&& Containers.Insert(organId, container);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -111,10 +129,8 @@ public partial class SharedBodySystem
|
||||
|
||||
var parent = container.Owner;
|
||||
|
||||
if (!HasComp<BodyPartComponent>(parent))
|
||||
return false;
|
||||
|
||||
return Containers.Remove(organId, container);
|
||||
return HasComp<BodyPartComponent>(parent)
|
||||
&& Containers.Remove(organId, container);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -126,8 +142,8 @@ public partial class SharedBodySystem
|
||||
BodyPartComponent? part = null,
|
||||
OrganComponent? organ = null)
|
||||
{
|
||||
if (!Resolve(partId, ref part, false) ||
|
||||
!Resolve(organId, ref organ, false))
|
||||
if (!Resolve(partId, ref part, logMissing: false)
|
||||
|| !Resolve(organId, ref organ, logMissing: false))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using Content.Shared.Body.Components;
|
||||
using Content.Shared.Body.Events;
|
||||
@@ -23,52 +23,52 @@ public partial class SharedBodySystem
|
||||
SubscribeLocalEvent<BodyPartComponent, EntRemovedFromContainerMessage>(OnBodyPartRemoved);
|
||||
}
|
||||
|
||||
private void OnBodyPartInserted(EntityUid uid, BodyPartComponent component, EntInsertedIntoContainerMessage args)
|
||||
private void OnBodyPartInserted(Entity<BodyPartComponent> ent, ref EntInsertedIntoContainerMessage args)
|
||||
{
|
||||
// Body part inserted into another body part.
|
||||
var entity = args.Entity;
|
||||
var insertedUid = args.Entity;
|
||||
var slotId = args.Container.ID;
|
||||
|
||||
if (component.Body == null)
|
||||
if (ent.Comp.Body is null)
|
||||
return;
|
||||
|
||||
if (TryComp(entity, out BodyPartComponent? childPart))
|
||||
if (TryComp(insertedUid, out BodyPartComponent? part))
|
||||
{
|
||||
AddPart(component.Body.Value, entity, slotId, childPart);
|
||||
RecursiveBodyUpdate(entity, component.Body.Value, childPart);
|
||||
AddPart(ent.Comp.Body.Value, (insertedUid, part), slotId);
|
||||
RecursiveBodyUpdate((insertedUid, part), ent.Comp.Body.Value);
|
||||
}
|
||||
|
||||
if (TryComp(entity, out OrganComponent? organ))
|
||||
AddOrgan(entity, component.Body.Value, uid, organ);
|
||||
if (TryComp(insertedUid, out OrganComponent? organ))
|
||||
AddOrgan((insertedUid, organ), ent.Comp.Body.Value, ent);
|
||||
}
|
||||
|
||||
private void OnBodyPartRemoved(EntityUid uid, BodyPartComponent component, EntRemovedFromContainerMessage args)
|
||||
private void OnBodyPartRemoved(Entity<BodyPartComponent> ent, ref EntRemovedFromContainerMessage args)
|
||||
{
|
||||
// Body part removed from another body part.
|
||||
var entity = args.Entity;
|
||||
var removedUid = args.Entity;
|
||||
var slotId = args.Container.ID;
|
||||
|
||||
DebugTools.Assert(!TryComp(entity, out BodyPartComponent? b) || b.Body == component.Body);
|
||||
DebugTools.Assert(!TryComp(entity, out OrganComponent? o) || o.Body == component.Body);
|
||||
DebugTools.Assert(!TryComp(removedUid, out BodyPartComponent? b) || b.Body == ent.Comp.Body);
|
||||
DebugTools.Assert(!TryComp(removedUid, out OrganComponent? o) || o.Body == ent.Comp.Body);
|
||||
|
||||
if (TryComp(entity, out BodyPartComponent? childPart) && childPart.Body != null)
|
||||
if (TryComp(removedUid, out BodyPartComponent? part) && part.Body is not null)
|
||||
{
|
||||
RemovePart(childPart.Body.Value, entity, slotId, childPart);
|
||||
RecursiveBodyUpdate(entity, null, childPart);
|
||||
RemovePart(part.Body.Value, (removedUid, part), slotId);
|
||||
RecursiveBodyUpdate((removedUid, part), null);
|
||||
}
|
||||
|
||||
if (TryComp(entity, out OrganComponent? organ))
|
||||
RemoveOrgan(entity, uid, organ);
|
||||
if (TryComp(removedUid, out OrganComponent? organ))
|
||||
RemoveOrgan((removedUid, organ), ent);
|
||||
}
|
||||
|
||||
private void RecursiveBodyUpdate(EntityUid uid, EntityUid? bodyUid, BodyPartComponent component)
|
||||
private void RecursiveBodyUpdate(Entity<BodyPartComponent> ent, EntityUid? bodyUid)
|
||||
{
|
||||
component.Body = bodyUid;
|
||||
Dirty(uid, component);
|
||||
ent.Comp.Body = bodyUid;
|
||||
Dirty(ent, ent.Comp);
|
||||
|
||||
foreach (var slotId in component.Organs.Keys)
|
||||
foreach (var slotId in ent.Comp.Organs.Keys)
|
||||
{
|
||||
if (!Containers.TryGetContainer(uid, GetOrganContainerId(slotId), out var container))
|
||||
if (!Containers.TryGetContainer(ent, GetOrganContainerId(slotId), out var container))
|
||||
continue;
|
||||
|
||||
foreach (var organ in container.ContainedEntities)
|
||||
@@ -78,105 +78,108 @@ public partial class SharedBodySystem
|
||||
|
||||
Dirty(organ, organComp);
|
||||
|
||||
if (organComp.Body != null)
|
||||
RaiseLocalEvent(organ, new RemovedFromPartInBodyEvent(organComp.Body.Value, uid));
|
||||
if (organComp.Body is { Valid: true } oldBodyUid)
|
||||
{
|
||||
var removedEv = new OrganRemovedFromBodyEvent(oldBodyUid, ent);
|
||||
RaiseLocalEvent(organ, ref removedEv);
|
||||
}
|
||||
|
||||
organComp.Body = bodyUid;
|
||||
if (bodyUid != null)
|
||||
RaiseLocalEvent(organ, new AddedToPartInBodyEvent(bodyUid.Value, uid));
|
||||
if (bodyUid is not null)
|
||||
{
|
||||
var addedEv = new OrganAddedToBodyEvent(bodyUid.Value, ent);
|
||||
RaiseLocalEvent(organ, ref addedEv);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var slotId in component.Children.Keys)
|
||||
foreach (var slotId in ent.Comp.Children.Keys)
|
||||
{
|
||||
if (!Containers.TryGetContainer(uid, GetPartSlotContainerId(slotId), out var container))
|
||||
if (!Containers.TryGetContainer(ent, GetPartSlotContainerId(slotId), out var container))
|
||||
continue;
|
||||
|
||||
foreach (var containedEnt in container.ContainedEntities)
|
||||
foreach (var containedUid in container.ContainedEntities)
|
||||
{
|
||||
if (TryComp(containedEnt, out BodyPartComponent? childPart))
|
||||
RecursiveBodyUpdate(containedEnt, bodyUid, childPart);
|
||||
if (TryComp(containedUid, out BodyPartComponent? childPart))
|
||||
RecursiveBodyUpdate((containedUid, childPart), bodyUid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void AddPart(
|
||||
EntityUid bodyUid,
|
||||
EntityUid partUid,
|
||||
string slotId,
|
||||
BodyPartComponent component,
|
||||
BodyComponent? bodyComp = null)
|
||||
Entity<BodyComponent?> bodyEnt,
|
||||
Entity<BodyPartComponent> partEnt,
|
||||
string slotId)
|
||||
{
|
||||
DebugTools.AssertOwner(partUid, component);
|
||||
Dirty(partUid, component);
|
||||
component.Body = bodyUid;
|
||||
Dirty(partEnt, partEnt.Comp);
|
||||
partEnt.Comp.Body = bodyEnt;
|
||||
|
||||
var ev = new BodyPartAddedEvent(slotId, component);
|
||||
RaiseLocalEvent(bodyUid, ref ev);
|
||||
var ev = new BodyPartAddedEvent(slotId, partEnt);
|
||||
RaiseLocalEvent(bodyEnt, ref ev);
|
||||
|
||||
AddLeg(partUid, bodyUid, component, bodyComp);
|
||||
AddLeg(partEnt, bodyEnt);
|
||||
}
|
||||
|
||||
protected virtual void RemovePart(
|
||||
EntityUid bodyUid,
|
||||
EntityUid partUid,
|
||||
string slotId,
|
||||
BodyPartComponent component,
|
||||
BodyComponent? bodyComp = null)
|
||||
Entity<BodyComponent?> bodyEnt,
|
||||
Entity<BodyPartComponent> partEnt,
|
||||
string slotId)
|
||||
{
|
||||
DebugTools.AssertOwner(partUid, component);
|
||||
Resolve(bodyUid, ref bodyComp, false);
|
||||
Dirty(partUid, component);
|
||||
component.Body = null;
|
||||
Resolve(bodyEnt, ref bodyEnt.Comp, logMissing: false);
|
||||
Dirty(partEnt, partEnt.Comp);
|
||||
partEnt.Comp.Body = null;
|
||||
|
||||
var ev = new BodyPartRemovedEvent(slotId, component);
|
||||
RaiseLocalEvent(bodyUid, ref ev);
|
||||
var ev = new BodyPartRemovedEvent(slotId, partEnt);
|
||||
RaiseLocalEvent(bodyEnt, ref ev);
|
||||
|
||||
RemoveLeg(partUid, bodyUid, component);
|
||||
PartRemoveDamage(bodyUid, component, bodyComp);
|
||||
RemoveLeg(partEnt, bodyEnt);
|
||||
PartRemoveDamage(bodyEnt, partEnt);
|
||||
}
|
||||
|
||||
private void AddLeg(EntityUid uid, EntityUid bodyUid, BodyPartComponent component, BodyComponent? bodyComp = null)
|
||||
private void AddLeg(Entity<BodyPartComponent> legEnt, Entity<BodyComponent?> bodyEnt)
|
||||
{
|
||||
if (!Resolve(bodyUid, ref bodyComp, false))
|
||||
if (!Resolve(bodyEnt, ref bodyEnt.Comp, logMissing: false))
|
||||
return;
|
||||
|
||||
if (component.PartType == BodyPartType.Leg)
|
||||
if (legEnt.Comp.PartType == BodyPartType.Leg)
|
||||
{
|
||||
bodyComp.LegEntities.Add(uid);
|
||||
UpdateMovementSpeed(bodyUid);
|
||||
Dirty(bodyUid, bodyComp);
|
||||
bodyEnt.Comp.LegEntities.Add(legEnt);
|
||||
UpdateMovementSpeed(bodyEnt);
|
||||
Dirty(bodyEnt, bodyEnt.Comp);
|
||||
}
|
||||
}
|
||||
|
||||
private void RemoveLeg(EntityUid uid, EntityUid bodyUid, BodyPartComponent component, BodyComponent? bodyComp = null)
|
||||
private void RemoveLeg(Entity<BodyPartComponent> legEnt, Entity<BodyComponent?> bodyEnt)
|
||||
{
|
||||
if (!Resolve(bodyUid, ref bodyComp, false))
|
||||
if (!Resolve(bodyEnt, ref bodyEnt.Comp, logMissing: false))
|
||||
return;
|
||||
|
||||
if (component.PartType == BodyPartType.Leg)
|
||||
if (legEnt.Comp.PartType == BodyPartType.Leg)
|
||||
{
|
||||
bodyComp.LegEntities.Remove(uid);
|
||||
UpdateMovementSpeed(bodyUid);
|
||||
Dirty(bodyUid, bodyComp);
|
||||
bodyEnt.Comp.LegEntities.Remove(legEnt);
|
||||
UpdateMovementSpeed(bodyEnt);
|
||||
Dirty(bodyEnt, bodyEnt.Comp);
|
||||
|
||||
if (!bodyComp.LegEntities.Any())
|
||||
if (!bodyEnt.Comp.LegEntities.Any())
|
||||
{
|
||||
Standing.Down(bodyUid);
|
||||
Standing.Down(bodyEnt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void PartRemoveDamage(EntityUid parent, BodyPartComponent component, BodyComponent? bodyComp = null)
|
||||
private void PartRemoveDamage(Entity<BodyComponent?> bodyEnt, Entity<BodyPartComponent> partEnt)
|
||||
{
|
||||
if (!Resolve(parent, ref bodyComp, false))
|
||||
if (!Resolve(bodyEnt, ref bodyEnt.Comp, logMissing: false))
|
||||
return;
|
||||
|
||||
if (!_timing.ApplyingState && component.IsVital && !GetBodyChildrenOfType(parent, component.PartType, bodyComp).Any())
|
||||
if (!_timing.ApplyingState
|
||||
&& partEnt.Comp.IsVital
|
||||
&& !GetBodyChildrenOfType(bodyEnt, partEnt.Comp.PartType, bodyEnt.Comp).Any()
|
||||
)
|
||||
{
|
||||
// TODO BODY SYSTEM KILL : remove this when wounding and required parts are implemented properly
|
||||
var damage = new DamageSpecifier(Prototypes.Index<DamageTypePrototype>("Bloodloss"), 300);
|
||||
Damageable.TryChangeDamage(parent, damage);
|
||||
Damageable.TryChangeDamage(bodyEnt, damage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -212,7 +215,8 @@ public partial class SharedBodySystem
|
||||
|
||||
var parent = container.Owner;
|
||||
|
||||
if (!TryComp<BodyPartComponent>(parent, out var parentBody) || !parentBody.Children.ContainsKey(slotId))
|
||||
if (!TryComp<BodyPartComponent>(parent, out var parentBody)
|
||||
|| !parentBody.Children.ContainsKey(slotId))
|
||||
return null;
|
||||
|
||||
return (parent, slotId);
|
||||
@@ -252,7 +256,7 @@ public partial class SharedBodySystem
|
||||
BodyPartType partType,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(partUid, ref part, false))
|
||||
if (!Resolve(partUid, ref part, logMissing: false))
|
||||
return null;
|
||||
|
||||
Containers.EnsureContainer<ContainerSlot>(partUid, GetPartSlotContainerId(slotId));
|
||||
@@ -275,8 +279,8 @@ public partial class SharedBodySystem
|
||||
{
|
||||
slot = null;
|
||||
|
||||
if (partId == null ||
|
||||
!Resolve(partId.Value, ref part, false))
|
||||
if (partId is null
|
||||
|| !Resolve(partId.Value, ref part, logMissing: false))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -310,24 +314,31 @@ public partial class SharedBodySystem
|
||||
/// <summary>
|
||||
/// Returns true if the partId is the root body container for the specified bodyId.
|
||||
/// </summary>
|
||||
public bool IsPartRoot(EntityUid bodyId, EntityUid partId, BodyComponent? body = null, BodyPartComponent? part = null)
|
||||
public bool IsPartRoot(
|
||||
EntityUid bodyId,
|
||||
EntityUid partId,
|
||||
BodyComponent? body = null,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(partId, ref part)|| !Resolve(bodyId, ref body))
|
||||
return false;
|
||||
|
||||
return Containers.TryGetContainingContainer(bodyId, partId, out var container) && container.ID == BodyRootContainerId;
|
||||
return Resolve(partId, ref part)
|
||||
&& Resolve(bodyId, ref body)
|
||||
&& Containers.TryGetContainingContainer(bodyId, partId, out var container)
|
||||
&& container.ID == BodyRootContainerId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if we can attach the partId to the bodyId as the root entity.
|
||||
/// </summary>
|
||||
public bool CanAttachToRoot(EntityUid bodyId, EntityUid partId, BodyComponent? body = null,
|
||||
public bool CanAttachToRoot(
|
||||
EntityUid bodyId,
|
||||
EntityUid partId,
|
||||
BodyComponent? body = null,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
return Resolve(bodyId, ref body) &&
|
||||
Resolve(partId, ref part) &&
|
||||
body.RootContainer.ContainedEntity == null &&
|
||||
bodyId != part.Body;
|
||||
return Resolve(bodyId, ref body)
|
||||
&& Resolve(partId, ref part)
|
||||
&& body.RootContainer.ContainedEntity is null
|
||||
&& bodyId != part.Body;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -335,8 +346,11 @@ public partial class SharedBodySystem
|
||||
/// </summary>
|
||||
public (EntityUid Entity, BodyPartComponent BodyPart)? GetRootPartOrNull(EntityUid bodyId, BodyComponent? body = null)
|
||||
{
|
||||
if (!Resolve(bodyId, ref body) || body.RootContainer.ContainedEntity == null)
|
||||
if (!Resolve(bodyId, ref body)
|
||||
|| body.RootContainer.ContainedEntity is null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
return (body.RootContainer.ContainedEntity.Value,
|
||||
Comp<BodyPartComponent>(body.RootContainer.ContainedEntity.Value));
|
||||
@@ -352,13 +366,9 @@ public partial class SharedBodySystem
|
||||
BodyPartComponent? parentPart = null,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(partId, ref part, false) ||
|
||||
!Resolve(parentId, ref parentPart, false))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return CanAttachPart(parentId, slot.Id, partId, parentPart, part);
|
||||
return Resolve(partId, ref part, logMissing: false)
|
||||
&& Resolve(parentId, ref parentPart, logMissing: false)
|
||||
&& CanAttachPart(parentId, slot.Id, partId, parentPart, part);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -371,16 +381,12 @@ public partial class SharedBodySystem
|
||||
BodyPartComponent? parentPart = null,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(partId, ref part, false) ||
|
||||
!Resolve(parentId, ref parentPart, false) ||
|
||||
!parentPart.Children.TryGetValue(slotId, out var parentSlotData))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return part.PartType == parentSlotData.Type &&
|
||||
Containers.TryGetContainer(parentId, GetPartSlotContainerId(slotId), out var container) &&
|
||||
Containers.CanInsert(partId, container);
|
||||
return Resolve(partId, ref part, logMissing: false)
|
||||
&& Resolve(parentId, ref parentPart, logMissing: false)
|
||||
&& parentPart.Children.TryGetValue(slotId, out var parentSlotData)
|
||||
&& part.PartType == parentSlotData.Type
|
||||
&& Containers.TryGetContainer(parentId, GetPartSlotContainerId(slotId), out var container)
|
||||
&& Containers.CanInsert(partId, container);
|
||||
}
|
||||
|
||||
public bool AttachPartToRoot(
|
||||
@@ -389,14 +395,10 @@ public partial class SharedBodySystem
|
||||
BodyComponent? body = null,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(bodyId, ref body) ||
|
||||
!Resolve(partId, ref part) ||
|
||||
!CanAttachToRoot(bodyId, partId, body, part))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Containers.Insert(partId, body.RootContainer);
|
||||
return Resolve(bodyId, ref body)
|
||||
&& Resolve(partId, ref part)
|
||||
&& CanAttachToRoot(bodyId, partId, body, part)
|
||||
&& Containers.Insert(partId, body.RootContainer);
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -406,20 +408,16 @@ public partial class SharedBodySystem
|
||||
/// <summary>
|
||||
/// Attaches a body part to the specified body part parent.
|
||||
/// </summary>
|
||||
public bool AttachPart(
|
||||
EntityUid parentPartId,
|
||||
string slotId,
|
||||
EntityUid partId,
|
||||
BodyPartComponent? parentPart = null,
|
||||
BodyPartComponent? part = null)
|
||||
public bool AttachPart(
|
||||
EntityUid parentPartId,
|
||||
string slotId,
|
||||
EntityUid partId,
|
||||
BodyPartComponent? parentPart = null,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(parentPartId, ref parentPart, false) ||
|
||||
!parentPart.Children.TryGetValue(slotId, out var slot))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return AttachPart(parentPartId, slot, partId, parentPart, part);
|
||||
return Resolve(parentPartId, ref parentPart, logMissing: false)
|
||||
&& parentPart.Children.TryGetValue(slotId, out var slot)
|
||||
&& AttachPart(parentPartId, slot, partId, parentPart, part);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -432,10 +430,10 @@ public partial class SharedBodySystem
|
||||
BodyPartComponent? parentPart = null,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(parentPartId, ref parentPart, false) ||
|
||||
!Resolve(partId, ref part, false) ||
|
||||
!CanAttachPart(parentPartId, slot.Id, partId, parentPart, part) ||
|
||||
!parentPart.Children.ContainsKey(slot.Id))
|
||||
if (!Resolve(parentPartId, ref parentPart, logMissing: false)
|
||||
|| !Resolve(partId, ref part, logMissing: false)
|
||||
|| !CanAttachPart(parentPartId, slot.Id, partId, parentPart, part)
|
||||
|| !parentPart.Children.ContainsKey(slot.Id))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -453,13 +451,16 @@ public partial class SharedBodySystem
|
||||
|
||||
#region Misc
|
||||
|
||||
public void UpdateMovementSpeed(EntityUid bodyId, BodyComponent? body = null, MovementSpeedModifierComponent? movement = null)
|
||||
public void UpdateMovementSpeed(
|
||||
EntityUid bodyId,
|
||||
BodyComponent? body = null,
|
||||
MovementSpeedModifierComponent? movement = null)
|
||||
{
|
||||
if (!Resolve(bodyId, ref body, ref movement, false))
|
||||
return;
|
||||
|
||||
if (body.RequiredLegs <= 0)
|
||||
if (!Resolve(bodyId, ref body, ref movement, logMissing: false)
|
||||
|| body.RequiredLegs <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var walkSpeed = 0f;
|
||||
var sprintSpeed = 0f;
|
||||
@@ -488,7 +489,7 @@ public partial class SharedBodySystem
|
||||
/// </summary>
|
||||
public IEnumerable<(EntityUid Id, OrganComponent Component)> GetPartOrgans(EntityUid partId, BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(partId, ref part, false))
|
||||
if (!Resolve(partId, ref part, logMissing: false))
|
||||
yield break;
|
||||
|
||||
foreach (var slotId in part.Organs.Keys)
|
||||
@@ -513,7 +514,7 @@ public partial class SharedBodySystem
|
||||
/// </summary>
|
||||
public IEnumerable<BaseContainer> GetPartContainers(EntityUid id, BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(id, ref part, false) ||
|
||||
if (!Resolve(id, ref part, logMissing: false) ||
|
||||
part.Children.Count == 0)
|
||||
{
|
||||
yield break;
|
||||
@@ -541,9 +542,11 @@ public partial class SharedBodySystem
|
||||
/// <summary>
|
||||
/// Returns all body part components for this entity including itself.
|
||||
/// </summary>
|
||||
public IEnumerable<(EntityUid Id, BodyPartComponent Component)> GetBodyPartChildren(EntityUid partId, BodyPartComponent? part = null)
|
||||
public IEnumerable<(EntityUid Id, BodyPartComponent Component)> GetBodyPartChildren(
|
||||
EntityUid partId,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(partId, ref part, false))
|
||||
if (!Resolve(partId, ref part, logMissing: false))
|
||||
yield break;
|
||||
|
||||
yield return (partId, part);
|
||||
@@ -571,9 +574,11 @@ public partial class SharedBodySystem
|
||||
/// <summary>
|
||||
/// Returns all body part slots for this entity.
|
||||
/// </summary>
|
||||
public IEnumerable<BodyPartSlot> GetAllBodyPartSlots(EntityUid partId, BodyPartComponent? part = null)
|
||||
public IEnumerable<BodyPartSlot> GetAllBodyPartSlots(
|
||||
EntityUid partId,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(partId, ref part, false))
|
||||
if (!Resolve(partId, ref part, logMissing: false))
|
||||
yield break;
|
||||
|
||||
foreach (var (slotId, slot) in part.Children)
|
||||
@@ -601,7 +606,10 @@ public partial class SharedBodySystem
|
||||
/// <summary>
|
||||
/// Returns true if the bodyId has any parts of this type.
|
||||
/// </summary>
|
||||
public bool BodyHasPartType(EntityUid bodyId, BodyPartType type, BodyComponent? body = null)
|
||||
public bool BodyHasPartType(
|
||||
EntityUid bodyId,
|
||||
BodyPartType type,
|
||||
BodyComponent? body = null)
|
||||
{
|
||||
return GetBodyChildrenOfType(bodyId, type, body).Any();
|
||||
}
|
||||
@@ -615,8 +623,8 @@ public partial class SharedBodySystem
|
||||
BodyPartComponent? parent,
|
||||
BodyPartComponent? child)
|
||||
{
|
||||
if (!Resolve(parentId, ref parent, false) ||
|
||||
!Resolve(childId, ref child, false))
|
||||
if (!Resolve(parentId, ref parent, logMissing: false)
|
||||
|| !Resolve(childId, ref child, logMissing: false))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
@@ -638,15 +646,11 @@ public partial class SharedBodySystem
|
||||
BodyComponent? body = null,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(bodyId, ref body, false) ||
|
||||
body.RootContainer.ContainedEntity == null ||
|
||||
!Resolve(partId, ref part, false) ||
|
||||
!TryComp(body.RootContainer.ContainedEntity, out BodyPartComponent? rootPart))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return PartHasChild(body.RootContainer.ContainedEntity.Value, partId, rootPart, part);
|
||||
return Resolve(bodyId, ref body, logMissing: false)
|
||||
&& body.RootContainer.ContainedEntity is not null
|
||||
&& Resolve(partId, ref part, logMissing: false)
|
||||
&& TryComp(body.RootContainer.ContainedEntity, out BodyPartComponent? rootPart)
|
||||
&& PartHasChild(body.RootContainer.ContainedEntity.Value, partId, rootPart, part);
|
||||
}
|
||||
|
||||
public IEnumerable<(EntityUid Id, BodyPartComponent Component)> GetBodyChildrenOfType(
|
||||
@@ -721,9 +725,11 @@ public partial class SharedBodySystem
|
||||
/// <summary>
|
||||
/// Gets the parent body part and all immediate child body parts for the partId.
|
||||
/// </summary>
|
||||
public IEnumerable<EntityUid> GetBodyPartAdjacentParts(EntityUid partId, BodyPartComponent? part = null)
|
||||
public IEnumerable<EntityUid> GetBodyPartAdjacentParts(
|
||||
EntityUid partId,
|
||||
BodyPartComponent? part = null)
|
||||
{
|
||||
if (!Resolve(partId, ref part, false))
|
||||
if (!Resolve(partId, ref part, logMissing: false))
|
||||
yield break;
|
||||
|
||||
if (TryGetParentBodyPart(partId, out var parentUid, out _))
|
||||
@@ -745,7 +751,7 @@ public partial class SharedBodySystem
|
||||
BodyPartComponent? part = null)
|
||||
where T : IComponent
|
||||
{
|
||||
if (!Resolve(partId, ref part, false))
|
||||
if (!Resolve(partId, ref part, logMissing: false))
|
||||
yield break;
|
||||
|
||||
var query = GetEntityQuery<T>();
|
||||
@@ -762,7 +768,7 @@ public partial class SharedBodySystem
|
||||
BodyPartComponent? part = null)
|
||||
where T : IComponent
|
||||
{
|
||||
if (!Resolve(partId, ref part, false))
|
||||
if (!Resolve(partId, ref part, logMissing: false))
|
||||
{
|
||||
comps = null;
|
||||
return false;
|
||||
|
||||
Reference in New Issue
Block a user