Body code cleanup (#24946)

* Fix test

* Kill float accumulators

* Use entity proxy methods

* DataField auto name generation where possible

* Kill comp properties

* Clean up server comps

* Make events record structs

* Clean up shared body code

* Clean up server body code

* Rename organ events to be same names as in med refactor
This commit is contained in:
0x6273
2024-03-28 01:48:37 +01:00
committed by GitHub
parent 527c2c42ed
commit 37b8d78dac
32 changed files with 916 additions and 820 deletions

View File

@@ -1,4 +1,4 @@
using Content.Shared.Body.Systems;
using Content.Shared.Body.Systems;
using Robust.Shared.Containers;
using Robust.Shared.GameStates;
@@ -11,6 +11,6 @@ public sealed partial class OrganComponent : Component
/// <summary>
/// Relevant body this organ is attached to.
/// </summary>
[DataField("body"), AutoNetworkedField]
[DataField, AutoNetworkedField]
public EntityUid? Body;
}