Species Component (#130)
* Fix this fug oksure Creates the initial species component, damage states, and threshold templates and hooks them into the damageable component * More rebase fixes * test * Pre future rebase * Please * Lol * Lol2 * SHADERS * Update Engine * yml file * Fix an initialization issue, injects dependencies * Fix error in loading shaders * Makes a master character ui controller component added upon client attachment to entity and remove upon client detachment from entity * Fixes just about everytrhing * Address PJB's comments * geeze * Make overlays work in worldspace instead of screen space and not cover user interfaces * update submodule
This commit is contained in:
committed by
Pieter-Jan Briers
parent
b8becf4a56
commit
37df61113e
32
Resources/Scenes/Mobs/CharacterWindow.tscn
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32
Resources/Scenes/Mobs/CharacterWindow.tscn
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@@ -0,0 +1,32 @@
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Scenes/SS14Window/SS14Window.tscn" type="PackedScene" id=1]
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[node name="SS14Window" index="0" instance=ExtResource( 1 )]
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anchor_bottom = 1.0
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margin_left = 0.0
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margin_top = 0.0
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margin_right = 240.0
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margin_bottom = 0.0
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rect_clip_content = false
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_sections_unfolded = [ "Anchor", "Margin" ]
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[node name="Contents" parent="." index="0"]
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rect_clip_content = false
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[node name="Header" parent="." index="1"]
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rect_clip_content = false
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[node name="Header Text" parent="Header" index="0"]
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rect_clip_content = false
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text = "Character Info"
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[node name="CloseButton" parent="Header" index="1"]
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rect_clip_content = false
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@@ -1,22 +1,12 @@
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[gd_scene load_steps=2 format=2]
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[gd_scene format=2]
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[ext_resource path="res://Scenes/SS14Window/SS14Window.tscn" type="PackedScene" id=1]
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[node name="SS14Window" index="0" instance=ExtResource( 1 )]
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margin_right = 403.0
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rect_clip_content = false
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[node name="Contents" parent="." index="0"]
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rect_clip_content = false
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[node name="PanelContainer" type="PanelContainer" parent="Contents" index="0"]
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[node name="PanelContainer" type="PanelContainer"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 0.0
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margin_bottom = 400.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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@@ -25,7 +15,7 @@ size_flags_horizontal = 3
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size_flags_vertical = 3
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_sections_unfolded = [ "Anchor", "Grow Direction", "Margin", "Mouse", "Rect", "Size Flags", "Theme" ]
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[node name="CenterContainer" type="CenterContainer" parent="Contents/PanelContainer" index="0"]
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[node name="CenterContainer" type="CenterContainer" parent="." index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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@@ -33,8 +23,8 @@ anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 7.0
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margin_top = 7.0
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margin_right = 276.0
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margin_bottom = 424.0
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margin_right = 1017.0
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margin_bottom = 393.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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@@ -44,16 +34,16 @@ size_flags_vertical = 1
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use_top_left = false
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_sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Margin", "Mouse", "Rect", "Size Flags", "Theme" ]
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[node name="GridContainer" type="GridContainer" parent="Contents/PanelContainer/CenterContainer" index="0"]
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[node name="GridContainer" type="GridContainer" parent="CenterContainer" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 0.0
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anchor_bottom = 0.0
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margin_left = 134.0
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margin_top = 208.0
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margin_right = 134.0
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margin_bottom = 208.0
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margin_left = 505.0
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margin_top = 193.0
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margin_right = 505.0
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margin_bottom = 193.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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@@ -63,17 +53,4 @@ size_flags_vertical = 1
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columns = 3
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_sections_unfolded = [ "Anchor", "Focus", "Grow Direction", "Hint", "Margin", "Material", "Mouse", "Rect", "Size Flags", "Theme", "custom_constants" ]
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[node name="Header" parent="." index="1"]
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rect_clip_content = false
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[node name="Header Text" parent="Header" index="0"]
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rect_clip_content = false
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text = "I dont how to not use a window"
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[node name="CloseButton" parent="Header" index="1"]
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rect_clip_content = false
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34
Resources/Scenes/Mobs/Species.tscn
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34
Resources/Scenes/Mobs/Species.tscn
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@@ -0,0 +1,34 @@
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[gd_scene format=2]
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[node name="Control" type="Control" index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 1.0
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anchor_bottom = 0.0
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margin_bottom = 64.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 0
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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_sections_unfolded = [ "Anchor", "Grow Direction", "Margin", "Rect" ]
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[node name="TextureRect" type="TextureRect" parent="." index="0"]
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anchor_left = 0.0
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anchor_top = 0.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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rect_pivot_offset = Vector2( 0, 0 )
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rect_clip_content = false
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mouse_filter = 1
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mouse_default_cursor_shape = 0
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size_flags_horizontal = 1
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size_flags_vertical = 1
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expand = true
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stretch_mode = 6
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_sections_unfolded = [ "Anchor", "Grow Direction", "Margin" ]
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