- fix: YAML linter fixes. (#327)

This commit is contained in:
Aviu00
2024-06-04 11:24:17 +00:00
committed by GitHub
parent 7477ee2acf
commit 37e783174a
25 changed files with 35 additions and 45 deletions

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@@ -9,7 +9,7 @@ public sealed partial class BloodSpearComponent : Component
[ViewVariables] [ViewVariables]
public Entity<CultistComponent>? User; public Entity<CultistComponent>? User;
[DataField] [DataField(required: true)]
public EntProtoId Action; public EntProtoId Action;
[DataField] [DataField]

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@@ -1,16 +1,16 @@
using Robust.Shared.GameStates; using Robust.Shared.GameStates;
namespace Content.Shared._White.Economy; namespace Content.Shared._White.Economy;
[RegisterComponent, NetworkedComponent] [RegisterComponent, NetworkedComponent]
public sealed partial class BankCardComponent : Component public sealed partial class BankCardComponent : Component
{ {
[ViewVariables(VVAccess.ReadOnly)] [DataField]
public int? AccountId; public int? AccountId;
[DataField("startingBalance")] [DataField]
public int StartingBalance; public int StartingBalance;
[DataField("commandBudgetCard")] [DataField]
public bool CommandBudgetCard; public bool CommandBudgetCard;
} }

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@@ -692,8 +692,6 @@
tags: tags:
- PowerCell - PowerCell
- PowerCellSmall - PowerCellSmall
- PowerCellHyper
- PowerCellMicroreactor
- type: EnergyDomeGenerator - type: EnergyDomeGenerator
damageEnergyDraw: 3 damageEnergyDraw: 3
domePrototype: EnergyDomeSmallPink domePrototype: EnergyDomeSmallPink

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@@ -26,8 +26,6 @@
- BookMedicalReferenceBook - BookMedicalReferenceBook
- BookHowToSurvive - BookHowToSurvive
- BookChemicalCompendium - BookChemicalCompendium
- BookEscalation
- BookEscalationSecurity
- BookAtmosDistro - BookAtmosDistro
- BookAtmosWaste - BookAtmosWaste
- BookAtmosAirAlarms - BookAtmosAirAlarms
@@ -290,7 +288,7 @@
- MedkitFilled - MedkitFilled
- MedkitCombat - MedkitCombat
- MedkitRadiationFilled - MedkitRadiationFilled
- MedkilOxygenFilled - MedkitOxygenFilled
- MedkitBruteFilled - MedkitBruteFilled
- MedkitToxinFilled - MedkitToxinFilled
- MedkitBurnFilled - MedkitBurnFilled
@@ -300,7 +298,7 @@
- Medkit - Medkit
- MedkitCombatFilled - MedkitCombatFilled
- MedkitRadiation - MedkitRadiation
- MedkilOxygen - MedkitO2
- MedkitBrute - MedkitBrute
- MedkitToxin - MedkitToxin
- MedkitBurn - MedkitBurn
@@ -518,7 +516,7 @@
- CowToolboxFilled - CowToolboxFilled
- CowToolbox - CowToolbox
- ToolboxGoldFilled - ToolboxGoldFilled
- ToolboxGold - ToolboxGolden
rareChance: 0.5 rareChance: 0.5
# random vomit spawner # random vomit spawner

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@@ -38,7 +38,6 @@
- type: Tag - type: Tag
tags: tags:
- CannotSuicide - CannotSuicide
maxSaturation: 15
- type: Bloodstream - type: Bloodstream
bloodReagent: Slime bloodReagent: Slime
bloodlossDamage: bloodlossDamage:
@@ -68,8 +67,6 @@
id: MobSimpleBorer id: MobSimpleBorer
components: components:
- type: Borer - type: Borer
reproduceCost: 100
assumeControlCost: 250
- type: entity - type: entity
id: SpawnPointGhostBorer id: SpawnPointGhostBorer

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@@ -10,8 +10,11 @@
components: components:
- type: Item - type: Item
size: Small size: Small
- type: SpawnItemsOnUse
sound: sound:
path: /Audio/Effects/unwrap.ogg path: /Audio/Effects/unwrap.ogg
items:
- id: UnoCardUnknownBlue0
- type: Tag - type: Tag
tags: tags:
- UnoCard - UnoCard
@@ -29,8 +32,11 @@
scale: 0.5, 0.5 scale: 0.5, 0.5
- type: Item - type: Item
size: Small size: Small
- type: SpawnItemsOnUse
sound: sound:
path: /Audio/Effects/unwrap.ogg path: /Audio/Effects/unwrap.ogg
items:
- id: UnoCardBlue0
- type: Tag - type: Tag
tags: tags:
- UnoCard - UnoCard

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@@ -1,4 +1,4 @@
- type: entity - type: entity
parent: BaseItem parent: BaseItem
id: BasePatch id: BasePatch
abstract: true abstract: true
@@ -23,7 +23,7 @@
- type: Appearance - type: Appearance
- type: SolutionContainerVisuals - type: SolutionContainerVisuals
- type: Patch - type: Patch
OnlyMobs: false onlyMobs: false
- type: StaticPrice - type: StaticPrice
price: 30 price: 30

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@@ -1412,7 +1412,6 @@
Heat: 0 Heat: 0
soundHit: soundHit:
collection: WeakHit collection: WeakHit
soundForce: true
- type: entity - type: entity
name: cold beam name: cold beam

View File

@@ -66,7 +66,6 @@
capacity: 5 capacity: 5
proto: CartridgeAntiMateriel proto: CartridgeAntiMateriel
- type: Wieldable - type: Wieldable
wieldTime: 0
forceTwoHanded: True forceTwoHanded: True
- type: Telescope - type: Telescope

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@@ -251,7 +251,6 @@
size: Small size: Small
sprite: Objects/Weapons/Melee/double_esword.rsi sprite: Objects/Weapons/Melee/double_esword.rsi
- type: Wieldable - type: Wieldable
wieldTime: 0
- type: IncreaseDamageOnWield - type: IncreaseDamageOnWield
damage: damage:
types: types:

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@@ -356,7 +356,6 @@
- WeaponDisablerSMG - WeaponDisablerSMG
- ClothingHandsGlovesMagnetic - ClothingHandsGlovesMagnetic
- ClothingHandsGlovesMagneticAdvanced - ClothingHandsGlovesMagneticAdvanced
- ClothingEyesGlassesSecurity
- ExplosivePayload - ExplosivePayload
- FlashPayload - FlashPayload
- PowerCageSmall - PowerCageSmall
@@ -745,7 +744,6 @@
- CartridgeMagnumRubber - CartridgeMagnumRubber
- CartridgePistolRubber - CartridgePistolRubber
- CartridgeRifleRubber - CartridgeRifleRubber
- ClothingEyesGlassesSecurity
- ExplosivePayload - ExplosivePayload
- FlashPayload - FlashPayload
- HoloprojectorSecurity - HoloprojectorSecurity

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@@ -501,16 +501,16 @@
- id: ClothingUniformJumpskirtMime - id: ClothingUniformJumpskirtMime
- id: ClothingMaskMime - id: ClothingMaskMime
prob: 0.25 prob: 0.25
onGroup: mimemask orGroup: mimemask
- id: ClothingMaskSadMime - id: ClothingMaskSadMime
prob: 0.25 prob: 0.25
onGroup: mimemask orGroup: mimemask
- id: ClothingMaskScaredMime - id: ClothingMaskScaredMime
prob: 0.25 prob: 0.25
onGroup: mimemask orGroup: mimemask
- id: ClothingMaskSexyMime - id: ClothingMaskSexyMime
prob: 0.25 prob: 0.25
onGroup: mimemask orGroup: mimemask
- id: ClothingShoesColorWhite - id: ClothingShoesColorWhite
- id: ClothingHeadHatBeret - id: ClothingHeadHatBeret
- id: ClothingHandsGlovesLatex - id: ClothingHandsGlovesLatex
@@ -519,10 +519,10 @@
- id: CrayonMime - id: CrayonMime
- id: ClothingBackpackSatchelMime - id: ClothingBackpackSatchelMime
prob: 0.5 prob: 0.5
onGroup: mimebackpack orGroup: mimebackpack
- id: ClothingBackpackMime - id: ClothingBackpackMime
prob: 0.5 prob: 0.5
onGroup: mimebackpack orGroup: mimebackpack
- id: ClothingOuterWinterMime - id: ClothingOuterWinterMime
prob: 0.5 prob: 0.5
- id: ClothingOuterHardsuitMime - id: ClothingOuterHardsuitMime

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@@ -1,4 +1,4 @@
- type: gameMap - type: gameMap
id: WhiteBox id: WhiteBox
mapName: 'Box Station' mapName: 'Box Station'
mapPath: /Maps/White/Whitebox.yml mapPath: /Maps/White/Whitebox.yml
@@ -56,5 +56,4 @@
SeniorResearcher: [ 1, 1 ] SeniorResearcher: [ 1, 1 ]
SeniorPhysician: [ 1, 1 ] SeniorPhysician: [ 1, 1 ]
SeniorEngineer: [ 1, 1 ] SeniorEngineer: [ 1, 1 ]
SeniorSalvageSpecialist: [ 1, 1 ]
Borg: [ 2, 2 ] Borg: [ 2, 2 ]

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@@ -6,7 +6,6 @@
bodyTypes: bodyTypes:
- SkrellNormal - SkrellNormal
- SkrellSlim - SkrellSlim
sprites: MobSkrellSprites
defaultSkinTone: "#50ff6d" defaultSkinTone: "#50ff6d"
markingLimits: MobSkrellMarkingLimits markingLimits: MobSkrellMarkingLimits
dollPrototype: MobSkrellDummy dollPrototype: MobSkrellDummy

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@@ -40,3 +40,10 @@
icon: icon:
sprite: /Textures/Interface/Misc/security_icons.rsi sprite: /Textures/Interface/Misc/security_icons.rsi
state: hud_wanted state: hud_wanted
- type: statusIcon
parent: SecurityIcon
id: CriminalRecordIconRemove
icon:
sprite: /Textures/Interface/Misc/security_icons.rsi
state: hud_discharged

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@@ -3,9 +3,6 @@
parent: Medkit parent: Medkit
id: ExpandedMedkit id: ExpandedMedkit
components: components:
- type: Storage
capacity: 40
sprite: White/Specific/expmedkit.rsi
- type: Sprite - type: Sprite
sprite: White/Specific/expmedkit.rsi sprite: White/Specific/expmedkit.rsi
state: icon state: icon

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@@ -17,8 +17,8 @@
laserFireCost: 64 laserFireCost: 64
stunProjectileSpeed: 48 stunProjectileSpeed: 48
laserProjectileSpeed: 48 laserProjectileSpeed: 48
projSound: "/Audio/Weapons/Guns/Gunshots/laser.ogg" stunSound: "/Audio/Weapons/Guns/Gunshots/laser.ogg"
hitscanSound: "/Audio/Weapons/Guns/Gunshots/laser.ogg" laserSound: "/Audio/Weapons/Guns/Gunshots/laser.ogg"
modeNames: modeNames:
Stun: Cool Stun: Cool
Laser: Heat Laser: Heat

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@@ -5,7 +5,6 @@
description: Гарантирует быструю смерть. description: Гарантирует быструю смерть.
components: components:
- type: Wieldable - type: Wieldable
wieldTime: 0
- type: ItemToggle - type: ItemToggle
soundActivate: soundActivate:
path: /Audio/Weapons/ebladeon.ogg path: /Audio/Weapons/ebladeon.ogg

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@@ -902,7 +902,6 @@
state: icon state: icon
- type: Item - type: Item
sprite: White/Fluff/Geraldiy/blade.rsi sprite: White/Fluff/Geraldiy/blade.rsi
state: icon
- type: MeleeWeapon - type: MeleeWeapon
wideAnimationRotation: -135 wideAnimationRotation: -135
damage: damage:

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@@ -6,7 +6,7 @@
components: components:
- type: CombatMode - type: CombatMode
canDisarm: true canDisarm: true
- type: Mind - type: MindContainer
showExamineInfo: true showExamineInfo: true
- type: Input - type: Input
context: "human" context: "human"

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@@ -124,7 +124,6 @@
soundHit: soundHit:
path: /Audio/Effects/hit_kick.ogg path: /Audio/Effects/hit_kick.ogg
- type: Stamina - type: Stamina
excess: 85
- type: Perishable - type: Perishable
- type: entity - type: entity

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@@ -3,7 +3,6 @@
name: species-name-felinid name: species-name-felinid
roundStart: true roundStart: true
prototype: MobFelinid prototype: MobFelinid
sprites: MobHumanSprites
markingLimits: MobFelinidMarkingLimits markingLimits: MobFelinidMarkingLimits
dollPrototype: MobFelinidDummy dollPrototype: MobFelinidDummy
skinColoration: HumanToned skinColoration: HumanToned

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@@ -6,7 +6,6 @@
markingLimits: MobHarpyMarkingLimits markingLimits: MobHarpyMarkingLimits
dollPrototype: MobHarpyDummy dollPrototype: MobHarpyDummy
skinColoration: HumanToned skinColoration: HumanToned
sprites: MobHumanSprites
bodyTypes: bodyTypes:
- HumanNormal - HumanNormal

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@@ -13,7 +13,6 @@
arc: 360 # interact despite grilles arc: 360 # interact despite grilles
- type: Tag - type: Tag
tags: tags:
- RCDDeconstructWhitelist
- ForceFixRotations - ForceFixRotations
- Window - Window
- type: Sprite - type: Sprite

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@@ -5,7 +5,7 @@
variants: 1 variants: 1
baseTurf: Plating baseTurf: Plating
isSubfloor: false isSubfloor: false
canCrowbar: true deconstructTools: [ Prying ]
footstepSounds: footstepSounds:
collection: FootstepFloor collection: FootstepFloor
itemDrop: FloorTileItemSteel itemDrop: FloorTileItemSteel