почти важно (#135)

* Add data field for id card microwave behaviour (#28087)

* Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype (#28049)

Move replacement chance to ReplacementAccentPrototype

* Resolves Bible summon message being sent to all users (#28104)

* Changed PopupEntity overload used to ensure message is only sent to user

* Updated uid for PopupEntity call

* Updating _popupSystem.PopupEntity call in AttemptSummon

* Random book story generator refactor (#28082)

* Randomized book overhaul

* Fix prototype names

* Improved setting paper content

* Praise Ratvar

* Fix activatable UI popup message spam (#28123)

Fixed activatable UI popup message spam

* Modify battery assert to avoid floating point errors (#28007)

* Update component query benchmarks (#27967)

* Add more component query benchmarks.

* Rename benchmark

* Use non-generic `TryComp()` for metadata & transform (#28133)

* sleeper agent appear later into the round and only once (#28160)

---------

Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com>
Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com>
Co-authored-by: double_b <40827162+benjamin-burges@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com>
Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
This commit is contained in:
Jabak
2024-10-04 11:27:12 +03:00
committed by GitHub
parent 4c14eb3d3c
commit 381d904d4b
66 changed files with 652 additions and 418 deletions

View File

@@ -24,9 +24,6 @@ namespace Content.Server.Speech.EntitySystems
private void OnAccent(EntityUid uid, ReplacementAccentComponent component, AccentGetEvent args)
{
if (!_random.Prob(component.ReplacementChance))
return;
args.Message = ApplyReplacements(args.Message, component.Accent);
}
@@ -39,6 +36,9 @@ namespace Content.Server.Speech.EntitySystems
if (!_proto.TryIndex<ReplacementAccentPrototype>(accent, out var prototype))
return message;
if (!_random.Prob(prototype.ReplacementChance))
return message;
// Prioritize fully replacing if that exists--
// ideally both aren't used at the same time (but we don't have a way to enforce that in serialization yet)
if (prototype.FullReplacements != null)