почти важно (#135)
* Add data field for id card microwave behaviour (#28087) * Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype (#28049) Move replacement chance to ReplacementAccentPrototype * Resolves Bible summon message being sent to all users (#28104) * Changed PopupEntity overload used to ensure message is only sent to user * Updated uid for PopupEntity call * Updating _popupSystem.PopupEntity call in AttemptSummon * Random book story generator refactor (#28082) * Randomized book overhaul * Fix prototype names * Improved setting paper content * Praise Ratvar * Fix activatable UI popup message spam (#28123) Fixed activatable UI popup message spam * Modify battery assert to avoid floating point errors (#28007) * Update component query benchmarks (#27967) * Add more component query benchmarks. * Rename benchmark * Use non-generic `TryComp()` for metadata & transform (#28133) * sleeper agent appear later into the round and only once (#28160) --------- Co-authored-by: DrSmugleaf <10968691+DrSmugleaf@users.noreply.github.com> Co-authored-by: lzk <124214523+lzk228@users.noreply.github.com> Co-authored-by: double_b <40827162+benjamin-burges@users.noreply.github.com> Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: Leon Friedrich <60421075+ElectroJr@users.noreply.github.com> Co-authored-by: Killerqu00 <47712032+Killerqu00@users.noreply.github.com>
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@@ -24,9 +24,6 @@ namespace Content.Server.Speech.EntitySystems
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private void OnAccent(EntityUid uid, ReplacementAccentComponent component, AccentGetEvent args)
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{
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if (!_random.Prob(component.ReplacementChance))
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return;
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args.Message = ApplyReplacements(args.Message, component.Accent);
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}
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@@ -39,6 +36,9 @@ namespace Content.Server.Speech.EntitySystems
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if (!_proto.TryIndex<ReplacementAccentPrototype>(accent, out var prototype))
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return message;
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if (!_random.Prob(prototype.ReplacementChance))
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return message;
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// Prioritize fully replacing if that exists--
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// ideally both aren't used at the same time (but we don't have a way to enforce that in serialization yet)
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if (prototype.FullReplacements != null)
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